Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3] 4

Author Topic: Roll to X-COM the World  (Read 5896 times)

wolfchild

  • Bay Watcher
  • Wyvern Buddy
    • View Profile
Re: Roll to X-COM the World
« Reply #30 on: August 14, 2014, 06:36:38 pm »

Headshot the Sectoid
Logged
You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: Roll to X-COM the World
« Reply #31 on: August 14, 2014, 06:38:29 pm »

Is little things! The attack badgers is sniffiest.
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Jamahawk

  • Bay Watcher
    • View Profile
Re: Roll to X-COM the World
« Reply #32 on: August 14, 2014, 06:40:50 pm »

((In the confusion of the moment, I apparently could not find my weapons. Instead, I seem to have a dirty clown gun?))

Try to figure out how a clown could be a weapon. Then, use it in some way on the alien.
Logged

Nunzillor

  • Guest
Re: Roll to X-COM the World
« Reply #33 on: August 14, 2014, 06:55:34 pm »

Build armored exoskeleton integrates automatic spray and improved power.
Logged

blazing glory

  • Guest
Re: Roll to X-COM the World
« Reply #34 on: August 14, 2014, 07:01:47 pm »

Build armored exoskeleton integrates automatic spray and improved power.

I'm pretty sure we'd need at least some alien tech for something like that.

Request mission objective from HQ.
Logged

Playergamer

  • Bay Watcher
  • Dance dance hadoken!
    • View Profile
Re: Roll to X-COM the World
« Reply #35 on: August 14, 2014, 07:51:27 pm »

Go back to base.
Logged
A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

My sigtext

Beirus

  • Bay Watcher
    • View Profile
Re: Roll to X-COM the World
« Reply #36 on: August 14, 2014, 07:52:24 pm »

Kill the alien, take its gun.
Logged
Because everything is Megaman when you have an arm cannon.

BadLemonsXI

  • Bay Watcher
  • Lemons'o Doom.
    • View Profile
    • My DeviantArt page.
Re: Roll to X-COM the World
« Reply #37 on: August 14, 2014, 07:54:22 pm »

Get a satellite over the field and relay the image's to the troops.
Radio in to blazing glory "Please try and not destroy to much of there tech."
Logged
I make comic things with my avatar for some reason.
No avatar is safe from my editing
\/\/It might be alive? Its been a year >_> 02-Nov-2017\/\/
¤Co-Gm'ing The Fear Master B-Movie ISG¤

Check out my Pixel art!

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: Roll to X-COM the World
« Reply #38 on: August 14, 2014, 08:04:16 pm »

((If I can still get in this))
Find the nearest gunship, grab it, and fly over to provide close air support.

Because if its one thing I cant understand, its why you cant use they skyranger to pin aliums. I mean, hell. Half of the X-com gmaes and similar have armed transports, so why not have gunships?
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

SomeStupidGuy

  • Bay Watcher
  • Just strummin' right along...
    • View Profile
Re: Roll to X-COM the World
« Reply #39 on: August 14, 2014, 10:13:49 pm »

Rolls from some skyranger. Gunfire happens to the Sectoid.
Logged
Your favorite pinko progressive nerd-gal. Probably.

Nunzillor

  • Guest
Re: Roll to X-COM the World
« Reply #40 on: August 14, 2014, 10:25:56 pm »

Build armored exoskeleton integrates automatic spray and improved power.

I'm pretty sure we'd need at least some alien tech for something like that.

Request mission objective from HQ.

((You well may be right.  Being some in!))
Logged

Parsely

  • Bay Watcher
    • View Profile
    • My games!
Re: Roll to X-COM the World
« Reply #41 on: August 15, 2014, 12:07:29 am »

Sit down on the ramp of the Skyranger and meditate on where the rest of the aliens are. Buddha, lord of unarmed combat, will show me what to punch.
Logged

BadLemonsXI

  • Bay Watcher
  • Lemons'o Doom.
    • View Profile
    • My DeviantArt page.
Re: Roll to X-COM the World
« Reply #42 on: August 31, 2014, 08:33:02 pm »

Soooo this still going?
Logged
I make comic things with my avatar for some reason.
No avatar is safe from my editing
\/\/It might be alive? Its been a year >_> 02-Nov-2017\/\/
¤Co-Gm'ing The Fear Master B-Movie ISG¤

Check out my Pixel art!

blazing glory

  • Guest
Re: Roll to X-COM the World
« Reply #43 on: August 31, 2014, 09:11:52 pm »

Logged

poketwo

  • Bay Watcher
    • View Profile
Re: Roll to X-COM the World
« Reply #44 on: September 01, 2014, 12:49:12 am »

BE THE LEADER OF THE HUDGE ALIEN COMMUNIST REBELION THAT IS ODVIOUSLY REVOLTING AGAINST THE ANTI-WORKER ALIEN EMPIRE,. I AM ODVIOUSLY NOT A HUMAN.
Logged
Pages: 1 2 [3] 4