Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2] 3 4 ... 20

Author Topic: Mordheim - City of the Damned. Team-based looting and murder simulator.  (Read 60891 times)

Farce

  • Bay Watcher
  • muttermutterbabble
    • View Profile
Re: Mordheim - City of the Damned on PC. It's about fucking time GWS!
« Reply #15 on: August 18, 2014, 11:03:17 pm »

Hype acquired hype acquired hype acquired hype acquired hype acquired hype acquired hype acquired hype acquired

Mech#4

  • Bay Watcher
  • (ಠ_ృ) Like a sir.
    • View Profile
Re: Mordheim - City of the Damned on PC. It's about fucking time GWS!
« Reply #16 on: August 18, 2014, 11:26:33 pm »

I wonder if they're going to be using a fan-based ruleset, because from my memory the base rules of Mordheim had some balance issues with things like leather armour and shields being useless. Unless Games Workshop updated the rules sometime to fix those.
Logged
Kaypy:Adamantine in a poorly defended fortress is the royal equivalent of an unclaimed sock on a battlefield.

Here's a thread listing Let's Players found on the internet. Feel free to add.
List of Notable Mods. Feel free to add.

Neonivek

  • Bay Watcher
    • View Profile
Re: Mordheim - City of the Damned on PC. It's about fucking time GWS!
« Reply #17 on: August 18, 2014, 11:28:06 pm »

My guess is that they are going to just outright change the rules altogether.

By the way is Scaven Good?
Logged

Mech#4

  • Bay Watcher
  • (ಠ_ృ) Like a sir.
    • View Profile
Re: Mordheim - City of the Damned on PC. It's about fucking time GWS!
« Reply #18 on: August 18, 2014, 11:34:01 pm »

Skaven are evil rat men who live in an underground empire run by slaves, mutation, backstabbing, warpstone abuse and massive overpopulation. As for Mordheim, I believe in the tabletop their warbands usually consist of large numbers of slaves all equipped with slings and nothing else.
Logged
Kaypy:Adamantine in a poorly defended fortress is the royal equivalent of an unclaimed sock on a battlefield.

Here's a thread listing Let's Players found on the internet. Feel free to add.
List of Notable Mods. Feel free to add.

Sirus

  • Bay Watcher
  • Resident trucker/goddess/ex-president.
    • View Profile
Re: Mordheim - City of the Damned on PC. It's about fucking time GWS!
« Reply #19 on: August 18, 2014, 11:34:27 pm »

Skaven are ratmen who lurk underground and come up to the surface to raid, massacre, plunder, take slaves, and eat babies. They rely on sheer force of numbers and, in the Fantasy Battles game, are the only race that allows you to shoot into a melee containing your own units because their lives are basically worthless.

Sound Good to you?
(semi-ninja'd)
Logged
Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Neonivek

  • Bay Watcher
    • View Profile
Re: Mordheim - City of the Damned on PC. It's about fucking time GWS!
« Reply #20 on: August 18, 2014, 11:36:28 pm »

Well I mean effectiveness.

Since I remember people telling me that the Skaven tend to suck in whatever game they are put in because their "superior numbers" mechanic never pays out... (mostly about Bloodbowl)

But I never asked an expert

Yet... >_> I kind of want to play the Skaven >_>
Logged

Mech#4

  • Bay Watcher
  • (ಠ_ృ) Like a sir.
    • View Profile
Re: Mordheim - City of the Damned on PC. It's about fucking time GWS!
« Reply #21 on: August 18, 2014, 11:50:20 pm »

Eh, in Bloodbowl they're tactics are their really fast units more than numbers. They do have cheaper units but the main tactic I know of is grab the ball and run the entire field in about 2 turns.

With Skaven, you will lose units, that is a given and you should not care. I had a battle with mine where I outnumbered a High Elf team 46 units to my 130. Ended up with a mountain of dead but was still a close battle.

They're rather a silly race. Very unpredictable, stuff explodes, you're units are worthless and cowardly but when you can destroy your opponents best unit with one very well placed special item it makes it all worthwhile.


As I mentioned, if I remember Mordheim they do focus on slaves/nightrunners armed with slings (On the tabletop this is, mind you). Easy to buy and replace and no money spent on armour or magic items.
Logged
Kaypy:Adamantine in a poorly defended fortress is the royal equivalent of an unclaimed sock on a battlefield.

Here's a thread listing Let's Players found on the internet. Feel free to add.
List of Notable Mods. Feel free to add.

Neonivek

  • Bay Watcher
    • View Profile
Re: Mordheim - City of the Damned on PC. It's about fucking time GWS!
« Reply #22 on: August 18, 2014, 11:59:00 pm »

I am glad, since the Skaven are the ones I am most interested in playing.

The Undead are the ones I am most interested in playing in normal Bloodbowl (which I never played).
Logged

Kanil

  • Bay Watcher
  • [T_WORD:PILLAR:kanil]
    • View Profile
Re: Mordheim - City of the Damned on PC. It's about fucking time GWS!
« Reply #23 on: August 19, 2014, 12:32:19 am »

Skaven tend to suck ... (mostly about Bloodbowl)

Skaven definitely do not suck in Blood Bowl. Whether they will be viable in this game or not is well beyond my expertise.
Logged
Yah, it sounds like minecraft with content, you have obviously missed the point, people dont like content, they like different coloured blocks.
Seems to work fine with my copy. As soon as I loaded the human caravan came by and the world burst into fire.

nenjin

  • Bay Watcher
  • Inscrubtable Exhortations of the Soul
    • View Profile
Re: Mordheim - City of the Damned on PC. It's about fucking time GWS!
« Reply #24 on: August 19, 2014, 01:11:12 am »

In my recollection of Mordheim, Skaven are pretty good.

High mobility is a huge plus in Mordheim, at least on the table top. You laugh at slings, but remember that starting out, everyone is equipped like shit so their armor saves are not good. Slings are cheap, so you can buy a lot of them, Skaven get decent BS, and at half range they can fire twice. I've forced a couple bottle tests with just a massed sling volley.

And that's not including the preference for agility skills and poison weapons wielded in the tail.

Skaven are always good, if you know how to play them. Straight up fights with any except your most badass, hardened killer are a waste. Hit and run, ranged tactics, outmanuevering, yadda yadda yadda....
Logged
Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Lithare

  • Bay Watcher
    • View Profile
Re: Mordheim - City of the Damned on PC. It's about fucking time GWS!
« Reply #25 on: August 19, 2014, 10:08:30 am »

Neato.  Looking forward to this.
Logged

thegoatgod_pan

  • Bay Watcher
    • View Profile
Re: Mordheim - City of the Damned on PC. It's about fucking time GWS!
« Reply #26 on: August 19, 2014, 08:30:24 pm »

I played a long campaign of mordheim and let me tell you: skaven are not bad, they are OP.

Plainly put, in mordheim most things will shoot and only hit on a 6 or a "7": meaning roll a 6 first, and a 4+ on another die to make it 7.

Everyone gets a leader, a mage, a melee dude or two and some cheap henchmen who die a lot but may get better.

Skaven do too, only their henchmen are numerous and armed with slings, the cheapest ranged weapon and also one of the best: relatively long range given the scale of the game and yet capable of firing two shots at short range.

What this functionally means is your skaven slaves are mvps: firing a lot more shots and thus increasing your chances of rolling a 6 and getting a hit, which in Mordheim can easily mean the death of that model (indeed it means this fully a third of the time, before extra circumstances like falling from high places after being wounded)
Logged
More ridiculous than reindeer?  Where you think you supercool and is you things the girls where I honestly like I is then why are humans on their as my people or what would you?

sambojin

  • Bay Watcher
  • Three seconds to catsplosion and counting.......
    • View Profile
Re: Mordheim - City of the Damned on PC. It's about fucking time GWS!
« Reply #27 on: August 20, 2014, 03:13:43 am »

Skaven are awesome in TT Mordheim. More heroes so you get more exploration rolls, those heroes can be made cheap, but they can level-up and be tooled up into pretty awesome killing machines, cheap as hell slaves, 2xdagger slaves, slings on everyone, a cool spell lore, more movement, not-terrible normal troops, a normal (ie: overpriced at the start) big guy.

They have no real downside other than a slight lack of armour (which virtually no-one buys anyway). So all good, almost no bad, very OP.
Logged
It's a game. Have fun.

Delta Foxtrot

  • Bay Watcher
    • View Profile
Re: Mordheim - City of the Damned on PC. It's about fucking time GWS!
« Reply #28 on: August 20, 2014, 06:10:40 am »

Seeing as how I'm only now hearing about Mordheim in any form, I hope they can make it a good videogame in the spirit of the original TT without being constricted by it.
I'm really liking the general descriptions I'm reading over at RPS, but then hype is easy. Hopefully they'll make something out of this in the next 2-4 years.
Logged

dennislp3

  • Bay Watcher
    • View Profile
Re: Mordheim - City of the Damned on PC. It's about fucking time GWS!
« Reply #29 on: August 20, 2014, 10:31:53 am »

ptw
Logged
Pages: 1 [2] 3 4 ... 20