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Author Topic: How exactly are we supposed to understand tilesets?  (Read 1578 times)

Kumil

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Re: How exactly are we supposed to understand tilesets?
« Reply #15 on: July 30, 2014, 09:14:30 am »

Welcome... In our world.
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Blue_Dwarf

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Re: How exactly are we supposed to understand tilesets?
« Reply #16 on: July 30, 2014, 07:31:40 pm »

Once you start dreaming in ASCII you won't need "k" anymore.


That guy also sells the dwarves out to the elves.
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Crafting Statistics 42.06Farming Statistics

Blue Dwarf has been happy lately. He did some !!science!! recently. He admired a fine forum post lately. He was enraged by a forum troll recently. He was upset by the delayed release of the new version of Dwarf Fortress lately. He took joy in planning a noble's death recently.

Bumber

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Re: How exactly are we supposed to understand tilesets?
« Reply #17 on: July 31, 2014, 02:08:48 am »

Once you start dreaming in ASCII you won't need "k" anymore.


That guy also sells the dwarves out to the elves.
It was inevitable, Mr. McBookkeeper. 8)
« Last Edit: July 31, 2014, 02:17:59 am by Bumber »
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Reading his name would trigger it. Thinking of him would trigger it. No other circumstances would trigger it- it was strictly related to the concept of Bill Clinton entering the conscious mind.

THE xTROLL FUR SOCKx RUSE WAS A........... DISTACTION        the carp HAVE the wagon

A wizard has turned you into a wagon. This was inevitable (Y/y)?
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