Tie up the policeman and the librarian in a room and begin brainwashing them. They will make good sleeper agents.
Above Average 17+2 Assist/13 Success
You grab both the librarian and briskly jog into the warehouse. You tie them up to a pipe. Let the brainwashing begin. Albert begins to tell them about the great glory of Grisha. They seem resistant but you notice a few cracks. It also help that you are the one making those cracks with your fists.
Wander off gathering data.
Easy 6/7 Failure
You grab your scanner and wander around scanning everything you see. Your device fails to pick up anything noteworthy. Is something wrong?
Try to "enhance" the water so that the people who drink it gain absolution from sins and get blessed from the Almighty Grisha. Make sure that the buyers convert to Grisha...thingimabob.
Above Average 7+2/ Failure
You have no real idea as to how to enhance the water. So you buy some Red Cow and put it in the water. It doesn't make many people more interested and you fail to convert anyone.
-$10.
Work with Moriarty to brainwash the policeman and librarian.
Above Average 13/13 Success
You go to help Moriarity. While he pummels them, you are there to offer a helping hand and talk about how Grisha will take away their pain. They seem to be receptive.
(I'm assuming you need my action.)
Donate my apartment to the cult.
Easy Peasy 1/5 Epic Failure
Due to a mix up in paper work it appears that your apartment is actually owned by your mother's cousin's dog. Which has since died but has around 30 descendants still living and it has since been passed on to one of them.
Bahahaha, what is this I don't even
Pray to Grisha to summon Directions to the Owner of the Apartment.
Easy 5/7 Failure
You get on your knees and pray to Almighty Grisha. You get the feeling that an owner exisits. Not very helpful, hmmmm try again?
Improve Grisha Radish Shrine with the Cultists with the newly grown potatoes
Average 13/10 Success
You add several new potatoes to the shrine, improving it's holiness.
Lord Grisha is most displeased with your indecision.
Justin Decatrel
HP 50/50
Armour: None
Weapons: None
Inventory: $60, Clothes, scanner
Traits: Tinkerer: +1 To mechanical and electrical tasks
Angry Muscles Moriarty
HP 36/60
Armour: None
Weapons: None
Inventory: $25, clothes, partially used duct tape
Traits: Criminal connections, Wrestler: +2 to close quarters
Tweep Soot
HP 50/50
Armour: None
Weapons: None
Inventory: Clothes, $91
Traits: +2 to computer related tasks, +2 to playing with toys
Howard Gordon
HP 50/50
Armour: None
Weapons: None
Inventory: Clothes $40
Traits: +2 to conversational tasks
Scin
HP 50/50
Armour: None
Weapons: None
Inventory: Clothes, [/color=green]$30[/color]
Traits: +2 to computer related tasks
Albert Smith
HP 50/50
Armour: None
Weapons: None
Inventory: Clothes $20
Traits: +2 to conversational tasks.
Anthony Valdev
HP 55/55
Armour: None
Weapons: Pipe (x1.1)
Inventory: $175, clothes
Traits: Farmer: +1 farming tasks, Strong: +1 close quarters
Possessions: Old warehouse (cleaned, with carvings), Hideous scrap statue, Cleaning supplies, Radish shrine with potatoes (Allegedly holy Grisha potatoes, now with even more potatoes), 2 potato plots (+$10 per update), youtube channel (+$2d10 per update).
Rituals: Ritual of the protective kittens(cost: $500)
Money: $261/color] (In cult's pockets)