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Author Topic: Not becoming a necromancer?  (Read 1297 times)

Chevaleresse

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Not becoming a necromancer?
« on: August 15, 2014, 11:54:32 pm »

I had a fairly successful adventurer who managed to retain all of her limbs and motor function without any savescums or quick dips into the raws to make goblins detonate violently upon  existing. I found a slab in a camp and read it, and didn't gain the "Animate corpse" power. My adventurer is an immortal creature, but a peek at Legends reveals that she did, indeed, learn the secrets of life and death. What gives?


EDIT: I also still get hungry, tired, etc.
« Last Edit: August 15, 2014, 11:57:22 pm by KingMurdoc »
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Orange Wizard

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Re: Not becoming a necromancer?
« Reply #1 on: August 15, 2014, 11:58:34 pm »

Sounds like a bug. I've never seen this happen before.
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Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.

DrKillPatient

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Re: Not becoming a necromancer?
« Reply #2 on: August 16, 2014, 12:12:46 am »

EDIT: Whoops, wrong thread. Too many tabs. Sorry :P

For the record I agree with InsanityIncarnate!
« Last Edit: August 16, 2014, 12:15:01 am by DrKillPatient »
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Chevaleresse

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Re: Not becoming a necromancer?
« Reply #3 on: August 16, 2014, 12:22:11 am »

Anyone care to test this for me? I can upload the save. The race I'm playing as is modded in a sense, but they're just elves that can trance and that belong to a different entity. I also made a couple animals trainable that aren't normally and I think I messed with grazer values, but otherwise the game is vanilla.
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Kolnukbyne

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Re: Not becoming a necromancer?
« Reply #4 on: August 16, 2014, 12:29:27 am »

As far as I know immortal creatures are unable to become necromancers but I'm not sure if that is still a feature in the current version.

Orange Wizard

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Re: Not becoming a necromancer?
« Reply #5 on: August 16, 2014, 12:37:57 am »

I think that means that NPCs of that race don't get the immortality goal and start seeking immortality, because they already are immortal.
I don't think it affects their actual ability to gain necromancy powers.
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Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.

Chevaleresse

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Re: Not becoming a necromancer?
« Reply #6 on: August 16, 2014, 12:52:47 am »

I dun goofed and died to a pack of dingoes, then confirmed the exit, forgetting that the character would vanish. I think I have a copy or two of that world where testing could continue, though.
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Rumrusher

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Re: Not becoming a necromancer?
« Reply #7 on: August 16, 2014, 09:18:06 am »

I think that means that NPCs of that race don't get the immortality goal and start seeking immortality, because they already are immortal.
I don't think it affects their actual ability to gain necromancy powers.
just checked the raws.
Code: [Select]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_REQUIRES:MORTAL]
[IT_REQUIRES:CAN_LEARN]
[IT_REQUIRES:CAN_SPEAK]
the code states the person needs to be mortal to gain the ability to raise the dead. so goblins and elves are unable to raise the dead or learn this skill due to being immortal creatures.
not really a bug since it's been that way since necromancy ever was in. oh well atleast there still murk for goblins and elves to get the taste of spawning undead.
the solution for your problem is to naturally give your race necromancy since you're already causing gobbos to explode and immortal.
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Chevaleresse

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Re: Not becoming a necromancer?
« Reply #8 on: August 16, 2014, 04:04:17 pm »

I wasn't actually making gobbos explode, I was just joking. The race I'm playing as is a little overpowered but when I say immortal I mean "won't die of old age," not "unkillable."
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Orange Wizard

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Re: Not becoming a necromancer?
« Reply #9 on: August 17, 2014, 02:32:50 am »

"Immortal" here means "can't die of old age". Although according to Rumrusher's post, that's enough to make necromancy a no-go.
"Unkillable" is not a thing in DF. Everything has a weakness, even if it's just dropping a bridge floor on them.
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Please don't shitpost, it lowers the quality of discourse
Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.