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Author Topic: Chapter Master - In the name of the Emperor!  (Read 810739 times)

Rolepgeek

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Re: Chapter Master - In the name of the Emperor!
« Reply #1275 on: March 12, 2015, 07:39:45 pm »

I feel like difficulty scales as time goes on fairly wel'; it takes a longass time to get new marines with any level of skill, and if you don't stay on top of things, they can go to shit fairly quickly. Having external WAAAGHs, or slowly building tyranid infestations(I kinda wish we could have genestealer cults as a form of Corruption, and make it so Purging would sometimes result in a battle with a small portion of your force) that might go unnoticed would be nice. (maybe corruption should only update when you travel to a system? That way you have incentive to travel/split your forces, especially if you make corruption more Fun.) Also in none of my games have Eldar ever done anything besides 'oh look Harlequins were around a place'(no idea what that signals, btw). Necrons also seem to take forever to make fleets, and I'm not sure what, if anything, being able to command your ships helps with, other than maybe keeping escorts from dying instantly(though they have to get close anyway, so...

Incentive to split up your forces, or things in game that cause battles to only be fought with a portion of your forces, as well as perhaps basic orders, would both make the game more difficult and more enjoyable, I feel.
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nenjin

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Re: Chapter Master - In the name of the Emperor!
« Reply #1276 on: March 12, 2015, 08:06:27 pm »

Quote
(maybe corruption should only update when you travel to a system? That way you have incentive to travel/split your forces, especially if you make corruption more Fun.)

That would effectively put half the sector in stasis as far as corruption goes. It'd allow you to effectively game its spread too.

Quote
'oh look Harlequins were around a place'(no idea what that signals, btw).

Harlequins are essentially Eldar story tellers. They don't just tell the history of the Eldar, they become it by mentally and spiritually embracing the "role" they've taken on. They travel around to different worlds re-telling the pivotal "myths" and creation stories of the Eldar through plays, basically. Part storytellers, part traveling carnival, they are 100% murder. They'll visit Imperial worlds and do their schtick and often times no one will be the wiser. But they are some of the nastiest close combat fighters among the Eldar. I absolutely loathe fighting Harlequins in table top.

As far as splitting up my forces, I already generally have the incentive I need. I prioritize systems and worlds where there is little to no PDF or Guard left and losing the whole planet is imminent, or has already happened. Add in hunting for artifcats and PoIs on different planets, Inquisitor missions and random events and I feel like there is plenty of incentive to divide your forces. I generally roll 3 companies in 3 different battle groups because the weight of numbers allows me to deal with most threats (from "Extreme" hostile presence and down) with relatively few casualties. Which is why I tend to not lose marines at all until some corner of the map, that got ignored as I'm making my way across the sector, has swelled to problematic proportions.

Then again I think I've yet to start a game with a major Tyranid infestation already present.
« Last Edit: March 12, 2015, 08:09:43 pm by nenjin »
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Rolepgeek

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Re: Chapter Master - In the name of the Emperor!
« Reply #1277 on: March 12, 2015, 08:34:27 pm »

I know what Harlequins are.

I don't know what them visiting a world means in terms of game mechanics.

Also, I meant corruption only updates in terms of what you know. It spreads in the background, where you cannot see until you come to the world.
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nenjin

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Re: Chapter Master - In the name of the Emperor!
« Reply #1278 on: March 12, 2015, 08:50:20 pm »

Oh I'm all for that, then. Kinda goes back to my long-winded post about the game needing more of a fog of war. Although it's conceivable that Chapter Astropaths are basically picking up chatter and news and updating your tactical view every turn. Which is why I kinda of envision a circle of awareness around your homeworld and each fleet beyond that showing you what's going on in the sector they're at. I think that sort of logic could be applied to lots of planetary developments in game, actually. There's lots of ways both in terms of fluff and mechanics this could be done (for example, developed worlds would project a sphere of awareness around them, whereas feral, fuedal and dead worlds would not at all, because they'd lack trained Astropaths.) You could even try to simulate rumors and reported sightings around the same idea.

Quote
I don't know what them visiting a world means in terms of game mechanics.

Probably just an unfinished event, or maybe it increases corruption. The theory goes that basically an deviation from Imperial ways is an opening to Chaos, whether that's influence by Xenos or good old fashioned rebellion.
« Last Edit: March 12, 2015, 08:55:37 pm by nenjin »
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
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Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
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Rolepgeek

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Re: Chapter Master - In the name of the Emperor!
« Reply #1279 on: March 12, 2015, 09:00:11 pm »

Eh, but, thing is, can't really get updates in the warp, it's really unreliable...only way to be sure is to go there yourself. Also, easier in coding terms by far.

Imperium actually seems to be okay with Harlequins sometimes(mostly because trying to stop them is futile), and they usually try to teach people about the dangers of Chaos and why it's bad and work to keep it from happening. I thought they would basically function as Harbingers of Doom for the world (via Chaos), as they would be trying to tell the people 'HEY GUESS WHAT STOP IT YOU FUCKERS' and then Chaos Fleet appears.

I wish we had more escorts, though. As it is, it just feels lacking to have 1 escort per large ship. And I have never gotten to the point where I have enough requisition to fix this easily without geneseed shenanigans.
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nenjin

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Re: Chapter Master - In the name of the Emperor!
« Reply #1280 on: March 12, 2015, 09:21:19 pm »

I know Inquisitors tolerate Harlequins because they kind of see them as allies in the fight against Chaos (when they're not just straight up enemies, that is.) But I think the attitude toward them in the rest of the Imperium is hostile. You really only get grudging acceptance of Xenos being present in the rim worlds, farthest from centralized Imperial power.

Re: escorts. I sorta feel the same. For how much fire power they pack and how fast they die, it seems like we should have 4x as many of them to make a difference.
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Quote from: Eric Blank
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Rolepgeek

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Re: Chapter Master - In the name of the Emperor!
« Reply #1281 on: March 12, 2015, 09:30:11 pm »

I know Inquisitors tolerate Harlequins because they kind of see them as allies in the fight against Chaos (when they're not just straight up enemies, that is.) But I think the attitude toward them in the rest of the Imperium is hostile. You really only get grudging acceptance of Xenos being present in the rim worlds, farthest from centralized Imperial power.

Re: escorts. I sorta feel the same. For how much fire power they pack and how fast they die, it seems like we should have 4x as many of them to make a difference.

We'll have to agree to disagree; that is certainly not the impression I get from the universe. Such universally present righteous hatred might be common in the Core Segmentum, but I feel that xeno-heresy runs rampant through most other cores. It's simply usually in the underworld, and not enough of a thing to attract attention.
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nenjin

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Re: Chapter Master - In the name of the Emperor!
« Reply #1282 on: March 12, 2015, 09:47:53 pm »

I guess I don't really picture Harlequins putting on shows for Sump Rats in the Underhive, but hey, it's 40k. Anything's possible. Besides, like 80% of the Imperium could be considered "on the rim."
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Cautivo del Milagro seamos, Penitente.
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When we are no longer able to change a situation, we are challenged to change ourselves.
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Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
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Always spaghetti, never forghetti

stabbymcstabstab

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Re: Chapter Master - In the name of the Emperor!
« Reply #1283 on: March 12, 2015, 09:59:42 pm »

I remember from Fluff that the Imperium on a whole tolerates them since they generally make thing easier by the show saying that chaos is evil, the Eldar where weak and evil, and that the only people capable of acting in the position of the weakest chaos god has to be soulless to stay sane?

also escorts should be at-least double the amount since they die way to quickly to be useful. So I usually end up with my escorts being escorted by Cruisers to survive anything.
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Re: Chapter Master - In the name of the Emperor!
« Reply #1284 on: March 12, 2015, 10:10:03 pm »

The Minotaurs* should be brought in to take out the player's chapter if their disposition goes too low with either the Imperium or Inquisition.  If the player should survive long enough to repent, the Minotaurs would be called off (after the player loses all planetary assets, of course).


*or another Space Marine Chapter if you happen to be the Minotaurs

Rolepgeek

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Re: Chapter Master - In the name of the Emperor!
« Reply #1285 on: March 12, 2015, 10:12:28 pm »

I guess I don't really picture Harlequins putting on shows for Sump Rats in the Underhive, but hey, it's 40k. Anything's possible. Besides, like 80% of the Imperium could be considered "on the rim."
I imagine they don't care who comes and watches so long as they don't interrupt their performance. But they probably go to the spires. Harlequins are...special. Most people probably just shut up and sit down(save for that ecclesia-oh they shot him.)

And if you do try to with anything less than an Imperial Guard Artillery Regiment...well, you've seen their rules for tabletop, right?

The Minotaurs* should be brought in to take out the player's chapter if their disposition goes too low with either the Imperium or Inquisition.  If the player should survive long enough to repent, the Minotaurs would be called off (after the player loses all planetary assets, of course).


*or another Space Marine Chapter if you happen to be the Minotaurs

Do Not Want; the Imperium will already fuck you up on their own just fine, six ways from sunday, without having to fight another chapter to boot. Besides, I'd like there to be an option so I can get my heretical jollies off as my Chapter falls to Khayoss/The Greatest Weeaboo.
« Last Edit: March 12, 2015, 10:15:05 pm by Rolepgeek »
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nenjin

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Re: Chapter Master - In the name of the Emperor!
« Reply #1286 on: March 12, 2015, 10:27:17 pm »

Quote
And if you do try to with anything less than an Imperial Guard Artillery Regiment...well, you've seen their rules for tabletop, right?

Oh yes. Like I said, I fucking loathe them in table top.

Quote
Do Not Want; the Imperium will already fuck you up on their own just fine, six ways from sunday, without having to fight another chapter to boot. Besides, I'd like there to be an option so I can get my heretical jollies off as my Chapter falls to Khayoss/The Greatest Weeaboo.

The only thing Space Marines hate more than heretics, xenos and daemons is TRAITORS. They will line up to dispense the Emperor's Justice against a recalcitrant Chapter, not just because they hate them, but because they're also probably the best equipped to deal with them.

Also it'd probably be the Space Wolves that come to punish you. They were the Emperor's executioners, back before the Heresy. In the current millennium, with a weaker central authority than the Emperor personally commanding his Space Marines, organized retribution like what the Space Wolves dealt out is probably less common. (But not unheard of. Imperial Generals, Lord Commanders, Inquisitors or the High Lords of Terra can still get a Chapter Master's attention.)
« Last Edit: March 12, 2015, 10:33:46 pm by nenjin »
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

EuchreJack

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Re: Chapter Master - In the name of the Emperor!
« Reply #1287 on: March 12, 2015, 10:29:03 pm »

The Minotaurs* should be brought in to take out the player's chapter if their disposition goes too low with either the Imperium or Inquisition.  If the player should survive long enough to repent, the Minotaurs would be called off (after the player loses all planetary assets, of course).


*or another Space Marine Chapter if you happen to be the Minotaurs

Do Not Want; the Imperium will already fuck you up on their own just fine, six ways from sunday, without having to fight another chapter to boot. Besides, I'd like there to be an option so I can get my heretical jollies off as my Chapter falls to Khayoss/The Greatest Weeaboo.

What about just the Inquisition?  Fluffwise, the Minotaurs are the Inquisition's lapdogs instead of working for the Imperium Proper.  To further represent the stories about them and not totally kill the player, maybe they launch one-off attacks against the players assets instead of hunting the player to oblivion.
+Example: Minotaur Fleet spotted 10 turns away from the Player Chapter Fortress!  What do you do?+
Note that the Minotaurs are famous for acting as a whole chapter, so beating them would be quite the feat.

Rolepgeek

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Re: Chapter Master - In the name of the Emperor!
« Reply #1288 on: March 13, 2015, 12:00:17 am »

Well, a good part of my reluctance also comes from the fact that you're basically saying the entire Minotaurs chapter is getting redirected to attack you, breaking off whatever else the Inquisition had it doing out of the million+ worlds of the Imperium, because you made them a bit pissy. Which is pretty easy to do, actually. And beating them would be extremely hard, especially when you consider we have six Imperial Fleets to worry about in such a scenario too. It just seems unnecessary, since if the Inquisition declares Excommunicatus Traitorus, everything starts going to shit anyway. I feel like it would be better if they came only if you'd managed to stick around for a while as an thorn in their side without being blown to shit or blowing the sector all to shit; basically, once the Inquisition has the need and the time to call them in. Or, as another possibility, if you've been naughty but not too naughty, they function as a slap on the wrist via powerfist and attack one place you own with a small strike force; basically the Inquisition trying to knock you down a peg and show you who's really in charge. And there is an element of risk to fighting that force; if you kill enough of them(and in this case the battle would by necessity be a time-limit affair), and I do mean kill, not wound, so their Apothecaries and whatnot surviving would play a factor, they get pissed and send the whole chapter after you for vengeance.

Disclaimer: I know very little of the Minotaurs, I may be butchering their lore. My apologies.
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Rolan7

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Re: Chapter Master - In the name of the Emperor!
« Reply #1289 on: March 13, 2015, 01:36:12 am »

Maybe an option afterward to return the geneseed of their fallen?  Seems like that'd be a reasonable choice with a powerful effect on their reaction.
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