September, Year 1
"Hello to all you people working down here at this amazing guild of research and progress! And I feel there are many things I must share with you.
First up, we have been given a large supply of magic honey from the explorers at dungeon 23 that is apparently absolutely full of wasps and bees and shit, the dungeon, not the honey, so from now on, please refrain from touching or even looking at any amount of honey in any of the fridges, as they will be either a delicious sweet treat or a dangerous unknown from a land of death and apiphobia which is actually a real word, who would have known!
Basic testing and by basic testing I mean rub on that shit like your life depends on it with this substance is to be performed on slimes, summoned creatures, dead bodies and then humans, in that order, please, can't have a bee themed rendition of the fly hanging around here.
As well as this, right now I'm afraid using the resurrection rune on anyone's wife is out of the question, even not considering the moral implications of trapping someone's soul in their decaying husk it would just be horrible for the fame we have already built up.
*sounds of shuffling paper* what? Oh, that's what's being proposed? Oh, shiz, didn't know that.
*Ahem* however! I would like one soldier and one assistant to use the sight rune to try to see souls or ghosts or anything of the sort, but keep ah, keep a close eye on him, things haven't exactly been up to protocol round here.
As well as this, our RUNE GOD, once again, neener neener, shall be moved to the storage bay while the stock runes shall be moved to where our rune god once presided, man, I really should think of a name for him.
Oh, and all previous research projects should be worked on, double time."
You assign a team to test the honey on various test subjects, starting with slimes. They take a dab of the honey and inject it into a domestic blue slime. It dies slowly. Next are the summoned creatures. Since they have no bloodstream they just rub the honey on the runic boar. The boar becomes much more active than it was before. They move on to the dead bodies. Fortunately one of the scientists pledged his body to science before he died at the hands of Dath, so they used him. His decayed corpse almost instantly regenerates itself, returning to a perfect healthy body, heart beating and blood flowing, but his soul is long gone. He can never come back. Lastly they try it on live humans. After injecting it to one of their assistants, she displayed clearer thought processing and increased metabolism. It wears off in a matter of minutes, followed by vomiting and hemorrhaging. She is sent to the cleric's monastery to heal for a while.
To find Hola's soul, you link the sight rune with Hola's runic name. One of the scientist grips the rune tightly, seeing into the other realm. His eyes start moving rapidly, his mouth twitching. He throws the rune away, gasping. He's found her nearby, drawn to Dath's soul. Dath is very pleased at this news, as well as his new home in the storage bay. You can hear him humming some horrifying song sometimes, but maybe that's just how they show they're happy.
Two teams are assigned to bringing Hola back to this world. One team takes samples from Dath, taking his skin and blood. Strangely, he isn't made of matter as we know it. They have an idea; they take bone samples, tissue samples, blood samples and other strange things biology wouldn't allow. He doesn't feel any pain while doing so. They then pile the samples and pour some of the honey over it. The body parts start moving and forming a body. The body is similar to Dath's, but it looks weaker and smaller. Like the corpse from before, it doesn't have a soul and it isn't alive, but the body soon starts to decompose. In desperation one of the scientists lobs a stasis rune to keep it from melting away.
The second team is researching on how to get a specific result from the chaos rune. Dath says that the chaos rune is completely chaotic, and no amount of influence before it's use can get it to make a specific result. "My creation was a pure accident. I was wasting away in the ethereal plane, unaware of my own existence, until I opened my eyes and found myself
alive." The only way to know what happens is to let it happen, but they wait for your order before they do anything.
The size runes are going well. They have made further progress and sped up the time they originally needed, reducing it by a month. The haste runes had an accident, and the files were burnt by accident. That set them back two months. The teleportation rune team had some obstacles they hadn't foreseen, and they recalculate their finish time to another month.
It's a rough start for all our Clear guilds out there. Those bees sting, and our armor isn't stopping the meter long stingers. Like, at all. We're getting 'em back, though, cause our guilds aren't giving up! We need everyone's help if the Clear guilds are gonna beat this Floor. In other news, the Pathfinders haven't found the boss room yet, but the traps and monster are becoming increasingly dangerous where they are, so that can mean only one thing!
Menial Staff: 1 engineer, 15 mechanics
Scientists: 8 scientists [8 researching]
Assistants: 15 assistants
Guardsmen: 3 adventurers, 10 men-at-arms
Other Staff: 11 bards
Dath, Rune Giant
Size Runes (2 Months)
Haste Rune (7 Months)
Teleportation Rune (2 Month)
Dath's Wife (indefinite)
250,000 Cor [10,000 Cor/month]
4 Fame/10 Fame (My friends have runes from them. I'm gonna buy one next week!)