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Author Topic: Pokémon Tabletop United: The Paratria League OOC  (Read 15138 times)

Tawa

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Pokémon Tabletop United: The Paratria League OOC
« on: August 02, 2014, 06:48:44 pm »

Yes. I'm going this far.

So, I picked up the PDF of Pokémon Tabletop United, and I figured, "Hey, I oughta GM a campaign of this! It'd be FUN!"

So I'm doing it.

Spoiler: The Paratria Region (click to show/hide)


As always, questions, comments, and concerns are welcome. If you're interested, just post a character sheet image or post your stats with plain old text. (If you're doing the text thing, please use mono font to make it even.)

Players (5/5)
kj1225
highmax28
Lyeos
birdy52
flameboy99
Waitlist
« Last Edit: August 05, 2014, 12:13:06 am by Tawarochir »
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kj1225

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Re: Pokémon Tabletop United: The Paratria League
« Reply #1 on: August 02, 2014, 07:31:38 pm »

As much as I hate doing this I'd like to reserve a spot as I probably don't have the time at the moment.
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Worldmaster27

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Re: Pokémon Tabletop United: The Paratria League
« Reply #2 on: August 02, 2014, 07:41:52 pm »

PTW
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Lyeos

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Re: Pokémon Tabletop United: The Paratria League
« Reply #3 on: August 02, 2014, 08:15:44 pm »

Posting to lurk.
Maybe make a character, but I don't feel like it since I've been way too minimalist with detail with all but one character so far.  :P
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Take a closer look at this text!

highmax28

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Re: Pokémon Tabletop United: The Paratria League
« Reply #4 on: August 02, 2014, 08:38:13 pm »

I have NO idea what this is like, but I'm in! POKEMON MEETS TABLETOP GAMING!??! COUNT ME IN!

I'll be a 19 year old, slightly veteran (in knowledge, not experience) trainer. If possible, I would like my starter pokemon to be any of the following, in order of the most preferred to least (with nicknames, all preferred male):

- Aron (Grond)
- Munchlax (Lax)
- Larvitar (Crush)
- Nidoran(m) (Caesar)
- Cindaquil (Blaze)
- Froakie (Loki)
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Criptfeind

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Re: Pokémon Tabletop United: The Paratria League
« Reply #5 on: August 02, 2014, 08:44:25 pm »

This game looks sorta interesting, and hey, play by post.

Although, what starters are available? Also, I assume only the main book is available?
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Tawa

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Re: Pokémon Tabletop United: The Paratria League
« Reply #6 on: August 02, 2014, 08:53:12 pm »

I have NO idea what this is like, but I'm in! POKEMON MEETS TABLETOP GAMING!??! COUNT ME IN!

I'll be a 19 year old, slightly veteran (in knowledge, not experience) trainer. If possible, I would like my starter pokemon to be any of the following, in order of the most preferred to least (with nicknames, all preferred male):

- Aron (Grond)
- Munchlax (Lax)
- Larvitar (Crush)
- Nidoran(m) (Caesar)
- Cindaquil (Blaze)
- Froakie (Loki)
...
You did download the PDF of the rules, right?

Anyway, let me check the applicable starter lists in the PDF.

This game looks sorta interesting, and hey, play by post.

Although, what starters are available? Also, I assume only the main book is available?
Yes, main book; I'm going with the starters provided by the PDF.

Which means that Highmax could get the Cyndaquil or Froakie. Take yer pick, Highmax!
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kj1225

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Re: Pokémon Tabletop United: The Paratria League
« Reply #7 on: August 02, 2014, 09:18:33 pm »

Okay, so what exactly are you looking for from players for this?
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Tawa

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Re: Pokémon Tabletop United: The Paratria League
« Reply #8 on: August 02, 2014, 09:21:55 pm »

Okay, so what exactly are you looking for from players for this?
Elaborate, please.
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kj1225

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Re: Pokémon Tabletop United: The Paratria League
« Reply #9 on: August 02, 2014, 09:22:33 pm »

Like, is there anything you're looking for besides what's in the OP?
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flame99

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Re: Pokémon Tabletop United: The Paratria League
« Reply #10 on: August 02, 2014, 09:22:44 pm »

This looks interesting. Reserving a spot, and I'll have a character up by tonight.
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It/its, they/them, in order of preference.

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Tawa

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Re: Pokémon Tabletop United: The Paratria League
« Reply #11 on: August 02, 2014, 09:24:53 pm »

Like, is there anything you're looking for besides what's in the OP?
Well, I guess that it would be cool if we could sort of mimic the typical setup of the anime (albeit with fewer main character gym leaders), with, for example, an Ace Trainer, a Coordinator, some sort of support role, and something else.

Or you could all make battling-type characters and I'd have way more chances than necessary to link the rival battle theme.

This looks interesting. Reserving a spot, and I'll have a character up by tonight.
Cool.
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Criptfeind

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Re: Pokémon Tabletop United: The Paratria League
« Reply #12 on: August 02, 2014, 09:26:01 pm »

The Sample Starter Pokémon List? Does that include the type lists? Or just the canonical lists?
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kj1225

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Re: Pokémon Tabletop United: The Paratria League
« Reply #13 on: August 02, 2014, 09:26:58 pm »

Okay.

If you wonder what prompted the question the book said to ask.
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Tawa

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Re: Pokémon Tabletop United: The Paratria League
« Reply #14 on: August 02, 2014, 09:28:55 pm »

The Sample Starter Pokémon List? Does that include the type lists? Or just the canonical lists?
I meant everything that's there.

So types and canonical lists.

I'd also like to answer the questions provided in the "Running the Game" section now.

Quote
Is there a Pokémon League?
Yes.
Quote
What's the technology level?
It's basically exactly the same as the games.
Quote
Combat emphasis?
As previously stated, this game is mostly about Pokémon battles in the style of the video games. I mean, it's perfectly fine if you get into a scuffle with somebody else, but expect plenty of battles mirroring the games' style. (More mentioned later.)
Quote
Supernatural phenomena?
I feel like taking this the way I'd always interpreted the games: Legendaries are usually one-of-a-kind (exceptions include the Kanto birds because you can catch them like seven times without restarting any of your games, Mew because of a similar deal, Deoxys, Lati@s, Heatran, maaaaybe Lugia, and probably the Gen 6 ones.) As a Hex Maniac in X & Y states, the whole "wizardry" show that the classes like Psychic show is just a facade (the psychics who are shown to be levitating Poké Balls are using wires and LEDs,) so that's out. Etc. etc.
Quote
Optional Rules?
In keeping with the spirit of the games, Ground moves are always ineffective against Flying types. Ditto with the Baby Pokémon template; the LSCR thing is kinda silly, considering my abstracted combat distance; and with play-by-post, Narrative Frequency is right out.

I'd also like to mention something else. I'm probably going to write out the combat scenes in a crunchy manner like you'd see it in the game and give a spoiler afterward with all the fluffy stuff. Example:

Pidgey used Fly!
Pidgey flew up high!
Bellsprout used Razor Leaf!
It doesn't affect foe Pidgey...
Pidgey used Fly!
It's super effective!
||||||||||||||||||||||
|||||||||||||
|||||||
|
|
Bellsprout fainted!

Spoiler (click to show/hide)

That way, all you rollplayers who like the crunch in the battles can read exactly what happened, and all you roleplayers who like the fluff in the fight scenes can get the more evocative description of events. Distances mean basically nil, because a battlemap is a huge hassle, and with how long this can get, your first battle with a rival or whatever could probably eat up a few months with that.
« Last Edit: August 02, 2014, 09:51:28 pm by Tawarochir »
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