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Author Topic: What do you want in the next version?  (Read 6082 times)

Gojira1000

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Re: What do you want in the next version?
« Reply #30 on: August 19, 2014, 02:50:12 pm »

[FLIER] fixed.

That is all.
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Mesa

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Re: What do you want in the next version?
« Reply #31 on: August 19, 2014, 06:19:04 pm »

Fortress mode skills in adventure mode or bust. (also the ability for AI to use it)
Seriously, I want to start off as an adventurer in a fortress, gather a few people that know and like me, grab some tools and go and build our own little bandit camp somewhere high in the mountains.

Or just be a hermit living alone on a desert island in my own little fortress.
YOU KNOW YOU WANT IT.
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TurboSlug22

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Re: What do you want in the next version?
« Reply #32 on: August 19, 2014, 08:42:52 pm »

[FLIER] fixed.

That is all.

This was patched today I believe : )
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Repseki

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Re: What do you want in the next version?
« Reply #33 on: August 20, 2014, 09:00:04 am »

My current fort has reminded me that being able to stockpile specifically worn clothing items would be nice.

I've had a small lapse in cabinet production and now the housing floors have turned into a flood of XXSocksXX...
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pisskop

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Re: What do you want in the next version?
« Reply #34 on: August 20, 2014, 11:19:48 am »

My current fort has reminded me that being able to stockpile specifically worn clothing items would be nice.

I've had a small lapse in cabinet production and now the housing floors have turned into a flood of XXSocksXX...
Trade them to the elves.
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The Bastard of France

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Re: What do you want in the next version?
« Reply #35 on: August 21, 2014, 05:46:31 am »

Randomized magical  powers for artifacts.
If you look at the stockpiles for metal weapons there are options for searing metal, booming metal etc
Maybe next version magical weapons will be introduced?
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You know humanity is progressing when we learn new ways to kill each other.

"When written in Chinese, the word 'crisis' is composed of two characters. One represents danger and the other represents opportunity."
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(This quote is so related to DF in ways both good and bad)

elcr

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Re: What do you want in the next version?
« Reply #36 on: August 21, 2014, 07:56:37 am »

If you look at the stockpiles for metal weapons there are options for searing metal, booming metal etc
Maybe next version magical weapons will be introduced?
Those are the new randomly generated divine metals used by the denizens of vaults, which are currently only relevant in adventure mode. Perhaps they'll be obtainable in fort mode in future versions. Weapons made of those metals aren't magical or anything, but they are really good.
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The Bastard of France

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Re: What do you want in the next version?
« Reply #37 on: August 21, 2014, 12:01:02 pm »

If you look at the stockpiles for metal weapons there are options for searing metal, booming metal etc
Maybe next version magical weapons will be introduced?
Those are the new randomly generated divine metals used by the denizens of vaults, which are currently only relevant in adventure mode. Perhaps they'll be obtainable in fort mode in future versions. Weapons made of those metals aren't magical or anything, but they are really good.
Well that explains it.
I had just hyped myself up over being able to set elves on fire with a flaming sword. Oh well
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You know humanity is progressing when we learn new ways to kill each other.

"When written in Chinese, the word 'crisis' is composed of two characters. One represents danger and the other represents opportunity."
JFK
(This quote is so related to DF in ways both good and bad)

Levi

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Re: What do you want in the next version?
« Reply #38 on: August 21, 2014, 01:38:12 pm »

Dinosaurs. 
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BenLubar

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Re: What do you want in the next version?
« Reply #39 on: August 22, 2014, 01:10:22 am »

Randomized magical  powers for artifacts.

Ooh, that could be interesting. A chair that spits out cat blood if it goes near an egg. A sword that randomly teleports its wielder a random distance in a random direction. A shirt that makes its wearer thirstier. A door that refuses to allow dwarves whose names contain the letter "a" go through. A crossbow that occasionally keeps copies of bolts it shoots. A cabinet that changes anything the dwarves put into it into a sock.
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superbob

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Re: What do you want in the next version?
« Reply #40 on: August 22, 2014, 03:04:38 am »

What I'd really like to see is starting a fortress from adventure mode. Some means to gather and deliver the initial supplies, recruit some help and pick the embark size once there.
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Urist Tilaturist

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Re: What do you want in the next version?
« Reply #41 on: August 22, 2014, 03:10:14 am »

Allowing miners to use the same pick for fighting and mining, woodcutters to use the same axe for fighting and woodcutting and hunters to use the same crossbow for fighting and hunting.

More importantly...

Plagues! The main killer in the real mediaeval times. Too much miasma in the fort will not only make unhappy thoughts, but also spread diseases (like forgotten beast syndromes now) among the dwarves, causing !!fun!!. Dwarves with low butchering skill may produce bad meat, causing other illness. Migrants and caravans can import them too, as can animals. Babies and children would be especially vulnerable, potentially leading to tantrum spirals if the bereaved parents are not consoled.

Also, I know this will never happen except in mods for some strange reason, but, as another feature linked to plagues, sewage. Too much of it inside causes miasma and disease. And, of course, if Urist UselessNoble issues 1 mandate too many, she could always be treated to a one way trip to the cesspool. It would also make for some wonderful artefacts.

"This is a mudstone bed. All craftsdwarfship is of the highest quality. It menaces with spikes of magnetite, pear wood and mule bone.

On the item is an image of a dwarf. The dwarf is retching. This refers to the killing of the dwarf Urist Daggerdagger by pestilence in the year 251 in Boatmurdered.

On the item is an image of a dwarf and sewage. The dwarf is drowning in the sewage. This refers to the drowning of the dwarf Urist Uselessnoble in raw sewage in 252 in Boatmurdered. Armok have mercy on her soul!"

And the worst thing about all that is that noble dwarves would actually love to sleep on a stone bed covered in spikes and images of rancid death.
« Last Edit: August 22, 2014, 03:13:17 am by Urist Uristurister »
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On the item is an image of a dwarf and an elephant. The elephant is striking down the dwarf.

For old times' sake.

MrWiggles

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Re: What do you want in the next version?
« Reply #42 on: August 22, 2014, 03:46:55 am »

Sewage will never be a thing in Fort Mode.
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Urist Tilaturist

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Re: What do you want in the next version?
« Reply #43 on: August 22, 2014, 04:03:12 am »

I know. I'll just have to mod it in, if that's even possible.
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On the item is an image of a dwarf and an elephant. The elephant is striking down the dwarf.

For old times' sake.

Zarathustra30

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Re: What do you want in the next version?
« Reply #44 on: August 23, 2014, 03:57:23 am »

I would really like generic fluids, and a way to use them. I want to literally melt my iron ore with a blast furnace (which I design myself), and then let it cool into bars. The metal industry would be far more interesting.
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How did we pass from inns with merry songs and happy music to temples of doom and medieval torture with so much easiness and eagerness??
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