I managed to play after firing up the game and going to sleep, then when i woke up i only had to wait about an hour. Played 2 hour and then closed the game. I have the feeling its warcraft with some novelty... What turned me off presto and rose my *get rid of that* meter was the LP system, basicly you want to craft a sword? Sure no problem, but only one every 100 minute and thats only for crafting it, you cannot gather ressource more than once every 10 minute 5 if you are founder, THEN you have to process it wich use more *labor point*.
The way it works is that everything not relate to combat cost labor point and you get 5 labor point per 5 minute 10 if you are paying.... So basicly they killed *botter* by placing a hard time cap wich will encourage the botter to simply make more character to become efficient.... then only the normal playing players get penalised. You just killed a mob? congratulation you just found a purse containing money wich cost labor point to actualy GET the money..... Or you just found an unidetified item? Fine you can identify it for even more labor point about 10 point each.
Tere is some combo move you can do, if you enemy are staggered you might do more damage using a specific skill and if you are in party it stacks, i mean other player can stun the enemy and your *exploit* attack will result in a combo damage, i like the synergy but again i got soo turned off when i realised that the labor point system was basicly hard capping you to do anything and placing a hard limit on what you can actually *do* beside combat... Frack even facebook games sometime are more permissive than that.
Either i got it spot on on the labor system or i missed something somewhere.......