And now for something completely different, this one's going to be all done OOC! That leads any story during this update to be up to the rest of you guys.
As always, a big concern we have around here is housing. Since I'm not going with a Tunderguard Stronghold (which would essentially be akin to a dwarven fortress ruled by deranged dreamwalkers with a musket fetish if I read that start scenario right,) building housing, and keeping it in theme as somewhat uneven/lopsided structures, has made things... Difficult. There's still a few people who don't have a place to call home, and the upper floor of the main hall still isn't finished, and the bottom floor isn't even fully floored/furnished. That's something I need to deal with, as my brain pitches a small fit at its incompleteness.
Beirus is finally in charge of a squad, and I've begun sifting through the orcs for unenlisted uruks to assign to the first two squads under Bolugd and Gorlshk, aiming to put Beirus in charge of common orcs (since the squad will nominally be a boworc squad, a place where uruks are somewhat wasted.) bluescreen1988 is orc'd as Torgun and joins the Orange Plagues as a maceorc and TALLPANZER as Gordak, who is our resident boworc sergeant.
The military Roster sees a growth of four uruk joining our melee squads (two to The Demonic Glens and two to The Orange Plagues,) a common and a snaga joining the boworcs, and three Commons being put under Beirus and assigned the profession of “Dragon Warrior.” Senshuken in kind, has had his profession changed to Blademaster. Until we have the means to provide them with katanas to make their society kits, the Dragon Society Warriors (operating under the squad name of The Crowned Vices,) will be using a typical sword orc set-up of saber and shield.
While I'd like to just reforge a lot of salvaged kit we have into makeshift gear, much of it is made from metals that would serve better melted down and forged into new weapons. Also, the Demonic Glens have begun full-time training in earnest with the new members.
Back on the building front, we're starting to run low on stone to make blocks again so more digging is done. This is undoubtedly the source of some of the cave adaptation, as some workers spend... Fuck, I dunno, possibly in-game weeks down there doing their jobs and only come up to sleep and such. I've also decided to start building needed ballista parts for raiding ships, since totems are finally making the coin needed to fund expeditions into enemy territory, and a set of workshops has the excess workers put to use clearing them out. I wanted those shops demolished a while ago, but there was just so much crap I couldn't do so until relatively recently when the backlog of crap went down some. And since we aren't hurting on the food or leather department, I'm leaving the beak wolves out to rot.
Oh! And the hospital is a lovely melange of blood and other fluids, as well as used thread that nobody bothered to put away now. Best not to think about that poor fucker in the traction bench in there. We're also officially out of drink, thanks in no small part to the population being what it is, and is now happily consuming the water meant for the hospital. So, in response to this I have the miners quit their stone excavation duty and dig out a tank that
should fill on its own and stay full most of the time, as the tank is on the same z-level as the brook.
While this goes on, masterworks continue to dissolve away for no reason. Thankfully, Thrak didn't make too many and Palu is pissing them out at such a rate that it hardly bothers her anymore. Seriously. It seems that for every one she loses she craps out 20 more. Hopefully though, the new archery range will help mitigate this somewhat, since the main culprit is bone arrows rotting away.
Just before the winter freeze hits, thanks to the generous donation of spears the enemy made, we have our first raidship ready to go! The freelancers are equipped and paid, and shunted off to the goblin hinterland tribes for workers. Why go there you ask? Simple. We need goblin to run the sawmill.
And wouldn't you know it, success!
Next up, we manage a second raid. This one, aimed at the most hated of orcish enemies, the elves. Sadly, the raiders fail to return, and we're out a weapon kit, boat, and a shitload of money. Since the job is kind of a crapshoot, it'll probably take the lives of another raiding band or two for a successful hit. In the meantime, the shanty is finally built, and the little bugger's set to work making a metric fuckton of planks to build the temple.
However, it seems our friends in the Freelancer's Guild forgot to burn their paperwork when the shit hit the fan, because we got visitors! Very very upset visitors.
And they are obviously quite upset with us over the whole “raiding your shit” thing. Just as well, since I was gonna send the warriors out to kill some giant dingos that were pestering the area near the hospital. However I predict fatalities on our side... Quite unfortunately, Senshuken is closest since he was getting a drink at the well. And since the elves have, y'know, mithril body armor and all, he's probably a dead orc walking since I hadn't gotten him a new mithril saber made yet (was actually about to do so when the elves attacked.)
And yet, much to my astonishment (seriously, I didn't expect this!) They laregly ignore Senshuken and charge the rest of the warband, killing a dire wolf in the initial attack. Gradbul plowed into them and Gorlshk generously excised a large arm-shaped lump of cancer on one elf's left side.
Poor Senshuken stood there after killing the first elf to die in Blackhold, apparently just as confused as I was when they ignored him. Before he then proceeded to charge into the elve's rear. Gorlshk at this point, decided cutting off both of his elf's arms wasn't sufficientmpunishment for being an elf and bashed out the poor bastard's teeth, and finally ends it with a chop that removes a leg, resulting in the elf's death by blood loss, scoring Gorlshk the second elf kill! Third then goes to the lovable olog Gradbul, who smashes an elf's skull with his stone maul almost immediately after. “Elf heads squish gud” was probably his thought on that.
Torgun ignores the bigger brawl and goes after the enemy commander, only to be blocked by a bladedancer. Who's legs Torgun proceeds to break with his shiny new tungsten (or wolfram, if you prefer) club. A second orc breaks off from the main melee and spots the unicorn the elf commander, who appears to now be fleeing, is riding. Torgun and the other warrior proceed with continued mangling of the better armored elf who is now crying in agony because of those silly bones in his legs being broken. At the same time, Gorlshk and Senshuken each score a second kill, followed by Bolugd scoring one, and Senshuken a third with Gradbul's help. The newly anointed Spearuruk Azguub makes a kill as well with Thrak's aid. As the battle winds down, Gorlshk gets his third kill, and someone's pet squig is killed by an elf not brave enough to fight its owner. The warrior who aids Torgun is then credited with a kill as well, her macuahuitl killing the despicable knife-ear with blood loss.
The enemy commander proceeds to use the distraction her last surviving soldier unwittingly causes to flee for his life. Better she die a thousand deaths from shame and embarrassment than a good death at orcish blades. Gradbul is credited with the last kill of the fight, marking his first two truly notable kills! Now this is what our main residential area resembles.
Our residential area now greatly resembles Detroit. And boom, horrible joke snuck in there!
The Kill tally comes to.... Drum roll please...
Senshuken:3 kills
Gorlshk: 3 kills
Bolugd 1 kill
Sworduruk Talata 1 kill
Spearuruk Azguub: 1 kill
Axeuruk Azguuruk: 1 kill
Gradbul: 2 kills
Lat: 2 kills
Thrak: 1 kill
We have one injured Uruk who got stabbed in the foot early on. Thankfully there were no severed nerves though, so she'll be able to keep serving, and anyone not listed got no kills in the battle. The elves' arms and armor is going to the molten pit to be reforged into some makeshift equipment. It won't be quite as good cover-wise, but it'll be a hell of a lot better than the lamellar armor at stopping a spear or sword to the gut. Hopefully. And the mithril blades will be a better fight for us than the ironbone macuahuitl we've been making due with. Speaking of which, I'm going to get Khaziraad and Gluuk to work on transmuting the copious piles of ash and bone we have into some basic armor materials. Never know what might save their lives and all that. Honestly, I attribute our victory to the idiots tripping all over eachother (three elves on thier bellies can't attack as fast as one good uruk swinging a great axe around like a toothpick.) Same reason we managed to beat the dwarves before.
This update's going to be pretty short, and in the span of everything roughly..... 2 months~ went by and it's late Moonstone. Anyways, there it is guys. Next one will resume with story or journal format as per the norm. And if somebody can tell me how many community bits I need to put on the relevant post that'd be great.