So, uhhh, FD, my biggest concern about Warlocks was actually the limited number of Invocations they know, rather than the Eldritch Blast features.
Would it be alright if I took a homebrew feat?
That was only one of the changes I mentioned. However, I'm going to reword the other a bit to make more sense.
Now, the ordinary progression for invocations is 1st/6th/11th/16th. Chance all instances of
or to
and for those levels. So for 11th level a warlock would gain one least, one lesser, and one greater invocation, as opposed to a single invocation from those categories. Add one additional step at 20th level which grants 1x Dark, 1x Greater, and 1x Lesser invocation. Unless you'd prefer that feat.
Oh, and hey. Nerjin's racist dwarf archer is going to be the plain-jane straightman for this party.
That's... Sad. I think... Does that mean I'm in or did I get my hopes up for nothing?
Not sure we have six characters yet.
Not as such. I was speaking hypothetically, of course, but I think it might make for interesting interactions if RPed well.
@Tawa: What Harbinger said.
@Nerjin: As far as wizard buffs go, they're relatively minor. Mostly because this is starting at level 1, so Linear Warriors/Quadratic Wizards is in full effect. That, and the house rules are pretty much all dedicated to making
Big Dumb Fighters martial characters more effective. So I gave arcane casters a relatively minor flexibility buff, as well as a bonus feat for wizards which a) makes sense in the setting and b) is pretty much a feat tax to not suck early anyways.
@Immaterial: Yes.
Enjoy your warlocking. Pewpewpewmagiclasers.