Name: Vault Crystal
Color: Orange-ish Red(rather than the reddish orange of High Density) with a black S.
Base Crystal Type: Storage (unless having to refine into High Density first makes refining to this cheaper, in which case, do that, since it's more flavorful, and helps in the sort term sorta but not much)
Storage Level 6 (capable of storing more than just energy? I dunno)
Total Cost: 3,000 energy (6 points)
Don't make any of these yet, by the way. They're far too expensive to be useful when we still have this much space we can use.
Alright, cool, I did the math.
Convert all the dirt we can see over by the stone houses that isn't directly exposed to the surface into Low-Quality and then Refined Crystal(doing the refined crystal that's next to other refined crystal so it's cheaper of course).
Now, down in the caverns, assimilate 10 tiles left of our current farthest left medium-assimilated matter(as in that big chunk and whatnot), and the whole space from that point to the far right, 4 tiles past the refined crystal circling around the reactor, 3 tiles deep, below the medium assimilated matter. Assimilate all the stone on that side going up, from that point, and the stone running along the shaft coming out of the reactor. Also assimilate the Forgite next to that shaft. Don't try and drink from the shaft or anything though; bad juju, that would be. Don't block it either. In fact, if it's dangerous, don't actually assimilate that stuff after all. Overall, this should cost around 108k energy, but I might have screwed up somewhere. (basically, all the stuff that we could assimilate and is 'visible'(aka present) on the main world map but haven't, except for the ones that reveal us, assimilate; we should end up gaining 909 chunks of medium-assimilation matter, and 28 chunks of refined crystal)
Next, I want us to build another storage space chunk. The other giant hole at the top of the caverns. Should be 163 tiles, and cost us 32,600 energy to make basic storage crystals there. To refine them into high density storage crystal will cost us either another 61,125, or twice that much. If it only costs around 60k, do it. If not, leave it for the moment. Actually, no, wait, if it costs about 60k to refine them, do what I just said, otherwise, make them as high density storage crystals in the first place. Have to be wise about spending. Also, I'd like to turn the three High-Density storage crystals above our core into Processor Crystals. With how few of them there are, and the massive amount of storage crystals we're gaining, I feel that they'll be more useful that way. In fact, if it costs less to refine from high density storage crystals (not counting the actual cost of said crystals) than to build them outright, do that to the vaguely circular shaped cluster too. We have the energy for it, after all.
Finally, I would like us to attune some Forgite. Only 13 tiles of Forgite in total should become attuned this cycle, by this(thinking back, I'm not sure we can attune that many in a row, actually...if not, stop below the second door; you'll see what I mean). Start with the Forgite tile right below the right-hand door directly next to the elevator shaft. It should be adjacent to our Arms Crystal, which, uh, provides an energy conduit, right? I certainly hope so...anyway. Now attune the next five tiles to the right of that tile, ending with the one underneath the next door. It seems like we can use the doors as energy conduits or something; attune it if we've figured out how, if not, simply keep attuning the Forgite on the other side, four tiles up, then three tiles to the right from that. Now we should have a decent energy conduit to let us assimilate more Forgite....later.
And now, once that is all done, I have some basic ideas for next cycle. First off, save the rest of the energy from this cycle, as I'm curious as to how much energy we can store now. Also: I have no idea how much of an impact it would make on the storage efficiency, tile for tile, of our giant storage crystal piles, but if it would make anything close to a significant one, I'd like to turn the twelve refined crystals at the top of our pillar thing into storage crystals(so the two storage basins, for lack of a better term, connect).
If nothing drastic happens(like if they start drilling or something), there's only a few things I'd like us to do, next cycle. Assimilate more Forgite, of course, finish Attuning that line of Forgite, if we can(oh yes, by the way, if we can make the vibrations from that seem like a small earthquake and aftershocks, or something, that'd be nice. If not, meh, maybe we can try to pass it off as being something with the fusion reactor, since they can't access it right now), and Attune more Forgite as we progress forward to keep with that line thing and whatnot. Best to stay on top of things, after all. Oh yes, and whenever possible and necessary, do some tech-echoes near any unknown technology.
Then/Also, Produce some more Processor Crystals(maybe a dozen? Or eighteen? Yeah, let's go with eighteen, I think) preferably in the enclosed area on the right side of the pillar that already has some Processor Crystals in it(aesthetics, ya know). Assimilate the corpse if we can or at least study it some more, subtly if at all possible, if we can manage it, even bringing it down into the caverns to see if we can get it to move and explore for us. If that's not feasible, which, from the sounds of it, it's not really(wishful thinking...), simply assimilate it as we can to get a better understanding of the mobile things(also, I have no idea what loss of helper means...). We could, of course, probably replace it's thought center; we
do have outposts, and once we improve on them, we could probably create something small enough to fit in it, possibly even some crystal that can move. Not sure how we might do this; we'd probably have to have an intricate interlocking structure that used energy to move, or possibly form a different structure of crystal entirely that wasn't as static. It's not going to happen anytime soon, of course, but anyway. I digress.
Set one or two of the Processor Crystals on researching and studying the glyphs in the smoothed stone houses, and perhaps half a dozen of them(if that many are required) on studying the Forgite and amethyst's tech stuff in detail and the like. The three above our core are, of course, always to research better Core stuff. Set some few of the others to researching general improvements and research on non-Core crystal improvements(camouflage, refining/construction efficiency, better durability, better energy production, blah blah blah etc. etc. you get it, I think). The rest, of course, are to continue research on the core.
Continue exploring to the right of the Fortress with assimilated matter/refined crystals. Create Farseer crystals at efficient intervals(aka about 10 spaces between each one, please! ^^) to get a better image of the inner workings of the fortress. It seems to be fukken' huge, to my eye. Not too far, of course(not that we can go more than 10 tiles in any direction in one turn, as far as I know).
IMPORTANT: Also, just realized this: if that's a gap in the ground above our refined crystal between two of the destroyed stone huts, before anything else this cycle(the first one in this post), cover the gap with Shield Crystals, and activate their rudimentary camouflage. Don't need the stone hutties to start chipping away at us.
And to finish up the rest of the second cycle, store the rest of the energy. I also have an idea for a crystal type, but I'm guessing it would need more research to work anywhere near efficiently. Basically a laser comms crystal, so we could have an energy conduit across empty space if we had an emergency, or wanted to break off physical connection. Preferably, of course, it would work through stuff, since radio waves and the like can travel through some substances, but I doubt we'll be getting that for even longer. Would also work as a mouthpiece, since, you know, it can vary the wavelength(aka color) and amount of light it puts out, as well as direction, and if we toned down the amount of light doing so, it could make pictures for them to see. Alternatively, we could probably get a mouthpiece by creating a crystal capable of vibrating at different frequencies, since minute changes in frequency at specific time intervals and whatnot are what creates the illusion of language, as far as I'm aware(just different types of vibrations over different lengths of time caused by the way you shape your mouth and what not).
And to finish up my rambling: So a crystal can sigh, eh?
mental sigh, I suppose. Still find it funny to imagine. Very nice game, by the way, Akylon, don't know if I've said that. Very interesting, a quality take on a core concept, and best of all, you've stuck with it. We might actually be able to take over the world at this rate(yeah I know, doubtful, but if you changed the interface when we got large enough or whatever it would be possible, since we'd have more efficient stuff, but in larger chunks, and delegate a lot of things to sub-crystals). Funnest suggestion game I've been a part of since 'You Are A New God', and this has more concrete mechanics and thinking, which I enjoy greatly. Thank you, Akylon, for running it. ^^