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Author Topic: That which sleeps- Kickstarted!  (Read 368096 times)

Xgamer4

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Re: That which sleeps- Kickstarted!
« Reply #1575 on: October 26, 2015, 01:25:38 pm »

In another quick update, hope raises the forums anew.

Or maybe that's just a solid whipping from the Dinos. Who knows.
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forsaken1111

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Re: That which sleeps- Kickstarted!
« Reply #1576 on: October 26, 2015, 01:47:48 pm »

In another quick update, hope raises the forums anew.

Or maybe that's just a solid whipping from the Dinos. Who knows.
So what's going on then?
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Xgamer4

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Re: That which sleeps- Kickstarted!
« Reply #1577 on: October 26, 2015, 01:59:18 pm »

Absolutely nothing. The forums were down for about an hour and a half, then they came back up. I just decided to amuse myself with (bad) embellishment.
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forsaken1111

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Re: That which sleeps- Kickstarted!
« Reply #1578 on: October 26, 2015, 02:08:47 pm »

Ah ok.
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Knave

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Re: That which sleeps- Kickstarted!
« Reply #1579 on: October 26, 2015, 02:37:34 pm »

Did they release the gameplay vid yet?
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gimli

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Re: That which sleeps- Kickstarted!
« Reply #1580 on: October 27, 2015, 12:29:51 pm »

Did they release the gameplay vid yet?

Nop...and the forum is down [still/again?].  ::)
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Cthulhu

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Re: That which sleeps- Kickstarted!
« Reply #1581 on: October 27, 2015, 12:48:06 pm »



Apparently Josh and Fenicks are now living separately so he can't directly go and ask what's going on.  Apparently the last update claimed it'd be out at Sunday night but Josh has gone dark since then and Fenicks has no info on what's going on.

I have a lurking feeling that something bad's happened.

EDIT:  Something bad has happened.  Fenicks hasn't said what exactly happened, but it sounds like there's some kind of major issue in the underlying code that's affecting the continuity of gameplay and may take several days to fix.  Considering they were saying only minor problems earlier, I'm assuming it's an emergent problem or something major but localized that slipped by until he did something specific.
« Last Edit: October 27, 2015, 05:00:28 pm by Cthulhu »
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forsaken1111

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Re: That which sleeps- Kickstarted!
« Reply #1582 on: October 27, 2015, 05:07:16 pm »

TWS Beta patch notes 0.4.71

- Stopped ingame cultists summoning actual old ones to your living room (Sorry guys)

Apparently some of the eldritch language we used was genuine and summoned an actual old one. We're sorry! We've altered the sigils so that this should no longer be the case.
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Egan_BW

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Re: That which sleeps- Kickstarted!
« Reply #1583 on: October 27, 2015, 05:10:03 pm »

TWS Beta patch notes 0.4.71

- Stopped ingame cultists summoning actual old ones to your living room (Sorry guys)

Apparently some of the eldritch language we used was genuine and summoned an actual old one. We're sorry! We've altered the sigils so that this should no longer be the case.
It's not a bug, it's a feature. :P
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Serenseven

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Re: That which sleeps- Kickstarted!
« Reply #1584 on: October 28, 2015, 04:42:38 am »

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Farce

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Re: That which sleeps- Kickstarted!
« Reply #1585 on: October 28, 2015, 04:43:12 am »

Someday I'll actually get around to registering on the official forum to look at updates of things.

So uh, final version for non-beta backers such as myself on the horizon, or should I expect a few more months?

Lapoleon

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Re: That which sleeps- Kickstarted!
« Reply #1586 on: October 28, 2015, 05:03:32 am »

Someday I'll actually get around to registering on the official forum to look at updates of things.

So uh, final version for non-beta backers such as myself on the horizon, or should I expect a few more months?

The beta isn't out yet, but is expected to arrive shortly. The first early-access will be released once the first scenario (The North Burns) has been completely tested, and all agents and starting Old Ones have been cleared to be ok. So it will be a while before you get to play.
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Neonivek

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Re: That which sleeps- Kickstarted!
« Reply #1587 on: October 28, 2015, 06:18:48 am »

I was kind of thinking of ways this game could even be Co-op

And while I thought of an interesting way (the extra players play sort of lesser gods who are a much more limited pallet of actions. Think playing Dagan and Hydra when the 'main player' is Cthulhu)

The issue is I don't think it is possible to introduce without demolishing the already difficult balance the game has.
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Majestic7

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Re: That which sleeps- Kickstarted!
« Reply #1588 on: October 28, 2015, 06:51:36 am »

Dominions 4 actually did exactly this with the disciple mode. It is teamwork where one player rules as the god and the other ones in the team play monsters and prophets ruling their own sub-nations working for the big guy.
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Digital Hellhound

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Re: That which sleeps- Kickstarted!
« Reply #1589 on: October 28, 2015, 07:38:41 am »

First gameplay video is up:

https://m.youtube.com/watch?v=Qb2uub1wn0s

Huh, looking pretty good. I wasn't expecting anything after all the worrying signs and delays, but this is promising (and relieving to see something at last).
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