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Author Topic: Chapter Master - In the name of the Emperor!  (Read 810947 times)

nenjin

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Re: Chapter Master - In the name of the Emperor!
« Reply #435 on: September 02, 2014, 04:25:04 pm »

Considering the hell development this has been through, I think I can speak for everybody when I say that a fork explosion would be a bad thing.

Do you mean he should wait until the game is stable enough for him to handle forkers, or just generally? Why?

That it couldn't succeed as a collaborative project speaks, to me, to the kind of mind it took to pull it all together and make it work. I don't doubt he has plenty of of enthusiasts who want to get involved now that he's released a mostly stable game.

Also, I think the reason all my techmarines and pyskers started getting fragged during raids is the bug where, when capturing an artifact and loading the company back on the ship, for some reason the unit selection excludes your vehicles in that one instance. So at least 1 companies worth of Landraiders and Rhinos weren't even on the same planet when I was launching these raids. Maybe all those extra command characters are normally loaded into vehicles and that keeps them safe, whereas when they're just dropped into raid with everyone else, they end up in the front ranks and get mowed down almost immediately by anything more threatening than a Shootah.
« Last Edit: September 02, 2014, 04:39:15 pm by nenjin »
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Cautivo del Milagro seamos, Penitente.
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Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
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Ivan Issaccs

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Re: Chapter Master - In the name of the Emperor!
« Reply #436 on: September 02, 2014, 04:42:15 pm »

Only dreadnaughts are used in Raids, tanks have to be loaded onto a planet.
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dennislp3

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Re: Chapter Master - In the name of the Emperor!
« Reply #437 on: September 02, 2014, 04:45:02 pm »

I drop all my HQ units into the same ship as my scouts and use them in combat a lot...they seem to do just fine actually...I am guessing you just got unlucky
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Robsoie

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Re: Chapter Master - In the name of the Emperor!
« Reply #438 on: September 02, 2014, 05:00:25 pm »

Only dreadnaughts are used in Raids, tanks have to be loaded onto a planet.
This is something i didn't knew, i was assuming the raids was unloading everything from the selected ships.
Thanks for pointing this.
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nenjin

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Re: Chapter Master - In the name of the Emperor!
« Reply #439 on: September 02, 2014, 05:21:58 pm »

I drop all my HQ units into the same ship as my scouts and use them in combat a lot...they seem to do just fine actually...I am guessing you just got unlucky

Maybe. My first game not a one got scratched. This game though, and I've tested reloading over several saves so the seed has changed, and I was getting more or less the same results. Anything over 1000 orks armed with something other than Shootahs and what not, multiple pskyers across totally different battlegroups seemed to be the first to take causalities.

Also, is there a benefit to having assloads of Sororitas Cathedrals spread all over the galaxy? Seems like that and Necron Tombs make up a large percentage of finds. (And so far both elicit groans from me.)
« Last Edit: September 02, 2014, 05:34:23 pm by nenjin »
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

nenjin

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Re: Chapter Master - In the name of the Emperor!
« Reply #440 on: September 02, 2014, 06:27:38 pm »

Ah, I get what's happening, sorta. Raiding sends down all Space Marines on your ships, regardless of their health. It would be nice if raids and deployments respected their status as critical and didn't send them down, or if you could toggle that with a setting. For regular marines I guess I don't mind, but those specialist classes and their gear are costly to replace. And when you've got piles of dying scouts on your hands, the chance even three company Apothecaries will get to them is slim. I was basically hopeing just being on the same ship as the company apothecaries would mean they might get healed over time. I guess it's just one more thing to micromanage.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Robsoie

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Re: Chapter Master - In the name of the Emperor!
« Reply #441 on: September 02, 2014, 07:14:44 pm »

Also, is there a benefit to having assloads of Sororitas Cathedrals spread all over the galaxy? Seems like that and Necron Tombs make up a large percentage of finds. (And so far both elicit groans from me.)
Maybe it's something not yet completely implemented.
I had many worlds with sororitas on them that were full of tyranids, i raided the tyranids until none of them was left but saw nothing changing, the sororitas is still there and i didn't saw any change in relationship in the diplomacy screen.
Additionally, it seems you can ask requisistion from them (rarely but sometime they accept) but can't get any military support.
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Nuttycompa

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Re: Chapter Master - In the name of the Emperor!
« Reply #442 on: September 02, 2014, 08:37:19 pm »

You can buy sister from them too :o
They will be assign to your chapter master squard.
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Zangi

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Re: Chapter Master - In the name of the Emperor!
« Reply #443 on: September 02, 2014, 10:24:51 pm »

Fun Tips:
1. Perk: Slow and Purposeful - Really does boost your defense.  It is MUCH harder to get units killed for geneseed, cause you got a much higher chance of things going to hell by the time you do take casualties over the medic healing limit.  (Also, it seems your medics are more likely to get hurt first rather then the marines.)
1a-On that note, with this perk, if you bring everything down on a Necron infested planet... you basically have an extended training ground with very light-no casualties if you bring all your medics.  (Vehicles tend to be the ones that die first...)  You could also survive against an ork invasion numbering less then 10k without too many problems....  well, there is the issue of attack power.
1b. The lack of casualties....  now that I compare.  The buff to defense is pretty broken.  Just the side effect of it being much harder to acquire geneseed...
2. For some odd reason, Inquisitor disposition drops 10 points when your max chapter size is between 6, 7 and 8.
2a. Inquisitors like for you to have pure genes.

3. Being doomed might not be too bad with slow and purposeful and you don't get in over your head.  You could last awhile without any casualties.  (Not like you'll be gaining much geneseed anyways.
3a. You could probably spend you geneseed on mechanic troops from the start at a pretty good rate it looks like...
Spoiler (click to show/hide)

4. 5 points in max chapter size gives you the normal starting amount of marines. (990-some)  Less points = starting with less troops.  Theoretically, you don't really have much room to grow...
5. If you want to cheese it, choose unimplemented negative perks for more points.
6. 10 gene stability is not 100% stability apparently, maybe 99% or something.

EDIT: Also, screenshot the map.  It helps for inquisitor quests.

And... what is with Librarians?  Do they do Psyker stuff?
« Last Edit: September 02, 2014, 11:05:23 pm by Zangi »
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Nuttycompa

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Re: Chapter Master - In the name of the Emperor!
« Reply #444 on: September 02, 2014, 11:31:48 pm »

How can you add more mechanical troop?, I have a lot of Rhino lying around
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nenjin

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Re: Chapter Master - In the name of the Emperor!
« Reply #445 on: September 02, 2014, 11:58:51 pm »

You recruit them like other marine character types, but you need to have enough Rep with the Mechanicus to do so, and I think each recruit costs you.

Turns out when a race like the Tau take over a planet and own the PDF, you cannot fight them face to face. Landing your forces simply does nothing. You have to bombard the planet until they're all dead. Sad face, I was looking forward to going up against 300 million PDF soldiers in battle.

Quote
6. 10 gene stability is not 100% stability apparently, maybe 99% or something.

There's a random event where your gene seed spontaneously mutates. Not sure if stability governs that frequency or not.

Quote
And... what is with Librarians?  Do they do Psyker stuff?

They're supposed to. Don't seem to do anything special in battle. Maybe they affect the success rate of purging. Or maybe they save all their special shit for daemon troops (if those even exist yet.) Or maybe they do nothing right now.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Mech#4

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Re: Chapter Master - In the name of the Emperor!
« Reply #446 on: September 03, 2014, 12:18:23 am »

I think I read that even the Ultramarines, who are supposed to have the most stable gene-seed of all, still have something like a 10% chance of mutation. ::Reads a bit more:: That would be different from the flaws like Blood Angels "Black Rage" and "Red Thirst".
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dennislp3

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Re: Chapter Master - In the name of the Emperor!
« Reply #447 on: September 03, 2014, 12:25:09 am »

Yeah psykers and librarians are pretty much the mages of this universe...but they have no "spells" right now in combat...none that I have seen yet at least
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Majestic7

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Re: Chapter Master - In the name of the Emperor!
« Reply #448 on: September 03, 2014, 02:38:14 am »

Adding specific powers seems a bit too micro though, I'd be happy with just a generic "psychic attack" at various strengths or just give stronger psykers multiple attacks per turn. Right now the psykers do absolutely nothing. I haven't even seen any reports of force weapons being used, so I presume they don't even fight in close combat.
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Nuttycompa

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Re: Chapter Master - In the name of the Emperor!
« Reply #449 on: September 03, 2014, 04:43:28 am »

Is there a way to put tank into company? I know that they explode like crazy, but seeing 80 of them just lying in the basement seem like a lost of oppatunity :(
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