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Author Topic: DnD 3.5: Brackenreach/End OOC :: We're off!  (Read 43865 times)

Remuthra

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Re: DnD 3.5: Brackenreach/End OOC :: We're off!
« Reply #465 on: August 25, 2014, 07:32:38 pm »

Yes, Remuthra, I know. Shush.
Despite the unquestionable benefits of gloating about getting Regeneration, the note is actually there so I can keep track of my HP on a per-round basis :P.
I was actually referring to your 40+ strength kobold you made. That's only barely technically a kobold, by the way.
THE ULTIMATE WARRIOR IS NO MERE KOBOLD FOR HE HAS BEEN CHOSEN BY THE SPIRIT OF THE WARRIOR TO TERRORIZE THE ENEMIES OF THE WARRIORS!

PrivateNomad

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Re: DnD 3.5: Brackenreach/End OOC :: We're off!
« Reply #466 on: August 25, 2014, 07:36:13 pm »

Pun-pun?

Remuthra

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Re: DnD 3.5: Brackenreach/End OOC :: We're off!
« Reply #468 on: August 25, 2014, 07:39:05 pm »

A ludicrous mix of kobold, ogre, and cyborg, on a mission to save the world from the tyranny of maps.

Nerjin

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Re: DnD 3.5: Brackenreach/End OOC :: We're off!
« Reply #469 on: August 25, 2014, 07:40:22 pm »

From a campaign that never left the ground if I recall correctly... Anyways, what's Pun-Pun?
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Remuthra

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Re: DnD 3.5: Brackenreach/End OOC :: We're off!
« Reply #470 on: August 25, 2014, 07:43:11 pm »

Pun-pun is the greatest adventurer who ever lived. Exploiting several rules in conjunction, he at low level and without really bending rules gave himself arbitrarily high stats and every single positive quality of every single creature in the game.

Rolepgeek

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Re: DnD 3.5: Brackenreach/End OOC :: We're off!
« Reply #471 on: August 25, 2014, 07:44:09 pm »

Pun-pun is the greatest adventurer who ever lived. Exploiting several rules in conjunction, he at low level and without really bending rules gave himself arbitrarily high stats and every single positive quality of every single creature in the game.
I'd say there's a fair amount of rules bending in there, Remuthra. Come now.
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PrivateNomad

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Re: DnD 3.5: Brackenreach/End OOC :: We're off!
« Reply #472 on: August 25, 2014, 07:45:14 pm »

Remuthra

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Re: DnD 3.5: Brackenreach/End OOC :: We're off!
« Reply #473 on: August 25, 2014, 07:47:45 pm »

Pun-pun is the greatest adventurer who ever lived. Exploiting several rules in conjunction, he at low level and without really bending rules gave himself arbitrarily high stats and every single positive quality of every single creature in the game.
I'd say there's a fair amount of rules bending in there, Remuthra. Come now.
From my perspective, at least, there really isn't. The game is built in such a way that it's completely legal, minus DM fiat.

That said, I've heard the psychic echoes of attempting such a thing have a destabilizing effect on cavern formations.

My Name is Immaterial

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Re: DnD 3.5: Brackenreach/End OOC :: We're off!
« Reply #474 on: August 25, 2014, 07:51:29 pm »

Pun-pun is the greatest adventurer who ever lived. Exploiting several rules in conjunction, he at low level and without really bending rules gave himself arbitrarily high stats and every single positive quality of every single creature in the game.
I'd say there's a fair amount of rules bending in there, Remuthra. Come now.
From my perspective, at least, there really isn't. The game is built in such a way that it's completely legal, minus DM fiat.

That said, I've heard the psychic echoes of attempting such a thing have a destabilizing effect on cavern formations.
You fall on rocks, you die?

Remuthra

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Re: DnD 3.5: Brackenreach/End OOC :: We're off!
« Reply #475 on: August 25, 2014, 07:52:59 pm »

Pun-pun is the greatest adventurer who ever lived. Exploiting several rules in conjunction, he at low level and without really bending rules gave himself arbitrarily high stats and every single positive quality of every single creature in the game.
I'd say there's a fair amount of rules bending in there, Remuthra. Come now.
From my perspective, at least, there really isn't. The game is built in such a way that it's completely legal, minus DM fiat.

That said, I've heard the psychic echoes of attempting such a thing have a destabilizing effect on cavern formations.
You fall on rocks, you die?
Sometimes, but moonbeasts live in caves.

Rolepgeek

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Re: DnD 3.5: Brackenreach/End OOC :: We're off!
« Reply #476 on: August 25, 2014, 07:56:59 pm »

Shitcannon of holding doesn't work because it's not a solid object. Just like a waterfall won't kill you.

Plus, inverting a bag of holding has terrible terrible side effects, if I remember right.

And RAW, the shit isn't falling, so it doesn't do any damage anyway.

Plus, there's still a volume limit in bags of holding.
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PrivateNomad

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Re: DnD 3.5: Brackenreach/End OOC :: We're off!
« Reply #477 on: August 25, 2014, 07:59:41 pm »

Quote from: SRD
If a bag of holding is turned inside out, its contents spill out, unharmed, but the bag must be put right before it can be used again.

Just fill it with lead, then. And let it spill above the enemy.

Rolepgeek

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Re: DnD 3.5: Brackenreach/End OOC :: We're off!
« Reply #478 on: August 25, 2014, 08:01:54 pm »

Right, that won't be harmful to you either.

And it's not like there's a limit to the size of the individual lead pieces falling.

Or reflex saves. Those don't exist.

Plus, it'll be easy to try to upend a bag of holding, which is still fairly heavy in and of itself, above your enemy.

And you'll be able to do so whilst high enough that it will do significant damage but not so high that it'll be easy to sidestep.

And wind won't change it's course.

See what I'm getting at here?
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PrivateNomad

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Re: DnD 3.5: Brackenreach/End OOC :: We're off!
« Reply #479 on: August 25, 2014, 08:26:14 pm »

Right, that won't be harmful to you either.

And it's not like there's a limit to the size of the individual lead pieces falling.

Or reflex saves. Those don't exist.

Plus, it'll be easy to try to upend a bag of holding, which is still fairly heavy in and of itself, above your enemy.

And you'll be able to do so whilst high enough that it will do significant damage but not so high that it'll be easy to sidestep.

And wind won't change it's course.

See what I'm getting at here?
1. Get flight and upend it in a way where it won't hit you?

2. A small piece of lead can be pretty damn painful if dropped on somebody.

3. Yeah, unless they failed the save.

4. The bag still weighs the same even if you had 15,000 pounds of lead inside of it.

5. Surprise attack

6. Wind changing the course of falling lead blocks?
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