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Author Topic: Pawns of Divinity [Cards/Multiplayer/Roleplay] [Board Two: Stormrivet]  (Read 14126 times)

Terenos

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Re: Pawns of Divinity [Cards/Multiplayer/Roleplay] [Board One]
« Reply #105 on: August 31, 2014, 08:58:08 am »

Mm, I dont think so. Turn is 4, 5 cards to start, +3 each turn means total cards I could have is 14, I have spent 3 on my grappling hook,  (11 cards total) then I spent 4 on my mysterious sack, so I should have 7.
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Iituem

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Re: Pawns of Divinity [Cards/Multiplayer/Roleplay] [Board One]
« Reply #106 on: August 31, 2014, 09:20:41 am »

Oh crap.  I forgot to remove the sack spent cards, that's why!  Thanks for that, fixed.

Round 5

A strange and motley crew is gathered outside the heavy stone doors; an errant mermaid, a man made of magma and his lackey, a veritable horde of minions surrounding an obese king and a fop with an engineer in tow.  Within, a lone dwarf surrounded by puzzle boxes tries to figure his way past the various scything blades - one of which has already given him a narrow haircut.

Supply Round underway.  Placement Round active.
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Terenos

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Re: Pawns of Divinity [Cards/Multiplayer/Roleplay] [Board One]
« Reply #107 on: August 31, 2014, 09:28:22 am »

Why do you hate me random number gods? Why?!
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Iituem

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Re: Pawns of Divinity [Cards/Multiplayer/Roleplay] [Board One]
« Reply #108 on: August 31, 2014, 09:31:53 am »

The RNG giveth, the RNG taketh.  But primarily they taketh.
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Varee

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Re: Pawns of Divinity [Cards/Multiplayer/Roleplay] [Board One]
« Reply #109 on: August 31, 2014, 09:38:40 am »

Place alchemist fire anddeadl poison discard combat and combat


Now Urist add some flame amd fume to the trap


Draw 2
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Salsacookies

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Re: Pawns of Divinity [Cards/Multiplayer/Roleplay] [Board One]
« Reply #110 on: August 31, 2014, 10:31:47 am »

I play POT OF GOLD [ARTEFACT] - It's a pot of gold!  You don't know who it used to belong to, but it's yours now!"  Discard this card at any time after placing to gain 5 new cards.  Cost: 1 Card.
I discard LIZARDFOLK TRIBE

I give POT OF GOLD to THE THIEF, who gives it to Varian.


In a nonexistant act of charity, he gives his loot to someone, instead of takin. A first time for anything
« Last Edit: August 31, 2014, 10:34:51 am by Salsacookies »
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Terenos

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Re: Pawns of Divinity [Cards/Multiplayer/Roleplay] [Board One]
« Reply #111 on: August 31, 2014, 10:38:30 am »

Varian never understood why the King wouldnt speak to him personally, but Varian wasn't the sort to ask questions. Especially where a bribe was concerned. The meeting was as clandestine as one could hope for in the middle of some god-forsaken jungle not 20 yards from the entrance to the fabled Tomb of Salus. After being rudely shaken awake, Varian was presented with a pot of gold, and the well wishes of the King who had sent it.

"I say Terraldo, you thought me mad for dragging you into this horrifying place but look! The first of what I am sure are to be MANY riches that will come our way. " Turning to address the thief who delivered the lovely glinting gold, Varian found he had departed. Shouting out into the darkness after him: "My best wishes to your master good sir, I shall keep him in my thoughts most certainly!"

(also I am cracking that thing open right now)
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Varee

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Re: Pawns of Divinity [Cards/Multiplayer/Roleplay] [Board One]
« Reply #112 on: August 31, 2014, 11:07:57 am »

Play yet anothe puzzlebox discard combat and architech
Draw one
Urist have some kind of puzzle box obsession induced by the RnGesus
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Terenos

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Re: Pawns of Divinity [Cards/Multiplayer/Roleplay] [Board One]
« Reply #113 on: August 31, 2014, 01:41:01 pm »

Right the final edit!

Sacrifice Architect, to pull out...
Quote
A PACK OF KOBOLDS [FACTION] - A clan of these beggars keeps setting mantraps throughout the jungle. You've nearly lost a leg twice already to them.
On the other hand, their craftsmanship is impressive...
Ruler (Pawn) Benefits: +3 to Puzzle.  Puzzle action 1 card cheaper to initiate (stacks with Wizard etc).
Player Benefits: Artefacts are 1 card cheaper to place.
Costs 6 Cards to play.
Which also needs stats.

Play
Quote
GLASS OF TRUE SIGHT [ARTEFACT] - Allows you to see through any illusions, and through some walls and hidden traps as well!  +4 to Puzzle.  Cost: 6 Cards.
Discarding: Deadly Poison, Lizardfolk Tribe, Magnifying Glassx2, Intrigue, Architect also in hand.

Play
Quote
BOOBY TRAP [ARTEFACT] - This magical trap is no bigger than a matchbox, and easy to conceal or disguise.  When touched, it explodes with the force of a barrel of gunpowder.  Discard as part of a Puzzle attack.  Counts as +3 cards for offensive purposes.  Cost: 1 Card..
Discarding: Magic Rope.

((RP to probably follow!))((Also not done with placement yet.))
« Last Edit: August 31, 2014, 05:07:21 pm by Terenos »
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Iituem

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Re: Pawns of Divinity [Cards/Multiplayer/Roleplay] [Board One]
« Reply #114 on: August 31, 2014, 05:35:14 pm »

Oops.  Kobold stats are Combat 2, Intrigue 2, Puzzle 3, due to their craftiness with traps and suchlike.

Edit:  Current State of Play...

Spoiler: Pieces in Play (click to show/hide)
« Last Edit: August 31, 2014, 05:59:51 pm by Iituem »
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Criptfeind

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Re: Pawns of Divinity [Cards/Multiplayer/Roleplay] [Board One]
« Reply #115 on: August 31, 2014, 06:42:29 pm »

I'll put into play a ALCHEMIST'S FIRE and a BOOBY TRAP.

Hey Terenos, since you don't seem like a big puzzle guy, wanta trade a puzzle artifact or two for some of my stuff?

(Not done with placement for now.)
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Terenos

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Re: Pawns of Divinity [Cards/Multiplayer/Roleplay] [Board One]
« Reply #116 on: August 31, 2014, 06:51:45 pm »

Hmm, yeah that would work.

Trade
My Glass of True Sight, and my Booby trap to Valer (Criptfiend)

Pass Placement phase.
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Criptfeind

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Re: Pawns of Divinity [Cards/Multiplayer/Roleplay] [Board One]
« Reply #117 on: August 31, 2014, 06:53:52 pm »

I'll trade my Alchemist's fire to Varian d'Avistral (Terenos)

Then I think I am done with placement.
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Iituem

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Re: Pawns of Divinity [Cards/Multiplayer/Roleplay] [Board One]
« Reply #118 on: September 01, 2014, 07:26:37 am »

Just Mopples to place, then Action Round.

Spoiler: Pieces in Play (click to show/hide)
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

IronyOwl

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Re: Pawns of Divinity [Cards/Multiplayer/Roleplay] [Board One]
« Reply #119 on: September 01, 2014, 03:48:55 pm »

Pass.
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