Been playing casually the past few days, just questing and exploring. I haven't needed or particularly desired to do any crafting, so I haven't encountered any Labour issues. I am, of course, ignoring coinpurses, as they largely worthless, but the Labour cost for opening them
may disappear at Release? So I'm hoarding them, just in case.
I'm enjoying myself.
A lot. Even while limited to mostly mindless mob hunting, the game is fundamentally fun to play. The controls are great, the visuals are pleasing, the animations are smooth and flow into one another, and you have absolute environmental freedom. No invisible walls, no dumb design limitations-- jump, climb, glide wherever you please.
The character creation is powerful. I did >
this< just for funsies, but warning: Uncanny Valley territory.
Most of all, I love that exploration beyond the beaten paths is encouraged. I've always been an explorer at heart when playing MMOs, always throwing myself up steep cliffs hoping to find some secret place or unfinished map edge. And in this one, you're often rewarded for reaching difficult spots-- and then you can have even more fun gliding back down to earth.
The sheer amount of skillset combinations is really fun, too. I went with Auramancy, Vitalism and Withcraft-- aka Hierophant, a CC Healer class. Leveling solo is a little tougher than other classes, but I love group play, and Healers are always in demand! I love the mounts, too. I love that we get one so early. I love the variety of colours and types.
Even if I stay as a Free player, I think I'm hooked. And to think, I was ready to turn my nose up at this one. My only worry now is that it's going to completely dominate all my free time...
Btw,
this is my girl. She's less 'cat' and more... 'moogle'. Oddly fitting, I think.