Wallop him, straight in the jaw
Blood Opal Smirks. The wonderful thing about this country was that now matter how peaceful and boring times got, you could always find a stiff drink and a bar fight when you needed one. In this case, the smaller fighter was more interesting than the bigger one, he had picked the fight, and in all likelihood he was motivated by some combination of simple greed and drunken bravado. She could work with that.
She aproaches the bartender with a wide smile and a soft voice. "I have two dollars that say you end the fight early if it looks like the big guy is winning..."
Blood Opal, certified Chaotic Evil, approaches the Bartender with a wide grin, attempting to capitalize on the scuffle between Greg Whiskey and Mammoth outside.
"I have two dollars that say you end the fight early if it looks like the big guy is winning..." The Bartender looks up at her, pausing his work momentarily. "It's two boys having a fight, nothing to stop. It ain't serious...."
Outside, a small crowd forms around the two combatants, edging both of them on as they each circled. Greg Whiskey lunges forward with a hook, [4 vs. 6] but Mammoth is able to block in time, the only thing that Greg's fist comes into contact with is the bigger man's bulky forearm. [7+1 vs. 5] He hits back with a jab, the blow directly to the drunk's chest causing him to stagger backwards, clutching his sternum. [3 vs. 10] Greg grabs onto Mammoth's forearm in an attempt to get a grip on him, but the latter uses it as leverage to throw him to the ground. [4+1 vs. 3] As Greg gets to his feet, Mammoth gives him a half hearted kick to the hip. [2 vs. 8] Greg stumble forward, getting a hand around Mammoth's belt, only for the big man to shove him to the ground, Greg's face hitting the dirt. [5+1 vs. 2] Mammoth gives him a sharp kick to the side, this one much more effective, the drunk convulsing in pain. "Where's my money, huh?"
Right then, off I trot.
"*oh little dar-Lin, in the moon-light, I see you standin' there, please don't leave meee oh noooo...*
...
Hmm?"
"..Still, that was a fine job of tying."
jeez, was I really in here that long? I don't remember any tying going on, wonder what he's taking about.
...
Oh wait, shit, forgot about the revolver thing, that can wait.
After waiting for them to finish talking, Joe finally decides to interject.
"hey, mate, what's been going on out there? What, some kind of lasso fetish thing going on?"
Joe Baxter inquires onto why two men have attempted to tie each other up. A bystander gives him the rundown: Apparently, nasty business was going on in the local Brothel, so a volunteer challenged the owner to a Lasso Duel. In the end, the owner lost and gave up part of his portions profit, and was forced to limit the more deviant acts that went on inside.
Pay $10 for the information.
Micheal Shawns hands over ten bucks to the Gun Stand associate. "Thank you partner, now then..." He leans in close, his voice hushed..."You see those mountains over yonder?" He points to a set of mountains to the North of New Jamestown. "Those are called the Indigo Mountains, cuz' the plants that grow all over give 'em that look. There's a community of mountain men there, a lot of them army veterans. I'm sure they still have a lot of firepower they'd be willin' to trade. Besides money, booze and hookers are other forms of payment that are popular, if you got any. Don't tell anyone I told you this, specially' my boss, you hear me now?"
The Shadow nods.
"Thank ya. Try not to look in the back."
Drive back to New Jamestown.
After liberating the older wealthy couple in the carriage, The Shadow moves them into his Wagon. They take his advice not to look out the back, where Stamping Feet's corpse now lies on the side of the road. He starts the horses, turning them back to town. [7] The trip is thankfully less eventful. The couple exits the Wagon, the man hurrying to the Sheriff's house to inform him of what happened. The woman asks The Shadow, "Lad, is there someway we can repay you for this incident?"
"I am a doctor. These mean brought me here, as he is hurt, so I can help him."
With her permission, try to do healy stuff.
The Hontato woman glares at Doctor Drew Whiteford and speaks to the warrior in their dialect. He responds in a softer, pleading tone. She turns back to Whiteford, "Fix him. Quick."
[2+2]
Despite Whiteford's expanse of medical knowledge, the wound is too grave for him to attempt anything, without a good chance of making it worse than it already is. The Hontato warrior picks up on the fact that the Doctor isn't doing much, "I thought you were health doctor? Or was that joke?"
"The duel's over, big fella. Stop trying to cause a riot or I'll have to throw you in jail."
Jonah looks the man over, taking note of his badge, then spits on the ground to one side with a derisive scowl.
"Seems ta me like you ain't much'f a lawman, lettin' yer people be exposed to such depravity," he says, hooking his thumbs through his belt and glancing about the crowd briefly, checking that they can hear him before continuing, "Ain't you s'posed to protect folks? Keep 'em safe from scum such as what we're dealing with here? I'm startin' ta think the fella greased your palm nicely before he opened the place.
Is that it, 'lawman'?"
Make one last attempt to get the crowd riled up, casting doubts as to the lawman's care for their wellbeing, suggest that perhaps he accepted bribes to keep them from torching the place. Speak in a raised voice, preferably not a shout but loud enough that the crowd can hear me.
If that fails to incite any further excitement, give up and head to the saloon.
Jim smiles at the rabble rouser.
"I guess you haven't been in town long, big fella. I don't have opinions. I don't take bribes. I do enforce the law. The law that says running a brothel is not illegal, while inciting a riot is. Do you understand me?"
After the conversation is over, Jim walks over to the saloon, shooting Blood Opal a suspicious look, and notices the bar fight. He then walks over to the bartender, ordering a drink, and watches the fight.
"You want me to put a stop to this?"
Jim also signs up for the poker tournament, although he's a bit rusty, so he decides to play a standard game of poker.
Jonah Clay decides to turn the tables on Jim Henson, pinning lawman for the problems of the township. [2] Jonah begins talking loudly, only for the sound of a large brawler beating up a drunk, and the accompanying jeers and hollering, all form a cloud of noise that overpowers his rant against the speech. Additionally, he gets a bit of a headache from all the nonsense. He gives Jim the evil eye before calling it quits, seeing that no one wants to do much rioting tonight, and heads into the Saloon. The Poker Tournament is in full swing and the bar is quite busy.
Jim gives Jonah a few choice words, but the instigator seems to capitulate before Jim is even finished with his speech. Satisfied, he watches Jonah retreat to the Saloon. Henson follows him, and flashes Blood Opal a suspicious glance before witnessing the Whiskey-Mammoth duel outside.
"You want me to put a stop to this?" The Bartender shrugs, "Not really, but try and make sure they don't kill each other. Would be shame, and I'd lose two customers." Jim calls for a Beer to unwind. [7] The bubbling taste goes down pretty easily. He finishes his glass and then promptly signs up for the Poker Tournament. He puts in his ten bucks and sits down for a game....
Hm. Inspect the arrows. Do they carry any peculiarities? Any tribal identifications? What are they made of, and what is the quality of their make?
If there are no conclusive results, get back to New Jamestown. See if I can't enter the poker tournament. If yes, play normally, utilizing my general ability to keep up a pleasant, unruffled demeanor to give me an advantage in the game.
Sister Marjorie Swift steps off her Horse, observing the Arrows at ground level. She picks them up, studying their design for any clues. [9] From the carvings and colors of the arrows, they are definitely of Hontato origin, and in their current condition, couldn't have been left here long ago. Judging by the pattern of their placement, Swift can deduct that they were shot from North-West of her position. A quick search of the North-West area reveals that multiple people have moved through the tall grass here in the last few hours.
Carter will try to negotiate the rental fee down, with promise of more lucrative business in the future. If the bartender doesn't agree to better terms, he won't spend too much time trying to convince him, spending more time trying to advertise the tournament.
Also, if I understand the terms correctly after a bit of Googling, I think the Small and Large Blind should be 1 and 2 poker chips, respectively.
Carter speaks with the Bartender over the cost of the rental fee for his tournament, claiming that with a lower fee, he'll reward the establishment with more profiting deals in the upcoming future. [6+1] The Bartender is convinced to the extent that he lowers the cost to $38. Not too worried with the price overall, Carter pays it off, leaving to advertise the tournament a bit more before it starts. [10+1] The word spreads much faster than he had expected, and soon it seems that every man off of work in town is coming to play his game. By the end of the campaign, he has attracted an additional 44 in addition to the 10 he had to start with, bringing up his total to 54 players, and netting him a staggering $440 payment.
enjoy the celebration for a short while whilst trying to find recruits and other benefits (cash, free drinks)of being hailed a champion, then either find someone willing to lend me a room for the night or find an inn, or sleep in a barrel or something if neither is available. The next morning, head out to the Homesteads to see what kind of place it is and who lives there.
Keld enjoys the spoils of victory, including booze, some extra cash, and even solicitations from a few admiring single young ladies. Life is good at the moment, and one man even offers Keld a place to stay during the night. With Night just around the corner, the Seugdian has plenty of time to spend before laying down.
well it seems that the town dosent know im a honato speaker however i dont think i will mention that for a while i want to avoid trouble
run my business it seems the deputy upholds the law quite well so report any problems with customers or people still trying to cause trouble about the place straight to him
Tuypo incorporates the girls into his business and gets things running. While only a few hours ago, many of the townspeople were preparing to burn the Brothel to the ground, several of them are now utilizing its services. [8] With just a few transactions, Tuypo manages to get $28 under his belt, although he has to figure out a way to deliver half of his profits to Father Gregory and the Law, as was agreed in his deal.
"Amigos, let's have a fair game here. After all it's just fun."
I say it as a way of throwing off my competition. I will use all the tricks in the book instead. (play aggressive)
Join the poker tournament. Be agressive.
The Poker Tournament is now underway! Notable contestants are Jim Henson, Josse and John Ashwood, both of the latter contestants taking on an Aggressive style, while Jim goes for a Standard Strategy. With 54 total contestants in 6-player matches, there are 9 tables set up. At each corresponding table, we have:
Jim - 4
Josse - 5
John - 3
Let's see how these games go!
[2+2] Within a few rounds, John is in bad shape, barely holding onto his Chips as he goes all out in the beginning. He manages to hang in by the time a couple players drop out, but he himself is down to 4 Chips. [10-2] With nothing to lose, he spends the next 2 rounds betting high, and his rewards pay off in the form of getting back to 7 Chips overall. [6+2] A round later, John is back up to 10 Chips! A great recovery. [1-2] With his streak, John gets cocky and when everyone besides him and one other player folds on the pot, John goes All In, motivated to knock this guy out of the game and take all his Chips. What's the worst he could have? Three of a Kind Queens, that the worst that could happen. John is out of the game!
[10] One Round in and Jim Secures the first Pot, netting him an additional 7 Chips to surge his total up to 17. [2] Unfortunately, it is much to soon to be celebrating, and a tricky set of rounds gradually takes off his Chips until he's down to 7. [3] Jim tries playing it safe, but even the smallest bids cut him down until he's left with a measly 2 Chips. [5] He keeps this 2 Chips secure, until he's forced to go All In with the Big Blind. [3] Jim watches the last of his Chips get stolen in the Pot. Well, it could have been worse.
[6+2+1] Josse goes for the Pot immediately, and just like that finds himself in the position of 15 Chips! [8-2+1] He calms down a bit for the next few rounds, letting the other players fight for the Pot while he holds onto his victory portion. [4+2+1] He gets a feel for this manipulative move of letting his enemies take each other out. He drops down to 13 Chips in the next minutes, but a couple of his opponents come out far worse. [6-2+1] The pressure starts to build, and Josse goes down from 13 to 9 in a single round. [7-2] He holds onto his Chips, folding for a while. [2+2+1] He attempts to go for the pot in one round, but after seeing high bets, decides to not match his opponent's offers and sacrifices two more chips.[9-2+1] By this point, it's just Josse and two other guys at the table. Josse manages to snag a few Chips from the losers as they leave, recovering from some recent losses. [4+2+1] Josse gets a bad hand, but bluffs it out and cons a couple Chips out of each of his opponents. [1-2+1] With 30 Chips to 15 each, Josse feels comfortable and goes for some big bets. Suddenly, the numbers quickly turn from 30-15-15 to 10-25-25. Uh oh. [10+2+1] Josse gets the multiple flushes! Revised Score: 40-10-10. They never saw it coming! [3-2+1] Josse is getting awfully tired of this cycling of winning and losing giant amounts. [5+2+1] He gets the upper hand on his opponents yet again. [6-2+1] He holds for a bit, waiting until he gets a really good hand, or a terrible one that he can bluff. [9+2+1] After a few more rounds of tedium Josse manages to knock one of his opponents out. With a vast majority of Chips, he's able to simply outspend the last of his opposition.
Match 1 draws to a close. Jim, John and 45 other men are now out. Josse and 8 competitors are left to enter the next phase of the Tournament.
It is now night.
The Shadow. (kj1225)
Gender: Unknown
Age: Estimated to be about twenty. Could also be a large teenager.
Perk(s): Elusive Enigma
Brief Bio: It's a bounty hunter who has been said to never miss their man.
Inventory: Trench coat, hat, bandana, six shooter pistol with a box of ammo, small teddy bear. Wolf Knife.
Money: $25.00
Status: Normal.
Greg Whiskey (Salsacookies)
Gender: Male
Age: 23
Perk(s):Drunken Warrior - Alcohol fuels the fire in your blood, +2 to Close-Quarters Combat when Drunk.
Unarmed Specialist - Practice for years has honed your skills with a particular weapon, +1 to Unarmed
Detriment: Drunkard - You can't put down the bottle, if you don't consume Alcohol at least every 5 Turns, you will receive penalties to all rolls.
Inventory:
Money:$0.00
Status: Pain
Addiction: 2 Turns
'Blood Opal' (Weirdsound)
Gender: Female
Age: 29
Perks: Shotgun Specialist, Femme Fatale
Detriment: Elephant Step
Brief Bio: A brash, brazen, ballsy, and bloodthirsty Quian robber and murderess who escaped justice in her homeland. She has come to new Jamestown in search of trouble.
Inventory: Shotgun, Ammo, Travel Outfit, Ornate Mask, Traditional Quian Formal Robes, Three sticks of dynamite
Money: $41.50
Status: Mildly Drunk
Drew Whiteford (Alev)
Gender:Male
Age:32
Perks:Healing Touch
Detriments:N/A
Bio:Drew came out West to seek his fortune as a trained doctor, few and far between in these lands. He is hoping to get a cart or something so he can set up a stand.
Inventory: A satchel full of various medical supplies, like bandages, medicine, etc.; a flip-knife; a somewhat formal trenchcoat; button up shirt; slacks; leather boots. Length of Bandage Tape; 10 Dried Apples.
Money: $0.00
Status: Light Pain
Tuypo (tuypo1)
Gender: Male
Age: 17
Perk(s): Casanova, Hontato speaker
Detriment: strong scent (perfume to attract customers)
Brief Bio: a man who came to the new world to run a brothel once it has been built he will be owner and first prostitute there
inventory: Rope,knife,condoms,revealing outfit to attract female customers,revealing outfit to attract male customers
Money: $12.00
Status: Hands & Ankles Bound
'Michael Shawns' (Beirus)
Gender: Male
Age: 21
Perk(s): Handgun Specialist, Casanova
Detriment: Elephant Step
Brief Bio: 'Michael' came here to make his living as a gunslinger. Whether you needed someone to protect your cattle on a long drive or you needed someone shot with no questions asked, he was the man to see. He often challenges his targets to duels first, so that the Law won't get involved as often. Rumor has it he may or may not have also been fleeing a girlfriend who caught him cheating. He has no comment on the subject. Some also say that 'Michael Shawns' is a fake name he took when he moved here. Those people end up buried in the desert with a bullet in their head.
Inventory:
Money: $43.50
Status: Normal
Father Gregor/ Big Poppa (Cheesecake)
Gender: Male
Age: 51
Perk(s): Dealmaker, Saving Grace
Detriment: Opiate Addiction
Brief Bio: Father Gregor, or as the scum of the streets know him, Big Poppa, is both a pastor and an arms dealer. He runs the church as a cover for his true business.
Inventory: 2 Revolvers, 2 Pistols, 1 Repeater, 3 Bags of "Desert Paradise"
Money: $98.90
Status: Normal
Addiction: 5 Turns
Name: Sister Marjorie Swift (Harry Baldman)
Gender: Female
Age: 32
Perks: Femme Fatale, Hontato Speaker
Detriment: Running Turtle (left leg missing beneath the knee, has a wooden leg in its place)
Brief Bio: Sister Marjorie Swift is a traveling nun of sorts, fresh off from two years of missionary work among the Hontato tribes in this general area, in fact, though maybe not the ones around New Jamestown, exactly. She's grown to really like the desert, and hopes to establish a monastery around here.
Inventory: Horse
Money: $27.00
Status: Normal
Keld Cenek (Beneviento)
Gender:Male
Age:23
Perks: Rifle Specialist, Rabbit's Feet,
Detriment:Weakling
Bio: Keld was a light infantryman in the army of Seugden, a nation across the sea. However, a duel with another another man over some insult left the other man dead and Keld running for his life, as the other man's friends declaimed him as a murderer. Thankfully, he's always been able to run rather fast. He's come to New Jamestown looking for work, and to find men for a group of vigilantes he seeks to build.
Equipment: tattered Seugden uniform and greatcoat, rifle and ammo. Bottle of Whiskey
Money: $27.00
Status: Normal
Jonah Clay (Yoink)
Gender: Male
Age: 26
Brief Bio: Until recently a skilled knife-thrower at a travelling carnival, Jonah lost his job of several years when a tragic "slip of the hand" killed his female assistant, Valerie, mid-show.
Now, consider the fact that he and Valerie were lovers, and had been quarreling loudly before the show, and you'll understand why few, if any of his fellow carnies believed it was an accident.
Jonah decided it was time to seek greener pastures and fled, taking only what cash he could scrape together, his beloved knives, a bottle of grain whiskey and some travel biscuits.
He hitched a ride on a wagon that night and has been drifting ever since, racking up an array of minor charges ranging from vagrancy and disturbing the peace to petty theft and indecent exposure.
Description: Around average height, with scruffy, lank blond hair, ruddy, sunburnt complexion and a scowl like a cat's arsehole. Wears battered levis, simple shoes and the threadbare, stained remnants of what was once a finely-made shirt of pink cotton.
Perks: Knife specialist, Steel skin
Detriments: Ugly
Inventory: Brace of bowie knives in a bandolier under his shirt, travelling clothes, faded photograph of his dead girlfriend and his "lucky" knife on his hip- the one that killed her.
Money: $14.25
Status: Fine
John Ashwood (Hawk132)
Gender: Male
Age: 32
Perk(s): Rifle Specialist, Eagle Eyes
Detriment: Marked by Hontato
Brief Bio: Was a sharpshooter in the Army. Killed a lot of natives during that time. Discharged from the Army for reasons. Became a bounty hunter.
Inventory: Hunting Rifle, Revolver, Knife, Clothes.
Money: $18.25
Status: Mildly Drunk
Jossé Rojillovarón (akkudakku)
Gender: Male
Age: 26
Perk(s): Dealmaker, Queen of Diamonds
Detriment: Glass Man
Brief Bio: Jossé Rojillovarón - a dashing rogue and opium salesman. He has his own secret blend - the Chilli P.
Inventory: Poppy seeds (to start a small plantation, hopefully in a secluded area), Cudraldian clothes (sombrero and all that), hidden knife (easy to take out from a sleeve or something like that), carriage lab, Revolver, Repeater
Money: $18.50
Status: Normal
Jim Henson [Long Arm] (Playergamer)
Gender: Male
Age: 19
Perk: Handgun Specialist, Saving Grace
Detriment: Marked by Hontato
Brief Bio: Jim is the son of a sheriff, and when he was just 16, he became a sheriff's deputy. A year later, his father was shot in a firefight, and Jim moved on from his old town, taking his father's hat with him, arriving in New Jamestown. He talked to the nearby sheriff, and managed to get himself a position as deputy. In his two years as deputy, he has gained the trust of the locals, at least the lawful ones, and is likely next in line for sheriff.
Items: Clothes, Sheriff's hat, Six-shooter, Deputy badge.
Money: $7.75
Status: Normal
Carter Duffield (Kadzar)
Gender: Male
Age: 25
Perk(s): Dealmaker, Queen of Diamonds
Detriment: Weakling
Brief Bio: Carter loves money, and he's heard there's a lot of it to be made in the West. He's come to New Jamestown and, through money, deals, and other means, he hopes to eventually own the whole town.
Inventory: Bowler Cap, Fancy Vest, Tie, Shirt, Pants, Pair of Double-Barreled Derringer Pistols in vest pockets, Record Book & Pencil, Poker Chips
Money: $695.00
Joe Baxter (Execute/Dumbo.exe)
Gender: Male
Age: 23
Perk(s): Saving Grace, Queen of diamonds
Detriment: Strong scent
Brief Bio: growing up as a child in a family of unremarkable farmers and cattle ranchers gave Joe a unique unquenchable thirst to be important, in some way, in any way would be fine to him because to him, anything would be better than obscurity and everybody who knew him would say it from the fire in his eyes when he really got going, and the gods seemed to like him too as every time he was cornered, every time he got blindsided by someone or something, he would always get out of it with another scratch to his collection, he really felt himself lucky and dangerous.
Of course, being around so many grass eaters do give some creatures funny ideas...
Items: Lasso, Worn Six shooter with a round of ammo, and wide brim Hat.
Money: $15
Status: Normal
Jimmy "Animalcrushrailroad" Johnson (Shadestyle)
Gender: Male
Age: 26
Perks: Ox build, steel skin
Detriment: Strong scent, (big appetite too between you an' me)
Brief Bio: Awesome from birth, Jimmy "Animalcrushrailroad" has been as tough as it gets, working on the railroads all his life, he comes to the frontier town in search of uses for his incredible strength, his softspoken nature easily shattered by bad people and animals, which don't like him either.
Inventory: Large steel sledgehammer, Mustache, Pocket pistol.
Money: $0.00
First Action: Go into town, searching for people in need of muscles and crushing things.
I'm back, staving off that horrible plague our rulers are content to call the "American Education System" or something like that. Anyways, have this turn, in which I realize I should probably come up with a better system for Poker in-game, if y'all wish.