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Author Topic: (ISG) Invokers of Magic: Exploration  (Read 24138 times)

Lyeos

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Re: (ISG) Invokers of Magic: Magic!
« Reply #135 on: August 03, 2014, 11:28:00 pm »

Go in those sewers to the south.
I think that's a doorway leading out.
Ask slime guy if he knows where you could learn some low-tier spells not listed in that book.
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TalonisWolf

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Re: (ISG) Invokers of Magic: Magic!
« Reply #136 on: August 04, 2014, 12:01:41 am »

Go in those sewers to the south.
I think that's a doorway leading out.
Ask slime guy if he knows where you could learn some low-tier spells not listed in that book.

Or where/how to increase our essentia.
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NAV

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Re: (ISG) Invokers of Magic: Magic!
« Reply #137 on: August 04, 2014, 12:29:41 am »

If we're going into the sewers, we should get that water control spell. Could be useful.
Can we drop spells to learn new ones? Cause if so there's no reason not to fill every slot.
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Alev

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Re: (ISG) Invokers of Magic: Magic!
« Reply #138 on: August 04, 2014, 12:55:27 am »

If we're going into the sewers, we should get that water control spell. Could be useful.
Can we drop spells to learn new ones? Cause if so there's no reason not to fill every slot.

They aren't sewers.
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Yourmaster

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Re: (ISG) Invokers of Magic: Magic!
« Reply #139 on: August 04, 2014, 06:56:40 am »

Go in those sewers to the south.
I think that's a doorway leading out.
Ask slime guy if he knows where you could learn some low-tier spells not listed in that book.

Or where/how to increase our essentia.
+1
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The Froggy Ninja

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Re: (ISG) Invokers of Magic: Magic!
« Reply #140 on: August 04, 2014, 07:20:43 am »

Go in those sewers to the south.
I think that's a doorway leading out.
Ask slime guy if he knows where you could learn some low-tier spells not listed in that book.

Or where/how to increase our essentia.
+1
+1

Yourmaster

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Re: (ISG) Invokers of Magic: Magic!
« Reply #141 on: August 07, 2014, 07:19:00 pm »

Um.
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PrivateNomad

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Re: (ISG) Invokers of Magic: Magic!
« Reply #142 on: August 07, 2014, 07:20:29 pm »

Um.
I'm working on my DnD game
GIVE ME TIME

flame99

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Re: (ISG) Invokers of Magic: Magic!
« Reply #143 on: August 07, 2014, 08:16:00 pm »

Um.
I'm working on my DnD game
GIVE ME TIME
NO. WE'RE CALLING THE COPS AND CHARGING YOU WITH ARMED ROBBERY OF TIME.
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Alev

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Re: (ISG) Invokers of Magic: Magic!
« Reply #144 on: August 07, 2014, 10:23:56 pm »

Um.
I'm working on my DnD game
GIVE ME TIME
NO. WE'RE CALLING THE COPS AND CHARGING YOU WITH ARMED ROBBERY OF TIME.
JA HURRY UP GM WE HAVEN'T ALL CENTURY.
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Samarkand

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Re: (ISG) Invokers of Magic: Magic!
« Reply #145 on: August 07, 2014, 10:28:01 pm »

Um.
I'm working on my DnD game
GIVE ME TIME
NO. WE'RE CALLING THE COPS AND CHARGING YOU WITH ARMED ROBBERY OF TIME.
JA HURRY UP GM WE HAVEN'T ALL CENTURY.
Nah, but we could probably all spare a decade.
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3man75

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Re: (ISG) Invokers of Magic: Magic!
« Reply #146 on: August 07, 2014, 10:28:50 pm »

Surround the privates compound! We'll get those updates one way or another. Or my name isn't Mr. Manly General pants.

((Feeling silly tonight, on the real take your time Gm. I find wait to make updates more delicious.))
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TalonisWolf

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Re: (ISG) Invokers of Magic: Magic!
« Reply #147 on: August 08, 2014, 11:23:33 am »

Surround the privates compound! We'll get those updates one way or another. Or my name isn't Mr. Manly General pants.

((Feeling silly tonight, on the real take your time Gm. I find wait to make updates more delicious.))

 Suspense makes everything better!*
 
*Except Imprisonment, Torture, and Golf
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Yourmaster

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Re: (ISG) Invokers of Magic: Magic!
« Reply #148 on: August 28, 2014, 08:54:20 pm »

Ehhh.
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Lyeos

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Re: (ISG) Invokers of Magic: Magic!
« Reply #149 on: August 28, 2014, 08:55:20 pm »

Ehhh.
Yes.
It is time for the backhand of shame.
Gentlemen, prepare the Hand!
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