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Author Topic: Lack of goblin siege ?  (Read 1411 times)

lianopbs

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Lack of goblin siege ?
« on: July 26, 2014, 04:20:42 am »

 I was mad because I had found a really cool embark but apart a squad of goblins in first year, goblins never came again. I was tired of leaving the game run alone season after season....

So I made a new map with tons of goblins to make sure they dominate the land
Civilized World Population
   598 Dwarves
   2739 Humans
   1 Elf
   20485 Goblins
   Total: 23823

I embark on a sinister biome with a tower and war with goblins. I had 4 or 5 sieges in the first 5 years : small squad of gobs, solo undead dwarf, solo necro...
then in the next 10 years a single forgotten beast
I feel like my map is on the path of being siegeless and I decide to check the map  (15y since embark)

Civilized World Population
   880 Dwarves
   2931 Humans
   2 Elves
   12913 Goblins
   Total: 16726

ok that lone elf probably found another one to raise from the dead
but more importantly Goblins are dieing by the thousands  and I can only claim 15 of them tops  >:( >:( >:( >:( RAGE

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FallenAngel

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Re: Lack of goblin siege ?
« Reply #1 on: July 26, 2014, 09:26:00 am »

Elves reproduce by mitosis.
I want to know how you got a world with one single lone elf.

lianopbs

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Re: Lack of goblin siege ?
« Reply #2 on: July 26, 2014, 11:07:25 am »

They got all slaughtered during history except that single one, so probably a strong vampire or undead

I don't know how it got to 2, maybe it was a pregnant female or or maybe its another elf raised from the dead

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Aristion

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Re: Lack of goblin siege ?
« Reply #3 on: July 26, 2014, 04:10:06 pm »

Wait, undead anything counts towards its species pop?
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I kept imagining this guy go "By Armok, not the dead roaches! Oh gods the hamsters oh the dwarfmanity!"
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Baffler

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Re: Lack of goblin siege ?
« Reply #4 on: July 26, 2014, 04:11:39 pm »

How did you get that population data? I suspect humans are extinct in my world and I want to be sure.
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Quote from: Helgoland
Even if you found a suitable opening, I doubt it would prove all too satisfying. And it might leave some nasty wounds, depending on the moral high ground's geology.
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Aristion

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Re: Lack of goblin siege ?
« Reply #5 on: July 26, 2014, 04:13:46 pm »

I think it is in legends mode and then it is one of the export somethings at the bottom.
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I kept imagining this guy go "By Armok, not the dead roaches! Oh gods the hamsters oh the dwarfmanity!"
Devotes several hours a day making vampires an endangered species.

Baffler

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Re: Lack of goblin siege ?
« Reply #6 on: July 26, 2014, 04:20:04 pm »

Yup, that was it. Turns out there's still about 100 of them knocking around somewhere. Maybe I'll find them with an adventurer.
It also seems that there are at least 8x as many goblins as there are any other sentient combined. That's probably a better thing to bring an end to.
« Last Edit: July 26, 2014, 04:22:34 pm by Baffler »
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Quote from: Helgoland
Even if you found a suitable opening, I doubt it would prove all too satisfying. And it might leave some nasty wounds, depending on the moral high ground's geology.
Location subject to periodic change.
Baffler likes silver, walnut trees, the color green, tanzanite, and dogs for their loyalty. When possible he prefers to consume beef, iced tea, and cornbread. He absolutely detests ticks.

Aisher

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Re: Lack of goblin siege ?
« Reply #7 on: July 26, 2014, 11:41:13 pm »

in my world it seems goblins build new dark pits every 5 years (2 so far) but didn't bother to start siege
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Melting Sky

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Re: Lack of goblin siege ?
« Reply #8 on: July 27, 2014, 01:52:59 am »

From what I can tell there are FAR less attacks in the new version of the game during fortress mode. I think this probably constitutes a bug or at least a serious balancing issue since it appears to be very wide spread behavior.
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Dunamisdeos

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Re: Lack of goblin siege ?
« Reply #9 on: July 27, 2014, 03:33:07 am »

I can report the same. Goblins are highly active in my world, as the liaison brings news of their conquerings to me every year. Nothing here yet, not even an ambush.
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Saiko Kila

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Re: Lack of goblin siege ?
« Reply #10 on: July 27, 2014, 10:20:51 am »

I can report the same. Goblins are highly active in my world, as the liaison brings news of their conquerings to me every year. Nothing here yet, not even an ambush.

In my case it's on the contrary, liaison always states that nothing new is happening, and still gobbos came in the beginning of the second winter. (Ten of them. I caught two, broke bones of the rest, but they escaped after new year came). No ambushes, but that was usually my experience from previous versions too, ambushes were rare, sieges were regular.
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Torrenal

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Re: Lack of goblin siege ?
« Reply #11 on: July 27, 2014, 02:51:58 pm »

In the earlier versions, ambushes always preceded sieges in a mostly regular progression.

For me, I saw it as:
1) Kobolds
2) Kidnappers/thieves
3) Ambushers
4) Sieges

As I recall, in the previous version, sieges were generated, and in the current version, I believe the attackers actually ahve to find their way out to you.
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Saiko Kila

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Re: Lack of goblin siege ?
« Reply #12 on: July 27, 2014, 04:40:46 pm »

In the earlier versions, ambushes always preceded sieges in a mostly regular progression.

For me, I saw it as:
1) Kobolds
2) Kidnappers/thieves
3) Ambushers
4) Sieges

In .0.34.07 I had kobolds only very rarely, kidnappers/thieves always, ambushers rarely, undead always, gobbo sieges always. In 0.40.04 I have thieves and sieges, but no kobolds and so far no ambushers (though in 0.34.07 I had ambusher intermixed with sieges, I was under impression that goblins were sending ambushers when they had no regular soldiers left ;)). But I don't patrol, so it is possible that ambushers are hidden somewhere and simply don't see my dwarves.
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samanato

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Re: Lack of goblin siege ?
« Reply #13 on: July 27, 2014, 04:44:21 pm »

Might be, that ambushes just aren't seen because they don't path to the fortress?
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Brunste

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Re: Lack of goblin siege ?
« Reply #14 on: July 27, 2014, 04:47:37 pm »

On my only fortress for this version I was seiged once by a small group of goblins and ambushed once by elves (although interestingly they appeared on the edge of the map as a seige would.) Both of these happened within the first year and a half of my four year fort. It seemed to me in the last version the seiges were almost annually. Maybe it has something to do with armies having to move around to you or something now?

EDIT: I fixed the word "elves" in my post. Originally it said Elvis.
Seemed about right to me but I fixed it anyway.
« Last Edit: July 27, 2014, 04:50:14 pm by Brunste »
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