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Author Topic: Conquest [Landgrab/Risk-esque]  (Read 8428 times)

Salsacookies

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Re: Conquest [Landgrab/Risk-esque]
« Reply #105 on: August 09, 2014, 05:46:41 pm »

Kk, I'll just wait for the next game
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Elfeater

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Re: Conquest [Landgrab/Risk-esque]
« Reply #106 on: August 09, 2014, 06:22:03 pm »

At the end of the game, people should should post the PM's they received from players, just so we can kinda make sense of the political things going on.
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Comrade Shamrock

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Re: Conquest [Landgrab/Risk-esque]
« Reply #107 on: August 09, 2014, 06:26:37 pm »

Sounds good but I deleted some to reduce clutter.

Elfeater

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Re: Conquest [Landgrab/Risk-esque]
« Reply #108 on: August 09, 2014, 06:27:13 pm »

What good is a PM box or email if not to be cluttered?
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I for one support our child snatching overlords.
there is a difference between droping red numbers representing magma on Es representing elves, and finding it hot when a girl moans like a retarded seal

Comrade Shamrock

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Re: Conquest [Landgrab/Risk-esque]
« Reply #109 on: August 09, 2014, 06:31:46 pm »

Sorry, but I like organisation.  ;D

Xeron

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Re: Conquest [Landgrab/Risk-esque]
« Reply #110 on: August 10, 2014, 06:28:20 am »

Camarilla
37 to 25
48 to 53
7 from 43 to 40
3 from 40 to 25
3 from 45 to 46
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Azkanan

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Re: Conquest [Landgrab/Risk-esque]
« Reply #111 on: August 11, 2014, 02:42:21 am »

>Woke up at 8am yesterday.
>Started work at 4pm yesterday.
>Just got home.
>Updating game before sleep.
>LEGENDARY?
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Azkanan

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Re: Conquest [Landgrab/Risk-esque]
« Reply #112 on: August 11, 2014, 03:03:50 am »



Cinnabar 6+1 -1(river)- 6+3 Toran



Toran Republic loses five units in the chaos!
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Azkanan

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Re: Conquest [Landgrab/Risk-esque]
« Reply #113 on: August 11, 2014, 03:13:51 am »

« Last Edit: August 11, 2014, 10:16:36 am by Azkanan »
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Azkanan

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Re: Conquest [Landgrab/Risk-esque]
« Reply #114 on: August 11, 2014, 03:18:29 am »

2 from 92 to 102.
3 from 92 to 100.
All from 93 to 92.
All from 94 to 93.
All from 116 to 115.

And now I'm going to sleep, at 9am, as I have work in 9 hours. :(
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Comrade Shamrock

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Re: Conquest [Landgrab/Risk-esque]
« Reply #115 on: August 11, 2014, 07:17:49 am »

U.S.I.R.
Camarilla NAP?
1 - 28 to 38
1 - 28 to 27
1 - 18 to 24
1 - 18 to 21
1 - 18 to 19
2 - 89 to 17

Playergamer

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Re: Conquest [Landgrab/Risk-esque]
« Reply #116 on: August 11, 2014, 08:45:05 am »

Cinnabar

1 from 108 to 109
1 from 110 to 112
All from 103 to 102
All from 105 to 103
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Samarkand

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Re: Conquest [Landgrab/Risk-esque]
« Reply #117 on: August 11, 2014, 08:57:22 am »

Samarkandia

All from 117 to 49
All from 53 to 59
All from 50 to 49
All from 51 to 50
All from 52 to 117
All from 55 to 57


Btw, I think there are two 117...
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Meme

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Re: Conquest [Landgrab/Risk-esque]
« Reply #118 on: August 11, 2014, 11:28:17 am »

Move 1 from 3 to 1(I thought I already did that?)
Move 8 from 10 to 14
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Elfeater

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Re: Conquest [Landgrab/Risk-esque]
« Reply #119 on: August 11, 2014, 11:56:44 am »

Rheikmark Hegemony
9 from 78 -> 80
1 from 72 -> 70
3 from 76 -> 66
1 from 32 -> 31
2 from 85 -> 32
1 from 34 -> 33
1 from 65 -> 35
1 from 67 -> 66

USIR, your failure to protect Cinnabar from Toran aggression has not gone unnoticed. Our NAP is hereby revoked, unless you take action to help cinnabar, war will be inevitable.
« Last Edit: August 11, 2014, 11:58:28 am by Elfeater »
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I for one support our child snatching overlords.
there is a difference between droping red numbers representing magma on Es representing elves, and finding it hot when a girl moans like a retarded seal
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