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Author Topic: Chapter Master - In the name of the Emperor!  (Read 798267 times)

wereboar

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Re: Chapter Master - In the name of the Emperor!
« Reply #795 on: January 04, 2015, 02:08:30 am »

After the initial release and the first couple of patches the buzz of players and fans were well enough to encourage me.  Since then that has been less and less the case.
Come on, mate. If we don't pat you on the back 24/7 non-stop it doesn't mean we're not hyped about the game and don't appreciate your work. :)
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Hanzoku

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Re: Chapter Master - In the name of the Emperor!
« Reply #796 on: January 04, 2015, 02:30:04 am »

I don't think that's what he means. More, that despite the great enthusiasm from the community, the time investment needed is simply starting to become untenable for a hobby project.

Anyway, thanks for all your hard work on this Duke, and for taking a non-working idea and turning it into a playable game. :)
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puke

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Re: Chapter Master - In the name of the Emperor!
« Reply #797 on: January 04, 2015, 04:01:50 am »

Indeed.  Good job making this thing happen.  Rarely does one have a combination of ambition, ability, followthrough, and a willingness to donate that effort to the enjoyment of others.

Good on you, and thanks.
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nenjin

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Re: Chapter Master - In the name of the Emperor!
« Reply #798 on: January 04, 2015, 05:10:42 am »

Duke is gonna make like the Primarchs and become Lejund.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Delta Foxtrot

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Re: Chapter Master - In the name of the Emperor!
« Reply #799 on: January 04, 2015, 11:20:13 am »

I find it truly admirable that he's willing to say that he's going to split after so 'n so. Some hobbydevs I've followed just sort of disappear for months/years and leave you wondering if they're just developing in silence or left for good.
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DukeFluffy

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Re: Chapter Master - In the name of the Emperor!
« Reply #800 on: January 04, 2015, 11:36:15 pm »

I don't think that's what he means. More, that despite the great enthusiasm from the community, the time investment needed is simply starting to become untenable for a hobby project.
That's what I meant.

Some hobbydevs I've followed just sort of disappear for months/years and leave you wondering if they're just developing in silence or left for good.
I hate it when people do that, too.  It takes almost no effort to write a paragraph explaining the situation.

Scoops Novel

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Re: Chapter Master - In the name of the Emperor!
« Reply #801 on: January 05, 2015, 12:59:59 pm »

Cheers Duke. Good luck with whatever comes thither!
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Reading a thinner book

Arcjolt (useful) Chilly The Endoplasm Jiggles

Hums with potential    a flying minotaur

dennislp3

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Re: Chapter Master - In the name of the Emperor!
« Reply #802 on: January 05, 2015, 01:38:18 pm »

I am personally starting to really develop my programming skills...I would love to pick up the project if no one else is available to take it off your hands. But I would also do so with the disclaimer that I can not guarantee any specific output frequency like you have been doing.
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nenjin

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Re: Chapter Master - In the name of the Emperor!
« Reply #803 on: January 05, 2015, 02:53:06 pm »

Speaking purely from my own self-interest as a fan....I hope whoever you give the reigns to has at least the ability to expand content based on the framework you left the game with. I'd sort of hate to have someone who wants to redesign the game take it and....struggle. What a strange life this game has had. Child of many parents, and so forth.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

dennislp3

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Re: Chapter Master - In the name of the Emperor!
« Reply #804 on: January 05, 2015, 03:40:00 pm »

lol very much so. I would personally not be looking to deviate from it's current state much...just expand and streamline certain things.
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DukeFluffy

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Re: Chapter Master - In the name of the Emperor!
« Reply #805 on: January 05, 2015, 07:12:19 pm »

I am personally starting to really develop my programming skills...I would love to pick up the project if no one else is available to take it off your hands. But I would also do so with the disclaimer that I can not guarantee any specific output frequency like you have been doing.
You're the first person to say you're interested in this.

Remind me after you have a look at the UI update and we can discuss things.

dennislp3

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Re: Chapter Master - In the name of the Emperor!
« Reply #806 on: January 05, 2015, 07:40:22 pm »

Will do!
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Sirnobody

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Re: Chapter Master - In the name of the Emperor!
« Reply #807 on: January 07, 2015, 10:22:36 am »

How does the game currently handle events occurring? Yesterday I cleared out the orks and all genestealers/tyranids and just spammed the next turn button because nothing seemed to be happening. Are all the factions (tau, eldar, chaos) supposed to appear given enough turns in the game or are they seeded at the beginning of the game? (if they don't show up at the start they wont show up at all)
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DukeFluffy

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Re: Chapter Master - In the name of the Emperor!
« Reply #808 on: January 07, 2015, 06:22:27 pm »

How does the game currently handle events occurring? Yesterday I cleared out the orks and all genestealers/tyranids and just spammed the next turn button because nothing seemed to be happening. Are all the factions (tau, eldar, chaos) supposed to appear given enough turns in the game or are they seeded at the beginning of the game? (if they don't show up at the start they wont show up at all)
They're seeded at the beginning of the game, but when a random event is triggered, one of the possible outcomes is placing enemy forces on a random planet.

Also patch notes:

0.65
 
Major Changes:
Specialist marines no longer count towards the chapter size; chapters are larger as a result.
STC Fragments may be gifted or identified to grant bonuses.
Gene-Seed Test-Slave Incubators have been added to the Apothecarium.
Librarians have been buffed considerably- perils happen half as frequently, all attack powers do twice the damage, and buffs are only cast under particular circumstances.
Chapters may have up to four Advantages and Disadvantages.
Planetary Governors now have their own individual dispositions.
If a Planetary Governor likes your Chapter enough they grant bonus Requisition in the form of tribute.
Fleet Combat has been overhauled- it is now possible to have three or four-way battles.
The 'Attack' button, in Star Selection, now works.
Chapter Settings page has been added.  It is used to change company and Astartes settings, in addition to mass equipping Astartes.
 
Other Changes:
A few items have been increased in price.
The Penitorium is fully functional.
The Fleet Advisor screen has been completed.
You may choose a specific Aspirant Trial for Neophytes.
Iron Halos no longer suck the life from your marines.
Daemon Binders, Lightning Warriors, and Psyker Abundance advantages added.  Never Forgive disadvantage finished.
More ship names have been added.
Bionics are fully implemented; they are equip in the management screen to restore health to your marines.
The initialization overhaul gave Lamenters terminator armor.  This has been rectified.
Iron Hands have been added to the available chapters.
Integrated Servo Arms' Flamethrowers, underslung weapons, and Jump Packs should now work.
Thunder Hammers are one-handed and require 70EXP to use.
The Master of the Fleet and Master of Recruits are properly integrated as the 4th and 10th company captains.
Lexicanum and Codiciery can be promoted as was intended.  New Lexicanum are assigned powers like they're supposed to.
Master Crafted variants of all weapons may now be seen in Change Equipment and the Shop.
Penitent Chapters can no longer recruit, as was intended.
Space Hulks are now named and Imperial Colonists are no longer sent to them.
If your Disposition or Loyalty is low enough Inquisition Missions become mandatory.
Company Champions have been added.
 
Other:
The tutorial does not exist yet.  Choosing to enter the tutorial will crash the game.
A few minor screens have yet to be updated, including the Sector Welcome, Post-Battle Fleet, and Company Settings screens.

nenjin

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Re: Chapter Master - In the name of the Emperor!
« Reply #809 on: January 07, 2015, 06:29:23 pm »

Delicious.

Small question/quibble though.

Quote
Thunder Hammers are one-handed and require 70EXP to use.

I assume this done so TH users can still fire a pistol or off weapon, right? Traditionally THs are two-handed weapons for everyone but Terminators.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti
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