You are a group of friends. OK, some are more enemies than friends, but one thing holds your group together more than anything else:
When you met online, you discovered you all share the same birthday. Today happens to be all seven of your thirteenth birthdays. And the day of the long awaited arival of the SWURB Beta.
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One girl is standing in her ROOM, idly waiting for her friends to contact her. Her BACK CORNER houses her BED, which has been strewn with STREAMERS. More STREAMERS can be found on her BOOKSHELVES, on her BATTLEGROUND TABLE, and her COMPUTER DESK. Her SWIVEL CHAIR managed to avoid the STREAMER MASSACRE, but she isn't sitting on it because it's uncomfortable. A good many HORROR NOVELS are removed from her shelves and tossed about the room to repel her LEGAL GUARDIAN.
She can hear her LEGAL GUARDIAN knocking on her DOOR, saying something about the MAIL.
Her Pesterchum handle is DERMONSTER, and it is her birthday.
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Another girl sits cross-legged on her BALCONY, overlooking the city outside. Behind her is her ROOM, which contains her many INTERESTS. Her SIS is probably nearby, waiting to pull some form of BIRTHDAY PRANK. She is waiting peacefully for her friends to contact her on her TABLET, to her left. To her right is her HAND-CARVED FLUTE, made by her SIS.
She spies the mailman walking into her APARTMENT BUILDING.
Her Pesterchum handle is TIRUIN, and it is her birthday.
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A boy reigns over his COURTROOM of POTTED PLANTS, judging each CASE as it comes up. Mr. FERN, you claim that PRESIDENT DAISY stole your prize painting? But PRESIDENT DAISY is the president, she couldn't possibly commit any crimes! He finds the accused INNOCENT, and sentences the PERSECUTOR to three years for TREASON. That done, he hops down off his JUDGE'S STAND to get to his COMPUTER, where he is going to chat with his friends on their BIRTHDAYS. On the way, he pockets his bribe from PRESIDENT DAISY, nods at THE PRESIDENTS on his wall, and picks up a BOXED PRESENT left by his MOTHER.
His MOTHER can be heard in the DEN from here, wrapping more PRESENTS.
His Pesterchum handle is JACK A T, and it is his birthday.
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A boy is playing OUTDATED GAMES in his room. He'd rather be playing NEW OBSCURE GAMES, but no games of his taste have come out recently. The new BETA being released sounds fun, though. In luie of a couch, he sits on a DISPLAY SHELVE on the handles of some of his PIKES. His HALBERDS are over there, SPEARS over on that shelf, JAVELINS are stored behind the TELEVISION, and OTHER POLE-ARMS THAT HE FORGETS THE NAMES OF are located on other display racks. He has several SHELVES and DRAWER-ED DEVICES in his room. Even his BED has DRAWERS in it.
His FATHER is playing right beside him, but is scratching his head profusely over the confusing game.
His Pesterchum handle is ARCVASTI, and it is his birthday.
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Another boy is lying in his BEANBAG CHAIR, reading a fairly long novel. His ROOM has several BEANBAG CHAIRS of several sizes lying about; his BED is even a BEANBAG FORT, held up with MORE BEANBAGS. He adjusts his HALF GALLON HAT as he gets to the suspenseful part, and keeps reading. His computer bleeps at him about some VIRUS, but he'll clean that up LATER.
The HEAT OUTSIDE wafts through his window, and he can hear the magma of the volcano out there BUBBLE. He finds the sound soothing.
His Pesterchum handle is ELEPHANT PARADE, and it is his birthday.
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A girl who shouldn't have been in charge of her own COMPANY directs her underlings indirectly from her COMPUTER, influencing the VIDEO GAME INDUSTRY directly. When a DESIGNER brings up a CONFLICT, she angrily lets him know EXACTLY what she WANTS, and it's HIS PROBLEM if he can't fix it.
Her computer then shuts down suddenly, and she gets up to calm down. She can hear her PET outside, stalking wild KANGAROOS again.
Her Pesterchum handle is THE FROGGY NINJA, and it is her birthday.
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Our last girl in the group of friends is exploring her NEIGHBOORHOOD, trying to PHOTOGRAPH the rare and illusive PINK TIGER MOTH. However, before she can find it, she sees a DELIVERY TRUCK rolling towards her house, and she heads home. Once home, she is greeted by a large CRATE in her living room, where suits of ARMOR like the one she's wearing are on display, holding various weapons of war (Except for Pole-arms).
The CRATE seems to be taller than her, and has warning signs about the contents being FRAGILE and VULNERABLE TO MAGNETS.
Her Pesterchum handle is NAV, and it is her birthday.
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What are these friend's names, and what will they do next?