That's it. Engraved Dwarf Fortress.
The idea of this set arose after a series of experiments including noise application to other tilesets, and, in other hand, after 4 year study of art history. Resulting tileset looks like hand drawn graphics and engravings made in XV-XVI century or maps of same epoch.
Current features:
— 2 versions of tileset:
— Duerer Classic, that holds ascii-based and semi-graphical tilesets, proposed to be used as is.
If you like something simple, or like to play vanilla — this is your choice.
— Duerer TWBT, a version created to be used with DFHack and "Text will be text" plugin
— modified "jade" color scheme by Vherid
More features will be added later, when are done
Surroundings, autumn forest:
Fortress interior and stock with multilevel render enabled:
Other fortress interior (made in vanilla DF, some changes may occur):
World map:
Text appearance (0.5):
Duerer Classic:
— download archive
— unpack it's contents in corresponding folders in game directory
— drop file in 'raw/objects/' to two folders in game directory
— .../raw/objects/
— .../data/save/<region name>/raw/objects/
— duerer_sg_15x15 is default tileset. if you want to install duerer_ascii instead, open data/init/init.txt and replace all "duerer_sg_15x15.png" entries with "duerer_ascii_15x15.png"
Duerer TWBT:
— download archive
— unpack it's contents in corresponding folders in game directory
— drop files in 'raw' to two folders in game directory
— .../raw/objects/
— .../data/save/<region name>/raw/objects/
DownloadDuerer TWBT 0.6.ADF File DepotMirrorfricy' repository version, updated for 40.24Duerer Classic for 42.02DF File DepotMirrorModding— 'dev' folder holds separated tilesets for those who like to customise Duerer for personal use or for their mod. Open it and open tileset you want to modify in your photoshop/gimp/anything
— drop 'duerer_dev_hatch.png' over it as new layer with blending mode set to "Screen"
— draw the tiles!
PM me if you want unhatched version of Duerer TWBT
Information about modded tiles and raws
MODDED TILES
1st row:
tile 10(◙) is used as Tree trunk pillar
2nd row:
tiles 18(↕︎), 28(∟), 29(↔︎) used as Tree Trunks, Tree Cap Walls, Tree Branches
11th row:
tile 170(¬) used as Tree Branches,
tile 171(½) used as Tree Twigs
16th row:
tile 245(⌡) used as window(TWBT)
tile 255( ) used as Column
Currently unused tiles
12th row:
tile 182(╢) was Tree Branches
13th row:
tile 199(╟) was Tree Branches
MODDED RAWS
inorganic_stone_mineral.txt
— bauxite tile changed from '+' to 241
— puddingstone tile changed from 233 to 224
— alabaster tile changed from '^' to 131
— aluminium tile changed from '^' to 131
item_tool.txt
— jug tile changed from 229 to 20 (same as mug)
— pot tile changed from 232 to 238
plant_standart.txt
— Sweet pod, bloated tuber and kobold bulb tiles changed from 232 to 226
MODDED TILES
1st row:
tile 10(◙) is used as Tree trunk pillar
2nd row:
tiles 18(↕︎), 28(∟), 29(↔︎) used as Tree Trunks, Tree Cap Walls, Tree Branches
11th row:
tile 170(¬) used as Tree Branches,
tile 171(½) used as Tree Twigs
16th row:
tile 255( ) used as Column
Currently unused tiles
12th row:
tile 182(╢) was Tree Branches
13th row:
tile 199(╟) was Tree Branches
16th row:
tile 245(⌡) as in vanilla
MODDED RAWS
inorganic_stone_mineral.txt
— bauxite tile changed from '+' to 241
— puddingstone tile changed from 233 to 232
Thanks to:
Vherid, for color scheme
Albrecht Dürer, for inspiration
Meph, CLA, Taffer and other community members for help and advices
Ironhand, for invention of "tile magic"
fricy, for including and maintaining Duerer in his repository