Disposition has been whack since the Duke era. He specifically said he fixed it more than once but it rarely reports the correct disposition. One more thing to wait on for the code clean up.
I know sometimes it shows zero and stuff but I mean a way to get good disposition.
If you save a world from an orc invaison currently since raiding and attacking does -2 you get 2 dispoition ,1 per battle.
2 disposition , you save a world and the govenour from an orkish ,tyranid , traitor.
Unless you put full in puty and cooperation you'll need minimum if you purge the govenours about 21 battles mayby less if you buy defenses for the planet , but defenses cost 1k req.
and that also only gives barly 1 disp.
Normaly orkz overrun the system I in but for once I did it , i understood that its riskier but better to let smaller groups of marine fight to gain exp quicker allowing more elite troops.
But for the first time i'm mainly fighting cults. I think it probaply a chaos lord hiding somewhere but 1 world has already turned daemonic. and my marines are more busy running around purging than any real fighting since I wiped out the orkz and tyranids succesfull ( I know outside sector waaagh probaply coming)
I made the astral claws chapter (custom banner and stuff).
So I made sure my honor guard had no pre-set stuff so when I would be at 1 k marine i could begin shipping of vets to my legion cohort (renamed honor guard) since their HQ and don't count as marine marines allowing you to be as the astral claws and get a lot of marines.
But ofcourse ships , troops equipent. Recruitment we all know how recruitment goes if its not 100% from 1 planet.
Also for some reasons gifts isn't making anyone happen so I sit there hoping the inquidition ill finaly let me buy exterminatus and blow up those dam demon worlds.
Oh I forgot the necrons are in apprantly a mass awakening 2 worlds right after eachother.