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Author Topic: Worm Based RP [Early Rule Planning] [Now with helpers!]  (Read 28004 times)

Again_Dejavu

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Re: Worm Based RP [Early Rule Planning] [Now with helpers!]
« Reply #240 on: August 11, 2014, 12:10:51 am »

No no, the years is cause role-play goes far slower than realtime, plus my trademark hyperbole.
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kj1225

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Re: Worm Based RP [Early Rule Planning] [Now with helpers!]
« Reply #241 on: August 11, 2014, 12:14:18 am »

Okay...are we able to continue along with my stuff as well?
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Rolepgeek

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Re: Worm Based RP [Early Rule Planning] [Now with helpers!]
« Reply #242 on: August 11, 2014, 12:14:51 am »

So exactly how many people's characters are going insane in some fashion or another?

If we just turn out to be half of the Slaughterhouse Nine I'm going to be annoyed.
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RangerCado

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Re: Worm Based RP [Early Rule Planning] [Now with helpers!]
« Reply #243 on: August 11, 2014, 12:16:35 am »

So exactly how many people's characters are going insane in some fashion or another?

If we just turn out to be half of the Slaughterhouse Nine I'm going to be annoyed.
Okay, i'm not ashamed to admit I lost a day of sleep most of the times the Slaughterhouse Nine were in a story arc. As dark and creepy as my character can sometimes get, I'm not going THAT dark.
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Again_Dejavu

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Re: Worm Based RP [Early Rule Planning] [Now with helpers!]
« Reply #244 on: August 11, 2014, 12:17:11 am »

Yeah yeah yeah. :P I've just been lazy.
So exactly how many people's characters are going insane in some fashion or another?

If we just turn out to be half of the Slaughterhouse Nine I'm going to be annoyed.
The powers should hopefully not just be used for mass-genocide. No guarantees though, this is Bay12 after all.
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MrVoid

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Re: Worm Based RP [Early Rule Planning] [Now with helpers!]
« Reply #245 on: August 11, 2014, 12:18:49 am »

Skidmark could have done mass genocide if he wasn't such a fuckup. Don't tempt us.
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Beirus

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Re: Worm Based RP [Early Rule Planning] [Now with helpers!]
« Reply #246 on: August 11, 2014, 12:48:21 am »

Yeah yeah yeah. :P I've just been lazy.
So exactly how many people's characters are going insane in some fashion or another?

If we just turn out to be half of the Slaughterhouse Nine I'm going to be annoyed.
The powers should hopefully not just be used for mass-genocide. No guarantees though, this is Bay12 after all.

We can call ourselves the Murder Domicile Four.  :P
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Harry Baldman

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Re: Worm Based RP [Early Rule Planning] [Now with helpers!]
« Reply #247 on: August 11, 2014, 02:54:14 am »

Somehow, good sir Baldman, I get the impression you didn't read the original trigger event scenario, and instead worked off the summarized decisive version, or decided to go elsewhere with it. Not that this is bad, mind you. It makes little difference, and this means it's more psychological than before, but I got the feeling when you said they weren't waiting outside. :P

I did read it, if you're referring to the multiple-choice one, I just didn't find it overly inspiring, no offense. And also the summarized decisive version had more meat to it despite being far shorter, at least what I saw of it, hence the reason it was needed in the first place.

So exactly how many people's characters are going insane in some fashion or another?

If we just turn out to be half of the Slaughterhouse Nine I'm going to be annoyed.

Well, that's really up to you guys. I'd be very disappointed if it's many, considering how incredibly passe and boring going insane is and how people very rarely play a genuine sort of mental illness, or worse, consider sociopathy or multiple personalities as valid and interesting forms of insanity despite both being very lazy forms of characterization.

Am I going too far with events in my posts or am I doing fine?

It's very much okay, though Flask probably won't figure much into the stories to come. Maybe as a guy you might buy stuff from if you have the appropriate connections, but not much more than that.
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Yourmaster

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Re: Worm Based RP [Early Rule Planning] [Now with helpers!]
« Reply #248 on: August 11, 2014, 06:19:25 am »

Yeah yeah yeah. :P I've just been lazy.
So exactly how many people's characters are going insane in some fashion or another?

If we just turn out to be half of the Slaughterhouse Nine I'm going to be annoyed.
The powers should hopefully not just be used for mass-genocide. No guarantees though, this is Bay12 after all.

We can call ourselves the Murder Domicile Four.  :P
You let me into this game... And don't expect mass murder old anyone who so much as looks at me?
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MrVoid

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Re: Worm Based RP [Early Rule Planning] [Now with helpers!]
« Reply #249 on: August 11, 2014, 08:38:18 am »

I now have access to all of the passwords!
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RangerCado

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Re: Worm Based RP [Early Rule Planning] [Now with helpers!]
« Reply #250 on: August 11, 2014, 09:36:32 pm »

I now have access to all of the passwords!
All our words are belong to you?

And any progress on figuring out how I get to begin playing again?
« Last Edit: August 11, 2014, 10:32:04 pm by RangerCado »
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

Again_Dejavu

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Re: Worm Based RP [Early Rule Planning] [Now with helpers!]
« Reply #251 on: August 11, 2014, 10:59:42 pm »

I'll get to it, don't worry.

Any guesses on what we picked for Kyle's power?
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kj1225

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Re: Worm Based RP [Early Rule Planning] [Now with helpers!]
« Reply #252 on: August 11, 2014, 11:01:20 pm »

Selective amnesiacs?
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Beirus

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Re: Worm Based RP [Early Rule Planning] [Now with helpers!]
« Reply #253 on: August 11, 2014, 11:12:02 pm »

Ooh, can I guess? Berserking.
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Harry Baldman

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Re: Worm Based RP [Early Rule Planning] [Now with helpers!]
« Reply #254 on: August 12, 2014, 01:50:57 pm »

By the way, A_D, I can take over for Selina as well if you want, since it did seem like you didn't really enjoy the prospect of writing that particular trigger. Otherwise Cado may feel left out.
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