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Author Topic: Chapter Master - In the name of the Emperor!  (Read 798121 times)

Bacon_commando

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Re: Chapter Master - In the name of the Emperor!
« Reply #1875 on: August 01, 2015, 02:31:46 am »

Very good duke, looking forwards to playing with the new features.

EDIT: Seems to be a bug whenever I try to start up a game with a chapter that uses a custom icon


___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Create Event
for object obj_ini:

Push :: Execution Error - Variable Get 44.custom_icon(102100, -2147483648)
at gml_Script_scr_initialize_custom
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_scr_initialize_custom (line 0)
gml_Object_obj_ini_Create_0
« Last Edit: August 01, 2015, 02:52:55 am by Bacon_commando »
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Blocky858

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Re: Chapter Master - In the name of the Emperor!
« Reply #1876 on: August 01, 2015, 02:39:19 am »

[
wait delete that(i'm so sorry) whole folder delete the game and redownload it then come back

still keeps doing it
fuck try running it in windowed mode

it is in windowed mode
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nenjin

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Re: Chapter Master - In the name of the Emperor!
« Reply #1877 on: August 01, 2015, 02:47:49 am »

A most heretical update.
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Kot

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Re: Chapter Master - In the name of the Emperor!
« Reply #1878 on: August 01, 2015, 03:03:51 am »

Isn't a chainhammer but a chainfist on a stick?

Indeed, which makes it very different from the hammerchain, a chain made of powerhammers.
This is a great idea. Possibly for Imperial Knight weapon or even Titan sized hammerchainsword, or maybe oversized Dreadnought one.
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ThtblovesDF

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Re: Chapter Master - In the name of the Emperor!
« Reply #1879 on: August 01, 2015, 01:03:35 pm »

Update crashes right on hitting New Game


___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Destroy Event
for object obj_popup:

Unable to find any instance for object index '65' name 'obj_controller'
at gml_Object_obj_popup_Destroy_0
############################################################################################
Logged

IgnusPoppingtonIV

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Re: Chapter Master - In the name of the Emperor!
« Reply #1880 on: August 01, 2015, 02:50:46 pm »

Anyone got a link that's not in mediafire? I seem to be having troubles downloading from that at the moment.
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enigma74

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Re: Chapter Master - In the name of the Emperor!
« Reply #1881 on: August 01, 2015, 03:19:49 pm »

The game also immediately crashes with a fatal error when trying to start a new game.

If I try loading the existing save, I can start the game, but if I click on any planets it also crashes.
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Speed22

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Re: Chapter Master - In the name of the Emperor!
« Reply #1882 on: August 01, 2015, 03:35:45 pm »

Crash during a chapter feast.

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of  Step Event0
for object obj_event:

Push :: Execution Error - Variable Get 118744.thatt(101636, -2147483648)
at gml_Script_scr_event_gossip
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_scr_event_gossip (line 0)
gml_Object_obj_event_Step_0
Logged

stabbymcstabstab

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Re: Chapter Master - In the name of the Emperor!
« Reply #1883 on: August 01, 2015, 04:11:17 pm »

I got the same error as Speed in a Ruins Battle, it before it crashed It created several thousand 150x. Units, it seems the game thinks there should be more marines then there should be so it creates a bunch of empty marines which crash the game when it tries to use them. I'll try to replicate it.
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Majestic7

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Re: Chapter Master - In the name of the Emperor!
« Reply #1884 on: August 01, 2015, 05:14:55 pm »

I get a crash when trying to gift an artifact.

Playing as a fleet-based chapter, I'm unable to hold feasts.
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DukeFluffy

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Re: Chapter Master - In the name of the Emperor!
« Reply #1885 on: August 01, 2015, 06:08:39 pm »

Thanks for the bug reports, but keep in mind that emailing them in remains the most convenient method for me to keep track of them.

0.6553

Major Changes:
None

Minor Changes:
Chapter icons should now work correctly.
The game should no longer crash on startup or during Chapter Creation.
Fixed a crash when Attacking or Raiding.
Fixed a crash that occurred when ending the turn with an Imperial Crusade set to an area that has Ork fleets.
Cheatcodes have been changed for August.

Toady One

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Re: Chapter Master - In the name of the Emperor!
« Reply #1886 on: August 01, 2015, 10:12:19 pm »

(thread warning didn't work, but it won't be necessary now.  cleared out argument.  as you were...  before)
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Rolepgeek

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Re: Chapter Master - In the name of the Emperor!
« Reply #1887 on: August 01, 2015, 10:19:19 pm »

Thank you Toady.

Duke, will there ever be a way/is there already a way for entities other than your Chapter to use the custom icons?
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DukeFluffy

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Re: Chapter Master - In the name of the Emperor!
« Reply #1888 on: August 01, 2015, 10:29:45 pm »

Thanks Toady.  Was out and missed the argument, otherwise I could have seen how authoritative people think I am.

Duke, will there ever be a way/is there already a way for entities other than your Chapter to use the custom icons?
Once I actually add in NPC Chapters that would be a relatively easy thing to do.

UXLZ

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Re: Chapter Master - In the name of the Emperor!
« Reply #1889 on: August 01, 2015, 10:33:09 pm »

Er... Did I, miss, something?

NPC chapters is gonna be gurtest. Actually by the way, is it possible to get Tartaros armor from anywhere but starting with it or (I'm assuming) artifacts?
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