I'm sure the present labor system sprung up organically and made sense at the time, and I know people have !!FUN!! coming up with special uses for High Master Lye Makers, but I think it's time for some major simplification. Also, labors that have skill but can't produce better output just don't make much sense. A menu system where hitting return on some categories gets you two pages of crap and hitting it on Mining probably makes your digger drop his pick or run off to put it away doesn't make much sense. So what I would suggest is:
* Gathering
** Mining
** Wood Cutting
** Hunting
** Fishing
* Building
** Carpentry (includes Siege Engineering of wooden parts)
** Masonry
** Mechanics (includes any other Siege Engineering and Pump Operating)
** Architecture
** Construction Removal
** Cleaning
** Lever Operation
* Healthcare
** Diagnosis
** Surgery
** First Aid (includes Suturing, Dressing Wounds, Setting Bones, [Washing Patient])
** Feed Patients/Pets/Prisoners (in that order; I think this includes some Animal Care)
** Recovering Wounded
* Farming/Related
** Butchery/Tanning (includes Small Animal Dissection, Fish Dissection, Fish Cleaning)
** Animal Care/Beekeeping (includes Animal Training, Milking and any Animal Care other than feeding caged animals)
** Planting (the current Farming (Fields) is too confusing when they're called Planters; includes harvesting when restricted to farmers)
** Farm Industry (= Lye Making, Soap Making, Potash Making, Cheese Making, Pressing, Milling, Plant Processing, Wax Working)
** Cooking
** Brewing
*Metalsmithing
** Furnace Operating (includes Wood Burning)
** Weaponsmithing (includes Crossbow-Making)
** Armoring
** Metalcrafting (includes Metalsmithing/Blacksmithing, finally ending THAT naming controversy!)
* Crafts
** Leatherworking
** Woodcrafting
** Stonecrafting
** Glassmaking
** Weaving (includes Spinning, Strand Extraction)
** Clothesmaking (includes Dyeing)
** Pottery (includes Glazing)
** Jewelry (Gem Cutting, Gem Setting)
** Alchemy (
I think, not sure what this is...)
* Hauling --- as is, including the new categories
I probably forgot a few in the reorganization, if so my apologies.