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How should I handle initiative?

Post turn once all players post.
- 0 (0%)
Post turn when the player with first initiative posts, then second, third, etc.
- 5 (100%)

Total Members Voted: 5


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Author Topic: [D&D 3.5e] Mysteries of Chyron - OOC [5/5]: Monk(ey)  (Read 34338 times)

PrivateNomad

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Re: [D&D 3.5e] Mysteries of Chyron: Pregame/OOC [0/6]
« Reply #120 on: August 06, 2014, 11:12:49 am »

So psionics are allowed, huh? Anyone have some tips for making one of those? Soulknifes look kinda cool, but I'm worried about whether they'd be useful or not.
I find Changeling telepaths to be useful.
Source: I'm playing one in a IRL game

They can conjure cool swords (that aslo count as magic, so you can hit noncorpeal monsters with it) and can augment the blades as they level up. Pretty cool in my opinion, but the general psion may be more useful.

Tawa

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Re: [D&D 3.5e] Mysteries of Chyron: Pregame/OOC [0/6]
« Reply #121 on: August 06, 2014, 11:15:49 am »

Ahaha, you want to make a Jedi soulknife, eh? Sounds cool. Although we do already have a few fighter-esque characters. Then again, soulknives have that psychic blast or whatever, which could come in handy.
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Sirus

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Re: [D&D 3.5e] Mysteries of Chyron: Pregame/OOC [0/6]
« Reply #122 on: August 06, 2014, 11:20:24 am »

So psionics are allowed, huh? Anyone have some tips for making one of those? Soulknifes look kinda cool, but I'm worried about whether they'd be useful or not.
I find Changeling telepaths to be useful.
Source: I'm playing one in a IRL game

They can conjure cool swords (that aslo count as magic, so you can hit noncorpeal monsters with it) and can augment the blades as they level up. Pretty cool in my opinion, but the general psion may be more useful.
Yeah, but if I remember correctly there's a lot of people taking squishy magic classes already. Or maybe not. I wasn't able to keep up with the thread yesterday.

Can any race be psionic, or does it have to be one of the ones listed in the SRD?
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PrivateNomad

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Re: [D&D 3.5e] Mysteries of Chyron: Pregame/OOC [0/6]
« Reply #123 on: August 06, 2014, 11:35:20 am »

So psionics are allowed, huh? Anyone have some tips for making one of those? Soulknifes look kinda cool, but I'm worried about whether they'd be useful or not.
I find Changeling telepaths to be useful.
Source: I'm playing one in a IRL game

They can conjure cool swords (that aslo count as magic, so you can hit noncorpeal monsters with it) and can augment the blades as they level up. Pretty cool in my opinion, but the general psion may be more useful.
Yeah, but if I remember correctly there's a lot of people taking squishy magic classes already. Or maybe not. I wasn't able to keep up with the thread yesterday.

Can any race be psionic, or does it have to be one of the ones listed in the SRD?

Any race can use psionics, but some races get bonuses with psionics. Like the Kalashtar.

Psionic Handbook
« Last Edit: August 06, 2014, 11:39:42 am by PrivateNomad »
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Sirus

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Re: [D&D 3.5e] Mysteries of Chyron: Pregame/OOC [0/6]
« Reply #124 on: August 06, 2014, 12:11:12 pm »

No idea what a Kalashtar is, it doesn't seem to be in that handbook or the SRD.

Thinking of going with an Elan. Never been an Aberration before.
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Star Wars: Age of Rebellion OOC Thread

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Nerjin

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Re: [D&D 3.5e] Mysteries of Chyron: Pregame/OOC [0/6]
« Reply #125 on: August 06, 2014, 12:15:04 pm »

Should I allow unlimited cantrips?

Well why should you? I would think no.
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Harbingerjm

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Re: [D&D 3.5e] Mysteries of Chyron: Pregame/OOC [0/6]
« Reply #126 on: August 06, 2014, 12:15:23 pm »

No idea what a Kalashtar is, it doesn't seem to be in that handbook or the SRD.

Thinking of going with an Elan. Never been an Aberration before.
Eberron race. They're sort of like an extraplanar spirit shoved into a mortal.
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PrivateNomad

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Re: [D&D 3.5e] Mysteries of Chyron: Pregame/OOC [0/6]
« Reply #127 on: August 06, 2014, 12:53:09 pm »

Should I allow unlimited cantrips?

Well why should you? I would think no.
In my opinion wizards suck at first level. d4 HD, and they can only use like 3 level 0 spells which deal maybe 1d3 damage.

Nerjin

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Re: [D&D 3.5e] Mysteries of Chyron: Pregame/OOC [0/6]
« Reply #128 on: August 06, 2014, 12:55:49 pm »

An excellent point but, as a counter, they become WAY better than fighters at later levels. So you'd be buffing wizards at low levels so they can compete with fighters. Then in the later levels the fighters get outclassed by wizards. Having never had time to shine.

That's my opinion. A player knows what they're getting into at Level 1. It's their fault for picking a squishy class. They knew the risks.
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Harbingerjm

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Re: [D&D 3.5e] Mysteries of Chyron: Pregame/OOC [0/6]
« Reply #129 on: August 06, 2014, 01:18:55 pm »

Should I allow unlimited cantrips?

Well why should you? I would think no.
In my opinion wizards suck at first level. d4 HD, and they can only use like 3 level 0 spells which deal maybe 1d3 damage.
...Well, yes, they could do that, or they could keep their cantrips for something useful and rely on a crossbow and a 1st level spell or two.
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PrivateNomad

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Re: [D&D 3.5e] Mysteries of Chyron: Pregame/OOC [0/6]
« Reply #130 on: August 06, 2014, 02:08:12 pm »

An excellent point but, as a counter, they become WAY better than fighters at later levels. So you'd be buffing wizards at low levels so they can compete with fighters. Then in the later levels the fighters get outclassed by wizards. Having never had time to shine.

That's my opinion. A player knows what they're getting into at Level 1. It's their fault for picking a squishy class. They knew the risks.
Good point. Nevermind, then.

PrivateNomad

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Re: [D&D 3.5e] Mysteries of Chyron: Pregame/OOC [0/6]
« Reply #131 on: August 06, 2014, 02:21:38 pm »

Jesus, soulknives are badass. At least in Pathfinder they are.

PrivateNomad

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Re: [D&D 3.5e] Mysteries of Chyron: Pregame/OOC [0/6]
« Reply #132 on: August 06, 2014, 02:51:49 pm »

When Sirus decides what he's going to do, then I'll pick on who'll be in the game.

Nerjin

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Re: [D&D 3.5e] Mysteries of Chyron: Pregame/OOC [0/6]
« Reply #133 on: August 06, 2014, 02:54:05 pm »

I'll pick on who'll be in the game.

Oh... So you're one of those DMs... Bully.

But yeah, no... I'm kinda excited to see who gets in.
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PrivateNomad

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Re: [D&D 3.5e] Mysteries of Chyron: Pregame/OOC [0/6]
« Reply #134 on: August 06, 2014, 02:58:11 pm »

You can play an NPC if you dont
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