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Author Topic: Chapter Master - In the name of the Emperor!  (Read 799502 times)

sambojin

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Re: Chapter Master - In the name of the Emperor!
« Reply #60 on: August 20, 2014, 08:16:40 pm »

Rather than just annihilating Orks with my entire chapter, I might split up the fleet a bit so I can move around far quicker. Mainly because I'm currently caught in a warp-storm after raiding an overrun system.

I mean, they're not even corrupted, but the immortal hand of the Emperor has decreed that purging and bombarding the population is all I can do, so that's what is going to happen.
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Blaze

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Re: Chapter Master - In the name of the Emperor!
« Reply #61 on: August 20, 2014, 08:48:55 pm »

Started game.
Turn 2: Discover Necron tomb within same system as starting world.
Quit game.
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adwarf

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Re: Chapter Master - In the name of the Emperor!
« Reply #62 on: August 20, 2014, 08:50:01 pm »

Started game.
Turn 2: Discover Necron tomb within same system as starting world.
Quit game.
Well that sucks for you, because you quit the game unnecessarily. Necron Tombs aren't in the game as of yet, they do nothing :P
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MetalSlimeHunt

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Re: Chapter Master - In the name of the Emperor!
« Reply #63 on: August 20, 2014, 08:53:08 pm »

The FAQ says that Tombworlds don't work properly, but they are devastating and cause game crashes.
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Shooer

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Re: Chapter Master - In the name of the Emperor!
« Reply #64 on: August 20, 2014, 08:55:53 pm »

And they are removable.
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GentlemanRaptor

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Re: Chapter Master - In the name of the Emperor!
« Reply #65 on: August 20, 2014, 09:27:06 pm »

On occasion, an Inquisition mission will trigger to plant a plasma bomb in a dormant tomb world. The more men you take, the more likely it is that the tomb world awakens (in my experience, anyway). If you plant the bomb, no Necron assrape. If you fail, everyone on the planet dies.
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sambojin

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Re: Chapter Master - In the name of the Emperor!
« Reply #66 on: August 20, 2014, 09:32:56 pm »

Found some STCs and artifacts. Now know that you need to unload marines to pick them up, but that they're not implemented. Killed a warboss, it came up as light green in the battle report, no other real effects. Defeated a chaos uprising that was due to a daemonic incursion. Bombarded the entire population. Have fun possessing sand daemons. Incursion still in progress, but no pop to work with.

Lost 80 marines in a ship battle vs orks. Ouch!

Got inspected by Inquisition. Passed. Bought a minor artifact from Mechanicus, think it was an info key, so useless.

Can't wait till there's more to do. I hope a "select all" button for loading/unloading gets implemented as well.
« Last Edit: August 20, 2014, 09:35:20 pm by sambojin »
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Elfeater

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Re: Chapter Master - In the name of the Emperor!
« Reply #67 on: August 20, 2014, 09:34:49 pm »

Found some STCs and artifacts. Now know that you need to unload marines to pick them up, but that they're not implementation. Killed a warboss, it came up as light green in the battle report, no other real effects. Defeated a chaos uprising that was due to a daemonic incursion. Bombarded the entire population. Have fun possessing sand daemons. Incursion still in progress, but no pop to work with.

Got inspected by Inquisition. Passed. Bought a minor artifact from Mechanicus, think it was an info key, so useless.

Can't wait till there's more to do. I hope a "select all" button for loading/unloading gets implemented as well.
The amount transferred button, after you elect one guy, press that, and it maxes it out.
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Frumple

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Re: Chapter Master - In the name of the Emperor!
« Reply #68 on: August 20, 2014, 09:37:56 pm »

It actually doesn't. It just selects everything in the same ship. If you start with a company of scouts or whatev' spread out among your escort warships, not noticing that is a good way to offload without the majority of your scouts.
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sambojin

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Re: Chapter Master - In the name of the Emperor!
« Reply #69 on: August 20, 2014, 09:54:12 pm »

Still very handy to know. I'll start up a new game after work.

I haven't actually had a proper ground battle yet. 988 marines raiding a couple of times a turn took down everything pretty easily.

I'll play around with everything else soon. Haven't had a crash yet at least :)
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Blaze

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Re: Chapter Master - In the name of the Emperor!
« Reply #70 on: August 20, 2014, 10:12:48 pm »

How does one retrieve STC fragments? Unloading troops doesn't seem to work.

And all the other stuff like Necron tombs, ancient ruins etc. Artifacts can be picked up but I just assume the rest are unimplemented.
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sambojin

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Re: Chapter Master - In the name of the Emperor!
« Reply #71 on: August 20, 2014, 10:16:28 pm »

Not sure. I ended up with one in my trade dialog in the diplomacy with Mechanicus screen, but it was greyed out (same as my info chip). Don't know how I got it, but I couldn't use it anyway.
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Blaze

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Re: Chapter Master - In the name of the Emperor!
« Reply #72 on: August 20, 2014, 10:24:35 pm »

It seems anytime I get inquisitioned I get a drop in relations; I've been purgifying/cleansifying orks at every possible moment and my killcount is probably reaching the tens of thousands; what am I doing wrong?
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somebody

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Re: Chapter Master - In the name of the Emperor!
« Reply #73 on: August 20, 2014, 10:28:00 pm »

How does one retrieve STC fragments? Unloading troops doesn't seem to work.

And all the other stuff like Necron tombs, ancient ruins etc. Artifacts can be picked up but I just assume the rest are unimplemented.

STC fragments, Necron tombs and ancient ruins are all unimplemented.

Also, how are you supposed to deal with Tyranids? Their fleets have like 8 battleship 16 crusers and 20 something frigates and it takes a long time just to get a single battlebarge.
« Last Edit: August 20, 2014, 10:30:33 pm by somebody »
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Elfeater

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Re: Chapter Master - In the name of the Emperor!
« Reply #74 on: August 20, 2014, 10:40:33 pm »

How does one retrieve STC fragments? Unloading troops doesn't seem to work.

And all the other stuff like Necron tombs, ancient ruins etc. Artifacts can be picked up but I just assume the rest are unimplemented.

STC fragments, Necron tombs and ancient ruins are all unimplemented.

Also, how are you supposed to deal with Tyranids? Their fleets have like 8 battleship 16 crusers and 20 something frigates and it takes a long time just to get a single battlebarge.
I believe the tyranids are a threat best left to the imperial Navy?
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I for one support our child snatching overlords.
there is a difference between droping red numbers representing magma on Es representing elves, and finding it hot when a girl moans like a retarded seal
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