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Author Topic: Chapter Master - In the name of the Emperor!  (Read 811235 times)

Xardalas

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Re: Chapter Master - In the name of the Emperor!
« Reply #210 on: August 24, 2014, 07:52:01 pm »

Well, went on a Crusade, lost 756 troops.

On the other hand my geneseed stocks have skyrocketed.

Ouch. Do you have to send all your ships on a crusade or can you send only part of your fleet?
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Blaze

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Re: Chapter Master - In the name of the Emperor!
« Reply #211 on: August 24, 2014, 07:56:41 pm »

Is there any way to change the default equipment of troops? I hate having to reequip them after promotions.
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Xardalas

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Re: Chapter Master - In the name of the Emperor!
« Reply #212 on: August 24, 2014, 07:57:21 pm »

Not that I know of.

Spoiler (click to show/hide)


Spoiler (click to show/hide)

Damn. My Tech Marines are interesting. No wonder the inquisition is hating on me. :P
« Last Edit: August 24, 2014, 08:07:19 pm by Xardalas »
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JohnieRWilkins

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Re: Chapter Master - In the name of the Emperor!
« Reply #213 on: August 24, 2014, 08:38:07 pm »

Just found out that an infernus pistol isn't the best weapon. It kills only one cultist per attack. Mastercrafted power sword kills ~100+.
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Xardalas

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Re: Chapter Master - In the name of the Emperor!
« Reply #214 on: August 24, 2014, 08:42:35 pm »

Anyway to lower corruption after a certain point? After about major the option to purge vanishes. I imagine you'd have to use a exterminatus. Just hard getting my dis. up that high with em to get one. And I need like eight of em. v.v
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MetalSlimeHunt

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Re: Chapter Master - In the name of the Emperor!
« Reply #215 on: August 24, 2014, 08:43:48 pm »

At least lore-wise, once Chaos reaches a certain foothold in realspace it is essentially impossible to remove, so...
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Xardalas

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Re: Chapter Master - In the name of the Emperor!
« Reply #216 on: August 24, 2014, 08:45:18 pm »

I figured as much. I've just been bombarding the planets population to zero. Seems to stop spawning cultists at least. Can't do shit against the six fleets they have running around though. And the crusade liscense I bought doesn't seem to do shit.
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nenjin

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Re: Chapter Master - In the name of the Emperor!
« Reply #217 on: August 24, 2014, 08:51:57 pm »

Just found out that an infernus pistol isn't the best weapon. It kills only one cultist per attack. Mastercrafted power sword kills ~100+.

It's a melta-weapon. It's not anti-personnel. You can shoot through a tank with it though (probably.)

So far my game seems pretty dull. No events to speak of, just a WAAAGGGHH and most of the southern galaxy in the grip of the Ork. Learned that -????? points of interest are random, so if you reload a game you can get different ones (one game I'd revealed three Tomb Worlds :|)

Not sure what the deal with Librarians are. Never see them do anything in combat, and they're not gaining xp from being in combat. (While still detached from a Company, that is.) You really should just be able to move Marines around different companies. Only a standard marine going to an officer or specialist position should really have to wait on xp.
« Last Edit: August 24, 2014, 08:55:26 pm by nenjin »
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Xardalas

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Re: Chapter Master - In the name of the Emperor!
« Reply #218 on: August 24, 2014, 08:57:12 pm »

Shit. Random event spawned tryanids on my recruiting world. It's dead now. I wonder if that will stop me from getting more recruits. I hope not. That was the only feral world that spawned in my galaxy.

*Edit* Does anyone else have issues with your dreadnoughts not getting repaired? I have 21 tech marines and only 504 marines. I really doubt their over worked.
« Last Edit: August 24, 2014, 09:01:49 pm by Xardalas »
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Majestic7

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Re: Chapter Master - In the name of the Emperor!
« Reply #219 on: August 25, 2014, 01:02:53 am »

Are the Techmarines and the Dreadnoughts in the same place? If you are flying around, I think you should spread some Techmarines in every ship for repairs. I seriously hope the game will automate stuff like this one day.

Re: librarians, yeah, I can't find use for them either. I can't move them to company librarians eithers. Maybe it is a Codex thing. Maybe one day we can differentiate between Codex-following chapters and those who don't. Librarians should be teh shit in fighting against daemons, I guess. Maybe they make a difference there?

Edit: Oh and space marines not kicking ass in ship-to-ship combat is intentional. Marines are supposed to rock in planetary invasions, while Imperial navy maintains space superiority and the Guard holds the planets the Marines capture. It is part of the division of power so rogue military units have a harder time building up pocket empires. It would be cool if we could build a space superiority fleet, but it would make Inquisition suspicious. Maybe once boarding is in we can actually capture Imp ships or something.
« Last Edit: August 25, 2014, 01:10:18 am by Majestic7 »
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Xardalas

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Re: Chapter Master - In the name of the Emperor!
« Reply #220 on: August 25, 2014, 01:14:40 am »

Are the Techmarines and the Dreadnoughts in the same place? If you are flying around, I think you should spread some Techmarines in every ship for repairs. I seriously hope the game will automate stuff like this one day.

Re: librarians, yeah, I can't find use for them either. I can't move them to company librarians eithers. Maybe it is a Codex thing. Maybe one day we can differentiate between Codex-following chapters and those who don't. Librarians should be teh shit in fighting against daemons, I guess. Maybe they make a difference there?

Edit: Oh and space marines not kicking ass in ship-to-ship combat is intentional. Marines are supposed to rock in planetary invasions, while Imperial navy maintains space superiority and the Guard holds the planets the Marines capture. It is part of the division of power so rogue military units have a harder time building up pocket empires. It would be cool if we could build a space superiority fleet, but it would make Inquisition suspicious. Maybe once boarding is in we can actually capture Imp ships or something.

Yeah, I have them all on the same ship. I run a fleet based seiged chapter. Pretty much means I can fit everyone on my single battlebarge excluding the scouts.
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Hanzoku

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Re: Chapter Master - In the name of the Emperor!
« Reply #221 on: August 25, 2014, 02:24:27 am »

Are the Techmarines and the Dreadnoughts in the same place? If you are flying around, I think you should spread some Techmarines in every ship for repairs. I seriously hope the game will automate stuff like this one day.

Re: librarians, yeah, I can't find use for them either. I can't move them to company librarians eithers. Maybe it is a Codex thing. Maybe one day we can differentiate between Codex-following chapters and those who don't. Librarians should be teh shit in fighting against daemons, I guess. Maybe they make a difference there?

Edit: Oh and space marines not kicking ass in ship-to-ship combat is intentional. Marines are supposed to rock in planetary invasions, while Imperial navy maintains space superiority and the Guard holds the planets the Marines capture. It is part of the division of power so rogue military units have a harder time building up pocket empires. It would be cool if we could build a space superiority fleet, but it would make Inquisition suspicious. Maybe once boarding is in we can actually capture Imp ships or something.

Fluff-wise, Space Marine-specific ships are better in every way over the Imperial Navy equivalents - better armored, better armored, and faster. The difference is that your chapter might deploy a battlebarge, five cruisers and ten escorts - total.

The local fleet will smite you with ten times that number in a single task force.
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Majestic7

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Re: Chapter Master - In the name of the Emperor!
« Reply #222 on: August 25, 2014, 02:44:35 am »

Navy has more and better battleships, though. At least I remember so from days of yore when I played Battlefleet Gothic in the late nineties. I played Chaos anyway. Berzerker-filled boarding torpedoes ftw.
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Xardalas

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Re: Chapter Master - In the name of the Emperor!
« Reply #223 on: August 25, 2014, 02:51:56 am »

Hrm. Librarians don't seem to do shit in combat. Also, those missions to blow up necro tombs are bitches.
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Hanzoku

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Re: Chapter Master - In the name of the Emperor!
« Reply #224 on: August 25, 2014, 06:13:30 am »

Hm... I seem to have won the new version, as far as it goes. Probably just a bad seed for the sector generation, but I wiped out the local orcs before a Waaaagh! could get off the ground, no Tau, no Eldar, no tyranid, and no chaos cults. There are one or two necron tombs identified, but they've stayed asleep for 200+ turns. The inquisition asks me to send a ship filled with marines here and there every so often, but arriving at the designated star seems to be enough to please them.

Interesting thing, if you steal an artifact from a Mechanicus world without incident, it still lowers their relationship with you, without any warning messages. They won't go to war, however, but I'm stuck at -5 relationship, Allied. Giving gifts of requesition and geneseed does nothing to increase the relationship, at least.

Oh, and the Black Rage disadvantage really turns into a problem in longer battles. I got caught in a slugging match between my chapter master, First and Second companies and 3,500 angry orcs. We won, they lost, but something like 80 of my marines joined the Death Company during that fight. That's OK though, Death Company Terminators are scary.
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