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Poll

Can you modify polls?

Yes
- 10 (71.4%)
No
- 1 (7.1%)
Wait, what?
- 3 (21.4%)

Total Members Voted: 13


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Author Topic: IRIS: Secure, contain, pro- Wait wrong guys. (OOC)  (Read 16799 times)

Sanure

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Re: IRIS: Secure, contain, pro- Wait wrong guys. (OOC)
« Reply #120 on: August 17, 2014, 02:22:00 pm »

I expect his name to be Steve, so she can call him George now :P
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Lyeos

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Re: IRIS: Secure, contain, pro- Wait wrong guys. (OOC)
« Reply #121 on: August 17, 2014, 02:23:05 pm »

This is probably going to go too fast for me.
Any chance of getting out on an extended wait list of some kind?
I just realized I probably won't have any internet connection whatsoever until the weekends.
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kj1225

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Re: IRIS: Secure, contain, pro- Wait wrong guys. (OOC)
« Reply #122 on: August 17, 2014, 02:23:58 pm »

Sure, I will do that when I get home.
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MrVoid

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Re: IRIS: Secure, contain, pro- Wait wrong guys. (OOC)
« Reply #123 on: August 17, 2014, 02:45:21 pm »

So you've said that mages can't do portals, how about geometric alterations.  Can I use magic to compress distances, essentially allowing for fast travel?
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kj1225

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Re: IRIS: Secure, contain, pro- Wait wrong guys. (OOC)
« Reply #124 on: August 17, 2014, 02:47:00 pm »

That would fall under teleportation.
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Shadestyle

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Re: IRIS: Secure, contain, pro- Wait wrong guys. (OOC)
« Reply #125 on: August 17, 2014, 02:49:53 pm »

can mages screw with Magic stuff that is already there?
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kj1225

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Re: IRIS: Secure, contain, pro- Wait wrong guys. (OOC)
« Reply #126 on: August 17, 2014, 02:54:58 pm »

I don't think I understand what you're asking.
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Shadestyle

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Re: IRIS: Secure, contain, pro- Wait wrong guys. (OOC)
« Reply #127 on: August 17, 2014, 03:00:27 pm »

I don't think I understand what you're asking.

Ok, so like, if a magi finds a magic rock that, summons a giant Cthulhu made of moldy cheese, could a magi mess around with it's inner workings to make it summon a unicorn instead, even though he didn't make the rock?
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kj1225

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Re: IRIS: Secure, contain, pro- Wait wrong guys. (OOC)
« Reply #128 on: August 17, 2014, 03:04:18 pm »

If it uses a circle or rune yes. Otherwise they would need to know summoning magic to do it.
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USEC_OFFICER

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Re: IRIS: Secure, contain, pro- Wait wrong guys. (OOC)
« Reply #129 on: August 17, 2014, 03:34:41 pm »

Well this thread moves fast. Can I get a summary of everything important I should know? Hahaha, like anybody actually answers those things. What do we have right now, role-wise? And what gaps do we need filling? And why are classes so oddly specific without including stuff like straight up fighters/tanks.
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Again_Dejavu

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Re: IRIS: Secure, contain, pro- Wait wrong guys. (OOC)
« Reply #130 on: August 17, 2014, 03:36:35 pm »

Hey, we finally got him to add D-Class atleast for those of us who like playing as mooks.
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kj1225

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Re: IRIS: Secure, contain, pro- Wait wrong guys. (OOC)
« Reply #131 on: August 17, 2014, 03:37:36 pm »

Because I like it. And I don't believe we have any Techs yet.
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USEC_OFFICER

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Re: IRIS: Secure, contain, pro- Wait wrong guys. (OOC)
« Reply #132 on: August 17, 2014, 03:40:51 pm »

Hey, we finally got him to add D-Class atleast for those of us who like playing as mooks.

I saw that. And was rather confused by the description. Does this mean that it's like a Master is reverse? You have low stats, but get a 'follower' with full ones or what?

Because I like it. And I don't believe we have any Techs yet.

Probably because they're hyper specialized and thus rather constrained.
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Again_Dejavu

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Re: IRIS: Secure, contain, pro- Wait wrong guys. (OOC)
« Reply #133 on: August 17, 2014, 03:42:40 pm »

I'm pretty sure they just have no modifiers on stats or abilities.
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USEC_OFFICER

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Re: IRIS: Secure, contain, pro- Wait wrong guys. (OOC)
« Reply #134 on: August 17, 2014, 03:50:44 pm »

That sounds amazing...

Also, can I say that the character list is pretty terrible? I have absolutely no idea who any of the characters are because you don't refer to them by name. Also, you have Mr. Void's character up twice. Just so you know.
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