Toady, I have a question. With the new water hauling labor, does that include bringing water to the sick/imprisoned? That would be magnificent.
The related bugs on the bug tracker are still open, so nope! Your prisoners and patients are still going to die of thirst.
http://www.bay12games.com/dwarves/mantisbt/view.php?id=2606
The game appears to be counting down from 2000 to 0 (a bit over an in-game day) and when it reaches zero, it tries to find a dwarf to feed/water the patient/prisoner AND resets the countdown even if no-one took the job. At least that is what the problem looked like in 0.34.11
Hmmmm. If the new labor is in any way related to watering patients, then it would at least make it easier to designate a dwarf to do nothing but. Darn, though. I got all excited.
...Am I missing something? Watering prisoners and patients has always been a labour since the hospital was introduced, it's just under the healthcare category. I always have one 'nurse' dwarf and one 'warden' dwarf who have their rooms right next to the prison/hospital and are burrowed if necessary.
EDIT: Nvm, I read the bug report, nasty.
You can, ofcourse, if looking for workarounds, just set up a channel underneath the prison, and let dwarves onto access via grates if you don't feel like creating wells everywhere.