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Poll

What Amazing New Weapon Should I Unlock?

Carbine
- 6 (10.2%)
Rocket Grenade
- 6 (10.2%)
Autorifle
- 12 (20.3%)
Scoped Rifle
- 6 (10.2%)
Electron Bomb
- 4 (6.8%)
Petard
- 7 (11.9%)
Any Weapon, I Don't Mind
- 6 (10.2%)
I'm Just Voting to be Cool 8)
- 12 (20.3%)

Total Members Voted: 29


Pages: [1] 2

Author Topic: Let's be Imperialistic Bastards: Maybe I'm Better at the Game Than I think  (Read 4497 times)

USEC_OFFICER

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Airship Dragoon is an indie, steampunk, TBS, squad management game in the vein of the old X-COM games. Development on the started in 2008 by one guy named Steve Acaster, AKA 'Yorkshire Rifles', who did all/most of the programming, modeling and art in the game. And unfortunately it shows. If you have ever played Aurora or DF you probably could understand what I mean. It has equal amounts of polish and grit, as well horrible interface design, lack of streamlining, and balance that can be described as lacking at best. Don't believe me? Well, feast your eyes on this screenshot from the game.


The overlapped text and in-editor screenshots just scream quality, don't they? Yet the game runs quite fine and bug-free. Extremely clunky too, but that's due more to the game's design and layout than anything else.


The game comes with two campaigns and a single battle mode. Since this is an LP, we'll be going with the Citadel Campaign. Now I could hold a vote about which campaign to play, but the Pangean Campaign seems like the more tedious of the two in a game that already overflows with tedium and repetition. And you miss out nothing from playing the Citadel Campaign. Trust me on this.


In the Citadel Campaign, one of the six factions I'll get to them eventually fight against dastardly pirate hordes and the other factions in an attempt to get to and destroy the pirate citadel, thus ridding the pirate menace once and for all. Along the way they'll have to munch through pirate-held territory and smash pirate fortresses to gain new equipment and armour for their troops. All while creating and training a core of elite veterans, ready to charge the pirate citadel when the time comes. It'll be lots of fun... if it weren't for the fact that same mission will be repeated 100~ times. Needless to say I'll be cutting a lot out from the LP and just leaving in the more interesting missions.


If you're curious I'll be playing on Medium difficulty. Easy is just a bit too easy due to what they give you, and the extra difficulty from Medium will help keep my interest in this LP. I could play on Hard, but the game can be pretty bullshit and the last thing I need is more bullshit added on top of that. But enough of me rambling! Let's pick a faction and start the game.

Spoiler: Factions (click to show/hide)



Spoiler: Pool of Veterans (click to show/hide)


Spoiler: Sign-up Sheet (click to show/hide)
« Last Edit: August 26, 2014, 06:09:48 pm by USEC_OFFICER »
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Frumple

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... dunno if I'll watch for long, but I do want to throw a vote behind zulu tophat and monocle nation. That's a damn dapper fellow, it is.
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USEC_OFFICER

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I wouldn't be surprised if you did stop watching. Though I feel like after the first few updates, I'll be conquering large swaths of territory with every post and including a few of the better SNAFUS in each one. Simply because showing the exact same mission 100~ time is going to be extremely boring and I might as well limit the misery to myself instead of everyone reading.

Yay.
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GentlemanRaptor

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PTW. Looks interesting.
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lijacote

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I like this. I want to see more of this.
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EuchreJack

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I'll watch you play this so I don't have to.  Yay!

Slayerz

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Quote
think X-COM but worse
*shudders* good luck with this. :D
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monk12

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I will forgive a great deal of poor quality in exchange for liberal use of the phrase "Airship Dragoon"!

Sensei

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This sounds like it will produce one (1) or more entertaining moments. I deign it worthy of my attention.
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USEC_OFFICER

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Let's be Imperialistic Bastards: I'm Already Cutting Out Tedious Battles
« Reply #9 on: August 20, 2014, 04:12:17 pm »

I will forgive a great deal of poor quality in exchange for liberal use of the phrase "Airship Dragoon"!

Funny you should mention that. The game doesn't feature any Dragoons, and the Airships are basically army counters. They don't appear in battles at all. So the only time I'll be using the phrase 'Airship Dragoon' is to refer to the game. Mostly likely to express my frustrations with it. Speaking of frustrations, I think it's time for the first update!

Update 1
OR:
The Game is so Tedious, I've Already Done Some Grinding


Spoiler: Our First Battle (click to show/hide)

Spoiler: Shenanigans (click to show/hide)

Battles Fought: 9
Battles Shown: 2

For shits and giggles, I'll be keeping track of how many battles I fight throughout the game... And how many of them I actually show you guys. The fact that I barely showed more than one of the fifth of the battles in the game shows off how engaging it is.



With the update finally out, you guys are now free to claim veterans and become a part of the campaign! Right after I talk about the different classes. And show you all of the new troops and their stats.

Spoiler: Classes and Unit Stats (click to show/hide)

I'll put the sign-up sheet and veteran list in the OP soon. Probably in an hour.
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Hanzoku

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Re: Let's be Imperialistic Bastards: I'm Already Cutting Out Tedious Battles
« Reply #10 on: August 20, 2014, 04:41:44 pm »

Reading with interest - This sounds like the perfect sort of game where I find out what happens, but I know I would never be bothered to fight all the random battles myself.

I also enjoyed the metric ton of ass hauling, which your militia put to good use as grenade dispensers.
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USEC_OFFICER

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Re: Let's be Imperialistic Bastards: I'm Already Cutting Out Tedious Battles
« Reply #11 on: August 20, 2014, 04:54:25 pm »

You're welcome on both accounts. And unfortunately this isn't like X-COM, where some of the random battles are skippable. Every hex has to be fought for. Yay.

Anyways, the sign-up sheet and list of veterans is up in the OP, so I expect some submissions from all of you guys! Even if we lack half of the classes in our line-up. That is indeed a thing.
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monk12

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Re: Let's be Imperialistic Bastards: I'm Already Cutting Out Tedious Battles
« Reply #12 on: August 20, 2014, 05:53:09 pm »

Aw yeah, dibs on Nathi Slaap! First blood w007 w007

Darkening Kaos

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Re: Let's be Imperialistic Bastards: I'm Already Cutting Out Tedious Battles
« Reply #13 on: August 20, 2014, 08:31:06 pm »

Name: Ndaba Emakhosini, (if names can be changed, then forum name).
Gender: Male.
Class: Gunny.

Load-Out: The .88 HE, a coupla 'nades and max ammo.
               (If the .88 BE is not available yet, 'nade spam plus medikit.)
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So! Failed to make peace, war looms, kill the infidels... what are our plans for the weekend?
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Boksi

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Re: Let's be Imperialistic Bastards: I'm Already Cutting Out Tedious Battles
« Reply #14 on: August 20, 2014, 11:02:40 pm »

Yo, make me a grenadier. Charging in, guns blazing, probably dying. Sounds great.
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[BODY_DETAIL:NAIL:NAIL:NAIL]
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