"Ah! I have a feeling there is more than meets the eye here!"
Check the nearest alcove for secret doors and invisible predators!
[
?]You poke and feel your way around the area, but it does not divulge it's secrets. Checking all around you do not see the invisible predators. Those bastards!
"If this is a trap, then it's strangest kind I've ever seen."
Poke the boot with the weighted end of the spear's haft. If nothing happens, nudge it out of the alcove and watch results.
You poke the boot with your spear and nothing seems to happen. As you start moving it, a little green snake slithers out into the grass and goes away. You must have disturbed it's nap. Feeling better now that the boot is snake-free, you pick it up and find 10 En in it. Free money is best money.
"Maybe its on a trap. Ooooor, maybe someone just...left a boot in a hurry? T'would be sad to discard such a nice article of clothing."
Check the ceiling and other areas of the room. Probably admire it, but guess as to why someone would leave a boot here.
The ceiling is a crisscrossing of branches and openings where light can get through. This has been the case in most of the Labyrinth you've been through so far. [10]As for the boot, someone probably just lost it, running from monsters or worse yet, died and this is all that is left. It's kind of sad either way.
((Shift to Take, then. More on the idea of how or who my character is revolves more on botany and plantlore than knowledge of wood..cutting and all. Thanks! ._.))
((Haha, yea that's fine. Chop is a little more than woodcutting, but Take is more fitting for you :3 I'll probably also make it count as a bonus to knowledge of plants as well. So you are more likely to know what will kill you and what will save your life
))
((As it is, I'm frantically trying to figure everything out for this game. Things to happen, systems, mechanics, all while trying to keep the game going and writing detailed and interesting posts. It's rough, I never doubted it wouldn't be, but I have to give it my all!))