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Author Topic: Pixel Art Collaboration  (Read 39110 times)

Tombsice

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Re: Pixel Art Collaboration
« Reply #165 on: August 05, 2014, 08:30:26 am »

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Morghaine

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Re: Pixel Art Collaboration
« Reply #166 on: August 05, 2014, 09:15:53 am »

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Mageziya

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Re: Pixel Art Collaboration
« Reply #167 on: August 05, 2014, 10:21:39 am »

Dibs.

Temple of very-obvious-references is coming along.
« Last Edit: August 05, 2014, 10:33:18 am by Mageziya »
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Every dwarf, every dwarven man, women, and child, that comes to our forts will die there; it's truly sad when you think about it. And we ask our selves, why? Why do we push forward, knowing this fate, that we are destined for failure? Because, this game grasps the concept of mortality. Some games you can never lose, but we all stop eventually, causing a 'death' to those game's 'worlds'. Dwarf Fortress gives us a definite end, knowing that we will leave that world eventually, and move on to more.

Morghaine

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Re: Pixel Art Collaboration
« Reply #168 on: August 05, 2014, 11:18:29 am »

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Mageziya

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Re: Pixel Art Collaboration
« Reply #169 on: August 05, 2014, 11:20:18 am »

Dibs
« Last Edit: August 05, 2014, 11:28:03 am by Mageziya »
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Every dwarf, every dwarven man, women, and child, that comes to our forts will die there; it's truly sad when you think about it. And we ask our selves, why? Why do we push forward, knowing this fate, that we are destined for failure? Because, this game grasps the concept of mortality. Some games you can never lose, but we all stop eventually, causing a 'death' to those game's 'worlds'. Dwarf Fortress gives us a definite end, knowing that we will leave that world eventually, and move on to more.

Morghaine

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Re: Pixel Art Collaboration
« Reply #170 on: August 05, 2014, 11:41:40 am »

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Mageziya

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Re: Pixel Art Collaboration
« Reply #171 on: August 05, 2014, 12:48:29 pm »

Dibs
« Last Edit: August 05, 2014, 12:51:59 pm by Mageziya »
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Every dwarf, every dwarven man, women, and child, that comes to our forts will die there; it's truly sad when you think about it. And we ask our selves, why? Why do we push forward, knowing this fate, that we are destined for failure? Because, this game grasps the concept of mortality. Some games you can never lose, but we all stop eventually, causing a 'death' to those game's 'worlds'. Dwarf Fortress gives us a definite end, knowing that we will leave that world eventually, and move on to more.

Morghaine

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Re: Pixel Art Collaboration
« Reply #172 on: August 05, 2014, 12:59:28 pm »

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Mageziya

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Re: Pixel Art Collaboration
« Reply #173 on: August 05, 2014, 01:10:37 pm »

dibs
« Last Edit: August 05, 2014, 01:17:39 pm by Mageziya »
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Every dwarf, every dwarven man, women, and child, that comes to our forts will die there; it's truly sad when you think about it. And we ask our selves, why? Why do we push forward, knowing this fate, that we are destined for failure? Because, this game grasps the concept of mortality. Some games you can never lose, but we all stop eventually, causing a 'death' to those game's 'worlds'. Dwarf Fortress gives us a definite end, knowing that we will leave that world eventually, and move on to more.

Morghaine

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Re: Pixel Art Collaboration
« Reply #174 on: August 05, 2014, 01:20:40 pm »

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Fniff

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Re: Pixel Art Collaboration
« Reply #175 on: August 05, 2014, 02:39:46 pm »

Dibs.

Edit:
[img]http://i.imgur.com/kLTOPYU.png[/imh]
The worm has supports!
« Last Edit: August 05, 2014, 02:43:06 pm by Fniff »
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Morghaine

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Re: Pixel Art Collaboration
« Reply #176 on: August 05, 2014, 02:53:06 pm »

You somehow seem to be missing half of the picture :o
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Tombsice

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Re: Pixel Art Collaboration
« Reply #177 on: August 05, 2014, 02:54:53 pm »

Fniff's image is missing some squares(Example: some in the temple) so I used Morghaine's latest.
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Morghaine

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Re: Pixel Art Collaboration
« Reply #178 on: August 05, 2014, 03:17:43 pm »

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Haspen

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Re: Pixel Art Collaboration
« Reply #179 on: August 05, 2014, 03:44:53 pm »

Dibs!

« Last Edit: August 05, 2014, 03:47:50 pm by Haspen »
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