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Author Topic: Chapter Master - In the name of the Emperor!  (Read 799752 times)

phoden

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Re: Chapter Master - In the name of the Emperor!
« Reply #2730 on: November 25, 2015, 12:06:06 pm »

Question the battle barge that you find in ruins do you need 10k req and than drop a tech marine or can you drop it and it will use 100 req whenever it can?
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sprinkled chariot

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Re: Chapter Master - In the name of the Emperor!
« Reply #2731 on: November 25, 2015, 01:24:56 pm »

Question the battle barge that you find in ruins do you need 10k req and than drop a tech marine or can you drop it and it will use 100 req whenever it can?

Whenever it can, and, it is not a battle barge.
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phoden

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Re: Chapter Master - In the name of the Emperor!
« Reply #2732 on: November 25, 2015, 02:33:07 pm »

isn't the slaugthersong like a battle ship.

do I need to drop 1 tech marines or multible.
We found one and i'm dropping 1 tech marine on it but it doesn't seem to take any resources

Also any way to stop necrons?

I have 2 tomb worlds right next to eachother that awakend.


So I put all my techs on it , got 10k req.

Nothing happens , I do have to put them on the correct planet right?

Otherwise its a bug which makes me sad
« Last Edit: November 25, 2015, 03:01:36 pm by phoden »
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kayosetsu

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Re: Chapter Master - In the name of the Emperor!
« Reply #2733 on: November 26, 2015, 10:43:35 pm »

I know this is like, far as hell back in the 40k timeline, but any chance of adding Thunder Warrior power armor just because?
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ZebioLizard2

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Re: Chapter Master - In the name of the Emperor!
« Reply #2734 on: November 26, 2015, 11:10:53 pm »

Thunder Armor is drastically different from the Mark 2 and further armors, it not being fully enclosed and thus a liability in space or horrific terrain settings. Though it would be an interesting artifact item.
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Tack

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Re: Chapter Master - In the name of the Emperor!
« Reply #2735 on: November 27, 2015, 01:33:57 am »

Never came across the battleship event.
How's it work?
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Sentience, Endurance, and Thumbs: The Trifector of a Superpredator.
Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.

sprinkled chariot

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Re: Chapter Master - In the name of the Emperor!
« Reply #2736 on: November 27, 2015, 04:01:21 am »

Yes, you should put techmarines on the planet with ship and they start slowly repairing it.( the only bug I encountered with it was techmarines building one more ship every month)
Word battleship is not badass enough for slaughtersong. Its dark age of technology monster with giant plasma cannon firing shots sized bigger then escort ships( and unlike missiles this thing never misses), also it has more those long range yellow shooty things and it is surrounded by turrets with llots of those laser pew pew things, so eldar cant outmaneuver it to death/ tyranid swarm gets rekt, when it comes to pew pew firing range. Ah and all this is combined with 860 carrying capacity, 2.5 times more powerful void shield then one of your battlebarges, 3 times stronger hull.
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Tack

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Re: Chapter Master - In the name of the Emperor!
« Reply #2737 on: November 27, 2015, 04:46:33 am »

860 carrying capacity? That's bigger than a barge by a long shot.
It pops up sometimes in ancient ruins you say?
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Sentience, Endurance, and Thumbs: The Trifector of a Superpredator.
Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.

phoden

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Re: Chapter Master - In the name of the Emperor!
« Reply #2738 on: November 27, 2015, 05:54:22 am »

Yes, you should put techmarines on the planet with ship and they start slowly repairing it.( the only bug I encountered with it was techmarines building one more ship every month)
Word battleship is not badass enough for slaughtersong. Its dark age of technology monster with giant plasma cannon firing shots sized bigger then escort ships( and unlike missiles this thing never misses), also it has more those long range yellow shooty things and it is surrounded by turrets with llots of those laser pew pew things, so eldar cant outmaneuver it to death/ tyranid swarm gets rekt, when it comes to pew pew firing range. Ah and all this is combined with 860 carrying capacity, 2.5 times more powerful void shield then one of your battlebarges, 3 times stronger hull.

With slowly repairing it do you mean it takes multible turns for it to take 100 req to repair it.

Because when I put techs on the planet they don't seem to be repairing it , no req cost.

I got it on a video
https://www.youtube.com/watch?v=3-9LgeAEmoc
« Last Edit: November 27, 2015, 05:59:04 am by phoden »
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Guardsman111

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Re: Chapter Master - In the name of the Emperor!
« Reply #2739 on: November 27, 2015, 08:40:45 am »

I know this is like, far as hell back in the 40k timeline, but any chance of adding Thunder Warrior power armor just because?
Thunder Armor is drastically different from the Mark 2 and further armors, it not being fully enclosed and thus a liability in space or horrific terrain settings. Though it would be an interesting artifact item.

Certainly can try. Although artefacts are currently beyond my knowledge, I can just make it super expensive ;)
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Check out Special Space Force, an army management sci-fi strategy game, at www.bitsparkentertainment.co.uk

phoden

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Re: Chapter Master - In the name of the Emperor!
« Reply #2740 on: November 27, 2015, 02:28:55 pm »

Question it says the doomed trait can eventualy be overcome with enfough research is this already in the game?

Or is taking the doomed trait equal to lose a marine never recover him?

*I feel the tutorial is outdated and we need something that tells people what does what
« Last Edit: November 27, 2015, 04:16:48 pm by phoden »
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knife23

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Re: Chapter Master - In the name of the Emperor!
« Reply #2741 on: November 28, 2015, 03:14:52 am »

860 carrying capacity? That's bigger than a barge by a long shot.
It pops up sometimes in ancient ruins you say?

Ostensibly, but I keep having an issue where it says that I found the ship, but the very next turn it just disappears from the planet it's supposed to be on, and landing techmarines there does nothing.
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phoden

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Re: Chapter Master - In the name of the Emperor!
« Reply #2742 on: November 28, 2015, 01:41:25 pm »

860 carrying capacity? That's bigger than a barge by a long shot.
It pops up sometimes in ancient ruins you say?

Ostensibly, but I keep having an issue where it says that I found the ship, but the very next turn it just disappears from the planet it's supposed to be on, and landing techmarines there does nothing.

Think I got the same problem
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phoden

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Re: Chapter Master - In the name of the Emperor!
« Reply #2743 on: November 28, 2015, 02:47:38 pm »

Bug: I am a daemon binder and everytime my sorcerers cast a spell apprantly a inquisitor sees it eventhough there is none in the system.

-Change that I casted no sorcery and apprantly a inquistor saw it

WTF

-Could it be because I called my chaplains inquisitors

-change apprantly it thinks every fleet in orbit has an inquisitor aboard it. or they report is possibly? *nvm it seems to complety random , don't take daemon binder you'll get renegade after 10 battles since you can't tell psykers to stay on your ship so either no specialists meaning no techs or chaps or apothacaries
« Last Edit: November 28, 2015, 04:56:24 pm by phoden »
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Ballenov55

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Re: Chapter Master - In the name of the Emperor!
« Reply #2744 on: November 28, 2015, 08:44:35 pm »

Hi guys just dropping by to say thanks not only to Duke but to the new devs currently working on IAS as well as the Chapter Master mod, please keep up the good work and keep this great game alive but i do have a question regarding CM itself.

Since the game is now Open Source does anyone have the Debug code or other dev stuff they could post or message to me? ive read earlier in the thread that the debug code basically just spawns races onto planets and id like to play around with it, i tend to finally clear out sectors and just spend my time finding STCs and Heretics/Traitors but even that is getting boring hehe, does anyone have those codes that they could post or message to me please? thanks.
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