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Alright, you want a Map. How should I make the Map?

Connect the Dots, show what places are connected to where and whom.
- 11 (78.6%)
Other, I'm stumped- suggust in thread so they can be added here.
- 3 (21.4%)

Total Members Voted: 12


Pages: 1 ... 10 11 [12] 13 14 ... 36

Author Topic: Roll to Coup- 7/Infinite, Join us! Galactic Koreas, what can go wrong?  (Read 73289 times)

poketwo

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Re: Roll to Coup- 13/ Infinite, Join us!
« Reply #165 on: August 20, 2014, 03:41:49 pm »

SPLIT SOME ATOMS NEAR THEIR CITIES
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Salsacookies

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Re: Roll to Coup- 13/ Infinite, Join us!
« Reply #166 on: August 20, 2014, 04:27:52 pm »

Break out of the Matrix into the real world
« Last Edit: August 20, 2014, 04:33:38 pm by Salsacookies »
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aattss

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Re: Roll to Coup- 13/ Infinite, Join us!
« Reply #167 on: August 20, 2014, 08:47:32 pm »

Convert knowledge to fire, become a sun

TalonisWolf

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Re: Roll to Coup- 13/ Infinite, Join us! Now with Sun Shenanigans!
« Reply #168 on: August 21, 2014, 11:46:18 am »

Begin charging my ultimate spell, ANNIHILATE, which is a giant laser that vaporises everything it touches, barring myself.

[4+1] You make one which can target anywheres in time and space-in your current universe- then [5] realize it will be charged by next turn- what luck!

Finish off the Crafters of Mine!

[3] You kill all Craftsdwarves for being spies.

Stop poketwo along with the aliens if they can help.

[4] vs [3] You barely hold him off via some tricky use of Kinetic Amplifiers (Einsteinian Roulette Style)

Dodge everything that's causing me trouble. ((The computer isn't run by a rabbit, is it? And do KillSats work on spirits of reality-warping POWAH?))

[5] vs [5]   (That AutoFive works both ways, remember?) You barely dodge Carrot Darts from a attempted assassination- guess who tried to kill you there- and are picked up some London Coppers, who force them Rabbits to 'get out of our area of jurisdiction, Bugs Bunny.'

  You are alive, but locked up in a safe place.

SPLIT SOME ATOMS NEAR THEIR CITIES

[3] vs. [4] Tavith Toth seems to have access to Kinetic Amplifiers

Blow the shipyard to pieces with my lasers.

[6] You unwittingly create a Black Hole and are trapped in its pull!

Break out of the Matrix into the real world

[3] You are an baby girl and and old mountain hermit, well done genius.

Convert knowledge to fire, become a sun

[2] You convert fire to knowledge and destroy a Sun. No, it wasn't Tavith Toth's Star, he's 200 Parsecs that way- sorry.

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Tavik Toth

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Re: Roll to Coup- 13/ Infinite, Join us! Now with Sun Shenanigans!
« Reply #169 on: August 21, 2014, 12:45:59 pm »

Kill poketwo

Secret Action.
« Last Edit: August 21, 2014, 09:19:28 pm by Tavik Toth »
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IcyTea31

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Re: Roll to Coup- 13/ Infinite, Join us! Now with Sun Shenanigans!
« Reply #170 on: August 21, 2014, 12:52:53 pm »

Warp banana cream pies onto my hands and throw them at the Coppers' faces. Run away. ((Every English cop/kop is a Keystone one, right?))
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There is a world yet only seen by physicists and magicians.

Playergamer

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Re: Roll to Coup- 13/ Infinite, Join us! Now with Sun Shenanigans!
« Reply #171 on: August 21, 2014, 12:55:55 pm »

Finish off the minecrafters those treacherous spies worked for!
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TalonisWolf

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Re: Roll to Coup- 13/ Infinite, Join us! Now with Sun Shenanigans!
« Reply #172 on: August 21, 2014, 07:09:52 pm »

@All: If you want to attempt to assassinate someone on the sly or do a sneaky action you can PM me so the other players don't know- just know that there is an 'evidence roll', which can either lead them directly to the culprit or completely mislead them and misdirect the victims fury. I just came up with this, so I'll add it to the rules.
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poketwo

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Re: Roll to Coup- 13/ Infinite, Join us! Now with Sun Shenanigans!
« Reply #173 on: August 21, 2014, 07:29:32 pm »

SPLIT SOME ATOMS JUST OUTSIDE THE SHIP TAVIK IS ON'S REACTOR
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TalonisWolf

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Re: Roll to Coup- 13/ Infinite, Join us! Now with Sun Shenanigans!
« Reply #174 on: August 22, 2014, 11:30:02 am »

 Only five posts? For shame. :P

Edit: INTERMISSION TIME!




« Last Edit: August 22, 2014, 12:12:21 pm by TalonisWolf »
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BlitzDungeoneer

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Re: Roll to Coup- 13/ Infinite, Join us! Now with Sun Shenanigans!
« Reply #175 on: August 22, 2014, 12:42:33 pm »

I'M FIRIN MAH LAZAAAAH!!!!' At the Killsat.
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Elephant Parade

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Re: Roll to Coup- 13/ Infinite, Join us! Now with Sun Shenanigans!
« Reply #176 on: August 22, 2014, 01:10:17 pm »

Deflect poorly spelled laser using magic.
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TalonisWolf

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Re: Roll to Coup- 13/ Infinite, Join us! Destroying Nuclear Physics? Opps.
« Reply #177 on: August 22, 2014, 03:01:40 pm »

To sum things up: Tavith Toth broke Physics, and by extension- The Universe. It's okay though, the universe still exists. Kinda. Sort of.

**Note: Any Secret Actions PM'ed after 4:17 PM Atlantic Time were not noticed and will be added where applicable afterwards.


Kill poketwo

Secret Action.

[6] You ram a whole colony ship into his non-corpeal body, destroying Nuclear Physics! Suns across the galaxy suddenly cease to exist as their thermonuclear fusion reactions cease to operate, civilizations across the universe operating under Nuclear Power collapse as riots bring them to ruin. Before this event breaks the universe, the GM calls up the local Gods and [3] getting them to replace it with a patch that will keep the universe existing, if in an unstable and unpredictable state.

  To sum things up: You broke Physics, and by extension- The Universe.

[4] You do so. You know what I mean, even if no one else does.

Warp banana cream pies onto my hands and throw them at the Coppers' faces. Run away. ((Every English cop/kop is a Keystone one, right?))

((Depends on the roll. In this case, yes.))

[5] You slather them with Banana Cream Pies and convince them that they have to make you Commissioner because of some illogical, outdated law. This gives you access to a secret pocket universe that serves as your true office.

...

Hmmm. Guess that counts as a Coup. I'll give you health.

Finish off the minecrafters those treacherous spies worked for!

[6] You kill only the Minecrafters the Spies worked for and are wiped out by a weaponized Creeper they were training. Good Job.

Grab onto an escaping ship and hope that it's faster then me.

[1] You get squashed to paste between two freighters and your remains are sucked into the Blackhole.

  A crushing demise.

SPLIT SOME ATOMS JUST OUTSIDE THE SHIP TAVIK IS ON'S REACTOR

[1] You were too slow locating him and no longer exist.

I'M FIRIN MAH LAZAAAAH!!!!' At the Killsat.

[2+1] Physics is acting up due to shenanigans and 'Lazahs' suddenly shoot solid, glowy bolts of... something. Still puts a dent since my shields don't know how to deal with light in solid form.

Deflect poorly spelled laser using magic.

[2] You find your spell is no longer applicable since some moron destroyed Nuclear Physics. Greeaaaat, this will mess up multiple planes of being.

KillSat

[6] The KillSat's Main Weapon is non-operational since sudden solid light protrusions interfere with it's operation! The GM resorts to Kinetic Weaponry, a much less efficient and effective way of war...


((What have you people DONE! Is there nothing sacra- wait, nevermind. Already know the answer. ;)))

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IcyTea31

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Re: Roll to Coup- 13/ Infinite, Join us! Destroying Nuclear Physics? Opps.
« Reply #178 on: August 22, 2014, 03:13:36 pm »

Check out my new digs pocket 'verse. Hide in there in case of a reboot of the main 'verse. If there's no physics, warp it just a bit to make them.
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Playergamer

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Re: Roll to Coup- 13/ Infinite, Join us! Destroying Nuclear Physics? Opps.
« Reply #179 on: August 22, 2014, 04:30:19 pm »

Respawn. Destroy them.
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