@mod: Why don't you tell me word for word how a lynch is decided.
In the B12 forums, Mafia board subsection of the Forum Games and Roleplaying Board, we decide lynches in these ways:
> All mechanics of the lynch will be clearly stated in the OP. There are
Two main methods of lynching:
a. With Hammer
b. Without Hammer (otherwise called the vote timer)
Section (a) relates to the idea that, in a given game, there exists a certain limit of votes on a player--when that limit is reached, the lynch occurs and the day is ended. This will be announced in the vote counts and in the first day opening from the GM of the game, regardless of game style (Our board's own BYOR, Bastard Game, Inexplicable hilarious game with game-changing powers, BMs, etc...). There will be no timer and when the limit is reached--often my mass consensus or slippery-scum-move, the day is ended and any posts after that of the last vote, otherwise well known as the 'hammer vote', will be politely asked to be stricken out.
Section (b) pertains to the style used in all BMs, and the consensus on the system used in how BMs are run. This style includes vote timers and a set time to which the day ends, only affected by requests for extension or additions of replacing players in the game--regardless of game style (BYOR, Bastard Game, Inexplicable hilarious game with game-changing powers, BMs, etc...) and will always be mentioned in altruism and transparency by the moderator.
In the BMs, there exists the new rule--placed under the DAY/NIGHT LENGTH rule which determines the timeset and day end by majority decision, or idleness by all (the latter has been noted that this was made under the pure assumption of all players having made a consensus on who will be lynched, though are undecided.) though it still adheres to the rules in section b, only without a vote timer.
Relevant thread in question hereAs far as memory comes,
BM 42 was the first to adopt this new method.I will be closing the thread in a half hour from now for the players to begin calming down. The moderator is a learned person in behavioral matters and the human condition, and wishes for the people playing in her game to be the best they are, in all conditions and weathers.