Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 6 7 [8] 9 10 11

Author Topic: Dominions 4 Round 4.09 - Yomi wins!  (Read 20160 times)

Hellheart

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 4.09 - Six Contenders for the Throne
« Reply #105 on: October 03, 2014, 09:37:28 pm »

The descriptions on some of the spells - and I'm talking about between the game, the manual, dom4 inspector, AND Google search results - are frustratingly vague. I'm going to be testing some of them enough times to suss out the likely effects/formulas through the law of large numbers.

If you have the right setup it's not terribly difficult, although AFAICT I'll need to get the Debug mod for anything involving a lot of gems (eg, casting Transformation several hundred times with boosted 1N, 2N, 2N with max in another path, mixed paths if the last test shows a difference, and then with 9N). I can't see any way to add gems to commanders using the map commands.
Logged

Shadowlord

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 4.09 - Six Contenders for the Throne
« Reply #106 on: October 04, 2014, 02:29:15 am »

Casting any spell several hundred times sounds like an awful lot of effort. I don't think there's any way to do that easily or quickly, even with debug mod.
Logged
<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
Dwarf Fortress Map Archive

Hellheart

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 4.09 - Six Contenders for the Throne
« Reply #107 on: October 04, 2014, 04:46:24 am »

Casting any spell several hundred times sounds like an awful lot of effort. I don't think there's any way to do that easily or quickly, even with debug mod.

It's a lot of clicking to actually set up the rituals (had my first test run earlier today with 100 Apothecaries)...but then it's a matter of copying the save, ending the turn, then scumming the save. Recording is still annoying depending on how much detail I want, but I'm going to have at least 500 results for this bunch. Then I'm going to see if I can trash my Luck scale in the province for another 500 tests.

Switching mages is annoying, though, since the fastest way to do that is to adjust the #commander numbers and start a new game, which means I need to cast the 1 pearl Wish spell another 32 times and then choose Transformation for another 100 mages. I have 10 astral mages in there to speed up the Wishing, but you can't bulk-choose any ritual so the biggest time investment is that choice.
Logged

Delta Foxtrot

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 4.09 - Six Contenders for the Throne
« Reply #108 on: October 04, 2014, 09:53:11 am »

Transformation seems to be a bit bugged in the current version. I've heard it has crashed at least one llamaserver game. I wouldn't advise on casting it in MP just yet.
Logged

Shadowlord

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 4.09 - Six Contenders for the Throne
« Reply #109 on: October 04, 2014, 10:45:32 pm »

So, AlStar, we've demolished your attacking armies over and over and over again, and now most of your mages in that army are dead as well. Are you ready to surrender yet?

Spoiler (click to show/hide)

Not that I actually expect you to surrender just because you dashed your army to pieces against my capital's defenses...  :P
Logged
<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
Dwarf Fortress Map Archive

AlStar

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 4.09 - Six Contenders for the Throne
« Reply #110 on: October 05, 2014, 11:29:17 pm »

Not to alarm anyone, but Tir wins this turn unless he loses a throne province or two.

Oh, and HA! Suck it, Ermor!
Spoiler (click to show/hide)
« Last Edit: October 06, 2014, 12:14:40 am by AlStar »
Logged

Hellheart

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 4.09 - Six Contenders for the Throne
« Reply #111 on: October 05, 2014, 11:44:49 pm »

R'lyeh, Tir just took the Throne province at 82 with his God. We can't really do much of anything to underwater provinces, so if you have a way to stop the whole winning thing by hitting one or more underwater thrones, or hitting a coast throne, that would help.
Logged

Bluerobin

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 4.09 - Six Contenders for the Throne
« Reply #112 on: October 06, 2014, 12:06:04 am »

I'm pretty sure I have less mobility than you guys do at this point. It takes me a turn to move each province and I only have 5 commanders that can even leave the water. Sailing or flying (with items) would be way more likely to actually do anything in time.
Logged
The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Shadowlord

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 4.09 - Six Contenders for the Throne
« Reply #113 on: October 06, 2014, 01:04:31 am »

Nice. Spammed to death by thousands of undead. 8)

Well, you've won the battle, but it sounds like you may have lost the war! Good luck with that!
Logged
<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
Dwarf Fortress Map Archive

DarkerDark

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 4.09 - Six Contenders for the Throne
« Reply #114 on: October 06, 2014, 04:54:33 am »

R'lyeh, Tir just took the Throne province at 82 with his God. We can't really do much of anything to underwater provinces, so if you have a way to stop the whole winning thing by hitting one or more underwater thrones, or hitting a coast throne, that would help.

Relax guys, I'm just keeping the old thing warm until, you know, if the Pantokrator ever decides to come back, or something. Yeah.

Spoiler (click to show/hide)
Logged

Delta Foxtrot

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 4.09 - Six Contenders for the Throne
« Reply #115 on: October 06, 2014, 06:49:23 am »

Bluerobin, if you insist on playing gimped UW nations in the future, you might want to take a look at this mod:
UW Expanded
As always, balance can be questioned but it tries to reasonably buff up the land-UW interactions and the worse aspects of UW nations.
Logged

Bluerobin

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 4.09 - Six Contenders for the Throne
« Reply #116 on: October 06, 2014, 08:01:19 am »

Oh, I'm not in any danger of losing the normal way, it's just my first time playing with thrones and the throne settings we have make for a short game. You guys would have a hard killing me before I start summoning mind bending terrors from beyond and teleporting behind your front lines to mass enslave.

Plus I'm kind of allied with the guy who's winning.
Logged
The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

tompliss

  • Bay Watcher
  • Goodbye ?
    • View Profile
Re: Dominions 4 Round 4.09 - Six Contenders for the Throne
« Reply #117 on: October 06, 2014, 08:04:25 am »

Plus I'm kind of allied with the guy who's winning.
The First rule of Dominions is : "There is only one winner" ;)
Logged

Hellheart

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 4.09 - Six Contenders for the Throne
« Reply #118 on: October 06, 2014, 09:03:13 am »

You two should take your turns so we can see if he manages to win  :P
Logged

tompliss

  • Bay Watcher
  • Goodbye ?
    • View Profile
Re: Dominions 4 Round 4.09 - Six Contenders for the Throne
« Reply #119 on: October 06, 2014, 09:12:15 am »

Well, tell that to my bosses :P
I'm home in 2 hours, and will send it earlier than usually :)
Logged
Pages: 1 ... 6 7 [8] 9 10 11