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Poll

When should we attack the temple?

Whenever.
- 5 (31.3%)
This weekend.
- 8 (50%)
Next week.
- 0 (0%)
Next weekend.
- 3 (18.8%)

Total Members Voted: 16


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Author Topic: Minecraft: Dwarven Stronghold - see last post  (Read 125804 times)

MarcAFK

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Re: Minecraft: Dwarven Stronghold - New thread!
« Reply #480 on: September 14, 2014, 08:05:25 pm »

Maybe have a look who's bedroom is above that cube :p.
Anyhow, I found a d whilst digging that so the vein stretches at least that far too.
Plain cobble looks terrible if your frame rate is a little laggy, I've been meaning to beautify the docks a little and reinforce too but never get around to it.
In other news I'm at a diamond vein near Titan and have found the abandoned city of nowhere, it's small but rather beautiful.
Not a city as I thought, and I've been asked to keep the location secret :P
« Last Edit: September 15, 2014, 06:35:43 am by MarcAFK »
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They're nearly as bad as badgers. Build a couple of anti-buzzard SAM sites marksdwarf towers and your fortress will look like Baghdad in 2003 from all the aerial bolt spam. You waste a lot of ammo and everything is covered in unslightly exploded buzzard bits and broken bolts.

Zanzetkuken The Great

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Re: Minecraft: Dwarven Stronghold - New thread!
« Reply #481 on: September 14, 2014, 08:11:31 pm »

...have found the abandoned city of nowhere, it's small but rather beautiful.

Coordinates?
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werty892

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Re: Minecraft: Dwarven Stronghold - New thread!
« Reply #482 on: September 14, 2014, 08:25:37 pm »

Also, shoot me a PM with the co-ords. I might come check this out.

*cough*

tahujdt

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Re: Minecraft: Dwarven Stronghold - New thread!
« Reply #483 on: September 14, 2014, 09:01:59 pm »

Also, shoot me a PM with the co-ords. I might come check this out.

*cough*
Read. The f***ing. OP.

In other news, I'm doing a render of Sparkgears with the "Minecraft on LSD" shader pack, screenshots will be up in a bit.

EDIT: Here's the album.
« Last Edit: September 14, 2014, 09:04:51 pm by tahujdt »
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Tahu-R-TOA-1, Troubleshooter
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I suggest that we add a clause permitting the keelhauling of anyone who suggests a plan involving "zombify the crew".
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MarcAFK

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Re: Minecraft: Dwarven Stronghold - New thread!
« Reply #484 on: September 14, 2014, 09:34:22 pm »

Go home Tahu, you're drunk.
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They're nearly as bad as badgers. Build a couple of anti-buzzard SAM sites marksdwarf towers and your fortress will look like Baghdad in 2003 from all the aerial bolt spam. You waste a lot of ammo and everything is covered in unslightly exploded buzzard bits and broken bolts.

Elephant Parade

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Re: Minecraft: Dwarven Stronghold - New thread!
« Reply #485 on: September 14, 2014, 09:35:49 pm »

The OP now has an all-caps warning to not request the coordinates in the thread, since people were apparently unable to actually scroll down. I mean, I can sorta understand not wanting to read the whole OP (though people should still do it), but it actually says "see below".
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tahujdt

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Re: Minecraft: Dwarven Stronghold - New thread!
« Reply #486 on: September 14, 2014, 10:04:20 pm »

Go home Tahu, you're drunk.
That was home, where the f*** do you *want* me to go?
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DFBT the Dwarf: The only community podcast for Dwarf Fortress!
Tahu-R-TOA-1, Troubleshooter
Quote
I suggest that we add a clause permitting the keelhauling of anyone who suggests a plan involving "zombify the crew".
Quote from: MNII
Friend Computer, can you repair the known universe, please?

tahujdt

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Re: Minecraft: Dwarven Stronghold - New thread!
« Reply #487 on: September 15, 2014, 07:14:20 am »

Gentledwarves, we need to have a day where everyone gets on.  How about tomorrow, at around 6 American Central time? It's a bit difficult to get the cone done if we have people getting on at random times, doing a bit of work, and then getting off. We can mebbe use the bay12 TS server.

Apparently, GM is sticking with Refuge In Audacity, and is trying to say that he still owns Stoneark. Déjå vu, anyone?
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DFBT the Dwarf: The only community podcast for Dwarf Fortress!
Tahu-R-TOA-1, Troubleshooter
Quote
I suggest that we add a clause permitting the keelhauling of anyone who suggests a plan involving "zombify the crew".
Quote from: MNII
Friend Computer, can you repair the known universe, please?

Elephant Parade

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Re: Minecraft: Dwarven Stronghold - New thread!
« Reply #488 on: September 15, 2014, 11:28:25 am »

Is there any reason to assume that he doesn't own Stoneark?
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tahujdt

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Re: Minecraft: Dwarven Stronghold - New thread!
« Reply #489 on: September 15, 2014, 11:57:53 am »

Similarly to Dumathoin, control of Stoneark passed to someone else after GM left. It then passed to someone else, who just recently came back to discover a legion of 4channers camping on the lawn.
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DFBT the Dwarf: The only community podcast for Dwarf Fortress!
Tahu-R-TOA-1, Troubleshooter
Quote
I suggest that we add a clause permitting the keelhauling of anyone who suggests a plan involving "zombify the crew".
Quote from: MNII
Friend Computer, can you repair the known universe, please?

Zanzetkuken The Great

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Re: Minecraft: Dwarven Stronghold - New thread!
« Reply #490 on: September 15, 2014, 12:47:37 pm »

...a legion of 4channers camping on the lawn.

This is precisely why he should give up that claim.  Rule 1 of the internet: Do not fuck with 4chan.
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Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

Werdna

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Re: Minecraft: Dwarven Stronghold - New thread!
« Reply #491 on: September 15, 2014, 02:32:01 pm »

Where is GM pressing his claim of StoneArk?  I don't see it in the reddit and I value my brain just barely enough to stay out of 4chan threads.
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tahujdt

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Re: Minecraft: Dwarven Stronghold - New thread!
« Reply #492 on: September 15, 2014, 02:44:14 pm »

Where is GM pressing his claim of StoneArk?  I don't see it in the reddit and I value my brain just barely enough to stay out of 4chan threads.
It was on a reddit thread that CivcraftMafia posted wherein he said that GM denied that control of Stoneark had passed to xxiyzz following GM's absence.

GM said that /V/ would be allowed to use the land, so I imagine that even he realizes that throwing a hissy fit at 4chan will end up poorly.

It's basically him saying, 'Oh, by the way guyth, that'th my land you're on, you're lucky that I'm letting you use it', trying to salvage some sense of his superiority.
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DFBT the Dwarf: The only community podcast for Dwarf Fortress!
Tahu-R-TOA-1, Troubleshooter
Quote
I suggest that we add a clause permitting the keelhauling of anyone who suggests a plan involving "zombify the crew".
Quote from: MNII
Friend Computer, can you repair the known universe, please?

gold

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Re: Minecraft: Dwarven Stronghold - New thread!
« Reply #493 on: September 15, 2014, 03:00:01 pm »

Where is GM pressing his claim of StoneArk?  I don't see it in the reddit and I value my brain just barely enough to stay out of 4chan threads.
It was on a reddit thread that CivcraftMafia posted wherein he said that GM denied that control of Stoneark had passed to xxiyzz following GM's absence.

GM said that /V/ would be allowed to use the land, so I imagine that even he realizes that throwing a hissy fit at 4chan will end up poorly.

It's basically him saying, 'Oh, by the way guyth, that'th my land you're on, you're lucky that I'm letting you use it', trying to salvage some sense of his superiority.
To be honest I am staying out of the whole thing.
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tahujdt

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Re: Minecraft: Dwarven Stronghold - New thread!
« Reply #494 on: September 15, 2014, 03:03:04 pm »

Wise man.
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DFBT the Dwarf: The only community podcast for Dwarf Fortress!
Tahu-R-TOA-1, Troubleshooter
Quote
I suggest that we add a clause permitting the keelhauling of anyone who suggests a plan involving "zombify the crew".
Quote from: MNII
Friend Computer, can you repair the known universe, please?
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