Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 78 79 [80] 81 82 ... 288

Author Topic: Chapter Master - In the name of the Emperor!  (Read 799062 times)

nenjin

  • Bay Watcher
  • Inscrubtable Exhortations of the Soul
    • View Profile
Re: Chapter Master - In the name of the Emperor!
« Reply #1185 on: February 20, 2015, 12:38:14 pm »

I'm all for more stuff for the player to do. But I feel like we already have quite a few generic events/quests. I'd like a little more specificity, something a little more long form and that tends to work better with handcrafted content than generated content, unless you're putting Toady One levels of effort in.
Logged
Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Rolepgeek

  • Bay Watcher
  • They see me rollin' they savin'~
    • View Profile
Re: Chapter Master - In the name of the Emperor!
« Reply #1186 on: February 20, 2015, 06:20:14 pm »

Yeah that's been my experience too. You get a Tau, Ork or Tyranid game, and Chaos and Eldar show up when it pleases the RNG.
I've had a map with all three, though I ignored Tau and forgot about Tyranids while dealing with the Orks.

And then a Chaos Fleet appeared above my Homeworld, and I gave up, since the Hive Fleets had already eaten half a dozen worlds and I had maybe 100 marines left.
Logged
Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

EuchreJack

  • Bay Watcher
  • Lord of Norderland - Lv 20 SKOOKUM ROC
    • View Profile
Re: Chapter Master - In the name of the Emperor!
« Reply #1187 on: February 20, 2015, 08:12:24 pm »

Yeah that's been my experience too. You get a Tau, Ork or Tyranid game, and Chaos and Eldar show up when it pleases the RNG.
I've had a map with all three, though I ignored Tau and forgot about Tyranids while dealing with the Orks.

And then a Chaos Fleet appeared above my Homeworld, and I gave up, since the Hive Fleets had already eaten half a dozen worlds and I had maybe 100 marines left.

Space Marines never give up!  They fight and die for the Emperor!

But seriously, you could probably have survived that.  However, confronting Orks over everything else definitely is a mistake: Orks are generally the weakest of the threats to the Imperium.

Shame you don't have the save.  I'm certain several of our more Uber marines would be interested in seeing where they might be able to go from there.  Guess we'll just have to play the Lamenters instead (they are pretty screwed, overall).

Rolepgeek

  • Bay Watcher
  • They see me rollin' they savin'~
    • View Profile
Re: Chapter Master - In the name of the Emperor!
« Reply #1188 on: February 20, 2015, 08:37:54 pm »

Oh, sorry, I didn't make that clear;

I died at least five times, coming back from the same save to keep trying, before I gave up.
Logged
Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

EuchreJack

  • Bay Watcher
  • Lord of Norderland - Lv 20 SKOOKUM ROC
    • View Profile
Re: Chapter Master - In the name of the Emperor!
« Reply #1189 on: February 20, 2015, 08:41:14 pm »

Oh, sorry, I didn't make that clear;

I died at least five times, coming back from the same save to keep trying, before I gave up.

Space Marines never surrender!
Spoiler (click to show/hide)

Rolepgeek

  • Bay Watcher
  • They see me rollin' they savin'~
    • View Profile
Re: Chapter Master - In the name of the Emperor!
« Reply #1190 on: February 20, 2015, 08:42:32 pm »

But they do die.

And they do make tactical retreats.

From the Sector, when necessary...
Logged
Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

DukeFluffy

  • Bay Watcher
    • View Profile
Re: Chapter Master - In the name of the Emperor!
« Reply #1191 on: February 20, 2015, 09:18:56 pm »

I always panic slightly when I check back on this thread and see several new pages of posts.

Haven't put much thought into overall main objectives but y'all have provided some very good suggestions.  I haven't been touching on the larger gameplay of Chapter Master intentionally.  My current plan is to get the Imperial Guard/Navy rework in place and make the sector a bit larger to compensate.  After that point I'll be able to consider how the Imperium at large is performing and determine when LARGE, MASSIVE, OVER THE TOP enemy invasions should happen from off-map.  Once that is done I'll probably add in a bit more interaction with each faction and several new quests for each, ideally.

nenjin

  • Bay Watcher
  • Inscrubtable Exhortations of the Soul
    • View Profile
Re: Chapter Master - In the name of the Emperor!
« Reply #1192 on: February 20, 2015, 09:36:07 pm »

Can you not touch down on Forge Worlds anymore to steal their planetary features like STC Fragments?
Logged
Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

DukeFluffy

  • Bay Watcher
    • View Profile
Re: Chapter Master - In the name of the Emperor!
« Reply #1193 on: February 20, 2015, 09:38:55 pm »

Can you not touch down on Forge Worlds anymore to steal their planetary features like STC Fragments?
That's a bug which I fixed in the upcoming patch.  The options simply weren't being displayed with the popup asking what you would like to do.  If I recall correctly, you can-
  • Request an audience.
  • Steal the artifact.
  • Cancel.

nenjin

  • Bay Watcher
  • Inscrubtable Exhortations of the Soul
    • View Profile
Re: Chapter Master - In the name of the Emperor!
« Reply #1194 on: February 20, 2015, 09:43:36 pm »

Sounds about right.
Logged
Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

stabbymcstabstab

  • Bay Watcher
  • OW SNAP!
    • View Profile
Re: Chapter Master - In the name of the Emperor!
« Reply #1195 on: February 21, 2015, 12:09:25 am »

Duke, I noticed a bug where if you loot a STC Fragment with any sort of forces like the sisters on the plant, you don't get the fragment.
Logged
Long Live Arst- United Forenia!
"Wanna be a better liberal? Go get shot in the fuckin' face."
Contemplate why we have a sociopathic necrophiliac RAPIST sadomasochist bipolar monster in our ranks, also find some cheese.

DukeFluffy

  • Bay Watcher
    • View Profile
Re: Chapter Master - In the name of the Emperor!
« Reply #1196 on: February 25, 2015, 02:06:45 pm »

Duke, I noticed a bug where if you loot a STC Fragment with any sort of forces like the sisters on the plant, you don't get the fragment.
Yes, that is related to the bug that nenjin mentioned.


0.6535

Major Changes:
The initial 'Load to Ships' code has been overhauled- it is now more flexible and intelligent with loading marines.
Restart Game in the Load Game menu now works.  Note that this function will not work with games saved before patch 0.6535- it is only for future Chapters that you create and save.  By hitting this button a new, fresh sector is generated using the saved Chapter's initial settings.

Other Changes:
Removed some debugging popups from Trade Fleet Depositing that I accidentally left in.
Removed a bug that occasionally prevented pressing any button while in Diplomacy with a faction.
If you are Psyker Intolerant, or have no Chief Librarian, you will no longer be warned about incoming Tyranid Fleets or Chaos Invasions.
If you have no Chief Librarian, but are a Psyker Chapter Master, you will still be warned about the above.
You should no longer be tasked to kill Radical Inquisitors en-route to an undiscovered Eldar Craftworld.
Fleets can now discover Planetary Features by being in orbit.  You are no longer required to fly away, and then back, in order to discover some.
Shrine Homeworlds are no longer immediately flipped back to Ecclesiarchy control.
The Adeptus Sororitas will now request an audience at the start of a game if the player has a Shrine Homeworld or Recruiting World.
Equipment of killed hirelings no longer has a chance to be recovered.
Retreating Fleets that are destroyed actually get destroyed now.
The Marine Display in management has been somewhat optimized.  Babby machines should see a performance increase.
Dreadnought coloration has been changed.
Chainaxe Armor Penetrating tag removed, as it was unintentional.  Armor Penetration tag given to Powerfist(s), Close Combat Weapons, Plasma Pistols, and Plasma Guns.
Damage of Plasma Pistols and Plasma Guns have been slightly reduced.
The Libarium has been updated to take into account the removal of ARP.
Fixed a bug that prevented some popup options from appearing.
Ecclesiarchy Artifact interactions have been fully integrated- a couple lines of code were missing.
Assault Cannons now have a graphic in the Marine Display.
Specialist Aspirants are now displayed with the same visual changes as those fully trained.
Servo Arms can now be produced and equip.
Reverend Guardians, Slow And Purposeful, and Tech-Brothers advantages now display special features in the Marine Display.  A 'Modest Livelry' option has been added in Chapter Settings to disable these.
Unequiping Terminator, Tartaros, or Terminator Artifact Armor will now unequip any held Assault Cannons.
Wolf Wolves marine role names should work properly once more.
Hireling weapons have been assigned stats once more.
The calendar can now increase the millennium as needed.
Imperial Colonists have been restored.
Licenses and trade items from the Sector Commander cost requisition once more.
Fixed an Exterminatus crash.

puke

  • Bay Watcher
    • View Profile
Re: Chapter Master - In the name of the Emperor!
« Reply #1197 on: February 25, 2015, 02:22:46 pm »

By hitting this button a new, fresh sector is generated using the saved Chapter's initial settings.

Ah, that's amazing!  Been wishing for that for a while!

The other changes are great too. 
Logged

Hetairos

  • Bay Watcher
    • View Profile
Re: Chapter Master - In the name of the Emperor!
« Reply #1198 on: February 25, 2015, 03:30:47 pm »

That's a huge time saver indeed.

Are those nifty-looking vehicle mounted weapons that can be unlocked with STC fragments, like the Flamestorm Cannon, actually implemented as equipable? I don't want to waste requisition.

DukeFluffy

  • Bay Watcher
    • View Profile
Re: Chapter Master - In the name of the Emperor!
« Reply #1199 on: February 25, 2015, 03:38:09 pm »

Ah, that's amazing!  Been wishing for that for a while!
The other changes are great too.
I have some fun* stuff planned.  Assuming that there aren't 100 new bugs, as of this patch, I'll be focusing on some larger gameplay changes and additions.

Are those nifty-looking vehicle mounted weapons that can be unlocked with STC fragments, like the Flamestorm Cannon, actually implemented as equipable? I don't want to waste requisition.
You can purchase them but cannot change vehicle equipment quite yet.  I've been putting that off, since the Chapter Management screen is kind of delicate.
Pages: 1 ... 78 79 [80] 81 82 ... 288