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Author Topic: Post-Apocalyptia: IC Thread  (Read 4725 times)

NAV

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Re: Post-Apocalyptia: IC Thread
« Reply #15 on: August 02, 2014, 09:15:50 am »

Go look for any mercenary or smuggler work that needs doing.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Samarkand

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Re: Post-Apocalyptia: IC Thread
« Reply #16 on: August 02, 2014, 09:38:12 am »

Examine my surroundings, especially for plants, animals, and people.
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Wwolin

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Re: Post-Apocalyptia: IC Thread
« Reply #17 on: August 02, 2014, 12:18:43 pm »

"Yep!" is what Jones means to say, but having turned his last bone voicebox into a bit of ammo while out wandering, the sound comes out as something of a mangled screech. Realizing that this alone might not pass for confirmation, he quickly turns his carving knife (which is mostly for show due to his power over bones) into a crude larynx, which he attaches to his throat.

"Yep, still sentient."
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I meant we'd start stabbing the walls and floor for points and not just for science.

Funk

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Re: Post-Apocalyptia: IC Thread
« Reply #18 on: August 02, 2014, 01:54:05 pm »

"I'll take a goon and a sixteenth of weed."
After paying lily heads into the market, looking for work.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

Patrick Hunt

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Re: Post-Apocalyptia: IC Thread
« Reply #19 on: August 02, 2014, 04:35:35 pm »

Harvey approaches the pod and looks down at the young man laying on the ground eyes glowing a faint yellow inside his mask before holding his hand out to help him to his feet.

"Welcome back to the waking world."
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Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

Alev

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Re: Post-Apocalyptia: IC Thread
« Reply #20 on: August 02, 2014, 05:15:11 pm »

Pyw
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blazing glory

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Re: Post-Apocalyptia: IC Thread
« Reply #21 on: August 02, 2014, 06:03:46 pm »

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Funk

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Re: Post-Apocalyptia: IC Thread
« Reply #22 on: August 04, 2014, 02:15:24 pm »

Finishing her wine lily wonders if she can find any one with a lighter, blunts are real pain to smoke wit a fire drill. 

(bump)
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

Caellath

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Re: Post-Apocalyptia: IC Thread
« Reply #23 on: August 04, 2014, 05:29:04 pm »

Casslan's most recent travel hadn't been long and he should probably continue it towards a larger pocket of civilization in the best interests of assisting a large group of survivors travel safely for as long as they didn't suspect he was a freak, but the call to adventure and gallantry - the most prevailing of the voices in his head - had told him that he should stop right there and roam in search of the lost and desperate.

"Oh, ye persons of tis land, offer me ye warmth so that I may embrace thy ideals." he intoned as he rode his motorcycle, turning his head from side to side in search of signs of sentient life - human and Aevae alike.

Find Ellen Forta (Samarkand's character) totally by accident and stuff.
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Samarkand

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Re: Post-Apocalyptia: IC Thread
« Reply #24 on: August 04, 2014, 05:29:30 pm »

Casslan's most recent travel hadn't been long and he should probably continue it towards a larger pocket of civilization in the best interests of assisting a large group of survivors travel safely for as long as they didn't suspect he was a freak, but the call to adventure and gallantry - the most prevailing of the voices in his head - had told him that he should stop right there and roam in search of the lost and desperate.

"Oh, ye persons of tis land, offer me ye warmth so that I may embrace thy ideals." he intoned as he rode his motorcycle, turning his head from side to side in search of signs of sentient life - human and Aevae alike.

Find Ellen Forta (Samarkand's character) totally by accident and stuff.
Accidentally assist in finding.
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My Area

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smurfingtonthethird

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Re: Post-Apocalyptia: IC Thread
« Reply #25 on: August 04, 2014, 06:41:59 pm »

((you all took Charisma as a dump stat. Now you will know the meaning of pain :P))

In the Vault

Int[1] "I DO NOT KNOW THINGS, LEAVE ME ALONE"

Starn flails on the console in a fit of confusion, after it starts beeping at him.

Meanwhile, Int[2] Harvey wouldn't be able to open the pods without killing his men, and decides to stand over the new guy, who is still lying on the floor.



In the Market

Pyro watches over the marketplace, like a creepy ass hawk.

Cha[1] NAV successfully plays the meth head card, and scares any possible work away.

Cha[2]Lily can't find any work either, excluding some less than savory options.



Near the gate

Int[4] Ellen walks into town, looking at everything. There are plenty of animals around, including chickens, dogs, 6 foot tall cassowaries, and a few pouch-cats. Most of the people here are tribals trading for luxuries or scavengers peddling off their crap, although a convoy from New Caledonia obviously stands out. Nothing special with the plant life.

Cha[1] Barebones is reluctantly allowed into town, although with an armed escort.

Casslan drives through the checkpoint, and stops his motorbike with a slide, spraying mud all over Ellen's shoes.
« Last Edit: August 04, 2014, 07:02:23 pm by smurfingtonthethird »
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RIP Moot ;-;7 Sigtext!

PrivateNomad

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Re: Post-Apocalyptia: IC Thread
« Reply #26 on: August 04, 2014, 06:44:08 pm »

Denia is turning a lighter on and on, watching the flame flicker.

blazing glory

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Re: Post-Apocalyptia: IC Thread
« Reply #27 on: August 04, 2014, 07:16:32 pm »

Calm self down.
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Patrick Hunt

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Re: Post-Apocalyptia: IC Thread
« Reply #28 on: August 04, 2014, 07:21:48 pm »

Continue working on how to open pods safely, check if internal or external security cameras are active.
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Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

NAV

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Re: Post-Apocalyptia: IC Thread
« Reply #29 on: August 04, 2014, 07:38:37 pm »

Nando (not NAV, that's a silly name) looks for a bar. He buys a drink.
"Hey Barkeep, I'll have a pint of whatever.
Then he throws a sword at a dartboard.
"Anyone got a job?"
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.
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