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Author Topic: The terrible artifact topic.  (Read 13501 times)

endlessblaze

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Re: The terrible artifact topic.
« Reply #90 on: January 23, 2015, 08:27:35 am »

Leave it somewhere for an adventurer to claim. Hide it behind several monsters. Only one who can slay them is worthy of wearing such a symbol.


This. Get a mega beast or too in a cage and hook them to a pressure plate, when the adventure steps on them thay are relased into the artifical lair. Defeat them to take the crown (and any other awesome artifacts you stash there.
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Kids make great meat shields.
I nominate endlessblaze as our chief military executive!

StupidElves

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Re: The terrible artifact topic.
« Reply #91 on: January 23, 2015, 08:38:15 am »

I do have a fancy puzzlebox, can you sell artifacts in adventure mode?
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Accidentally made over 5000 copper maces once. I have no idea how that happened.

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Iamblichos

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Re: The terrible artifact topic.
« Reply #92 on: January 23, 2015, 06:21:36 pm »

If you are feeling put upon... check out THIS collection of epic useless shit.  Anything not blue is a made artifact.  I've found a use for the recent mace in a weapon trap and... uh... yeah.

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I'm new to succession forts in general, yes, but do all forts designed by multiple overseers inevitably degenerate into a body-filled labyrinth of chaos and despair like this? Or is this just a Battlefailed thing?

There isn't much middle ground between killed-by-dragon and never-seen-by-dragon.

fearlesslittletoaster

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Re: The terrible artifact topic.
« Reply #93 on: January 23, 2015, 06:42:06 pm »

No no no. You are focusing on the wrong thing. Lets get back to what is important here, the fact that you have a named shield called "Meltedspurned the Amazing Bowels."
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Iamblichos

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Re: The terrible artifact topic.
« Reply #94 on: January 23, 2015, 09:58:44 pm »

Yes, it was found in a taqueria, stored under the habaneros...
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I'm new to succession forts in general, yes, but do all forts designed by multiple overseers inevitably degenerate into a body-filled labyrinth of chaos and despair like this? Or is this just a Battlefailed thing?

There isn't much middle ground between killed-by-dragon and never-seen-by-dragon.

Paaaad

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Re: The terrible artifact topic.
« Reply #95 on: January 23, 2015, 10:15:42 pm »

If you are feeling put upon... check out THIS collection of epic useless shit.  Anything not blue is a made artifact.  I've found a use for the recent mace in a weapon trap and... uh... yeah.



Well, there are two quivers and some clothing in there... So... Those are usable...
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Unity! Duty! Destiny!

Does the walker chose the path, or the path the walker?

Iapetus

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Re: The terrible artifact topic.
« Reply #96 on: January 24, 2015, 02:42:30 pm »

In my current fortress, I've had three artefacts so far:
A fine pewter bucket
A lignite sceptre
A coconut palm amulet

The first two were fey moods, so at least I got legendary skills out of them, and the bucket allowed me to make a high-value well.
The amulet, though...
* A "possessed" mood
* A useless item
* Made of wood
* With wooden images of gems on it, rather than actual gems.

That's the most un-dwarfy item I've had in a long time.  The crafter must have been possessed by an elf spirit.

Edit: just got one that's particularly frustrating.
A planter got a fey mood.  This planter liked crossbows, and had some bowcrafting skills, so I expected he would make we an artefact crossbow.
Unfortunately, he also had some tanning skill, so he claimed a leather workshop and made me a wombat-leather low boot instead.
Now I have a legendary tanner.  Great.
« Last Edit: January 24, 2015, 03:11:56 pm by Iapetus »
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Engraved on the floor is a well-designed image of a kobold and a carp.  The kobold is making a plaintive gesture.  The carp is laughing.

endlessblaze

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Re: The terrible artifact topic.
« Reply #97 on: January 24, 2015, 05:24:12 pm »

Maybe masterwork leather images?
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Kids make great meat shields.
I nominate endlessblaze as our chief military executive!

Dwarf4Explosives

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Re: The terrible artifact topic.
« Reply #98 on: January 24, 2015, 06:15:12 pm »

Spoiler (click to show/hide)
That's the most un-dwarfy item I've had in a long time.  The crafter must have been possessed by an elf spirit.
Look on the bright side. If you're dwarf was possessed by an elf's spirit, it's likely that a lot of elves have died in your world.
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And yet another bit of proof that RNG is toying with us. We do 1984, it does animal farm
...why do your hydras have two more heads than mine? 
Does that mean male hydras... oh god dammit.

Cryxis, Prince of Doom

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Re: The terrible artifact topic.
« Reply #99 on: January 24, 2015, 06:50:40 pm »

Three artifacts in current game
All three suck


Mishthemnikuz, The Scholarly Pride, a wax opal window
Vabokavog Inob Usan, Orbdredged the Meal of Murders, a orthoclase bed
Ostathgim, Esteemdtwist, a iron earring
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Cryxis makes the best typos.

Iamblichos

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Re: The terrible artifact topic.
« Reply #100 on: January 24, 2015, 07:10:51 pm »

Three artifacts in current game
All three suck


Mishthemnikuz, The Scholarly Pride, a wax opal window
Vabokavog Inob Usan, Orbdredged the Meal of Murders, a orthoclase bed
Ostathgim, Esteemdtwist, a iron earring

not at ALL.  Put the window in the dining hall for happy thoughts, and when you get a baron, give him the gem bed to shut him up FOREVER.  He will be so happy he won't get out of bed.
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I'm new to succession forts in general, yes, but do all forts designed by multiple overseers inevitably degenerate into a body-filled labyrinth of chaos and despair like this? Or is this just a Battlefailed thing?

There isn't much middle ground between killed-by-dragon and never-seen-by-dragon.

Cryxis, Prince of Doom

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Re: The terrible artifact topic.
« Reply #101 on: January 24, 2015, 07:13:22 pm »

The baroness made the window
And I gave her both artifacts
She isn't content
And it's a stone bed not a gem bed
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Cryxis makes the best typos.

MobRules

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Re: The terrible artifact topic.
« Reply #102 on: January 26, 2015, 07:53:37 am »

A skirt made from the tail fibre of a "long pig". (well, how else am I supposed to read "Long Pig Tail Fibre Skirt"?) I thought it was only the elves that went in for "long pig".
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Ninja dragons! Protect the masterwork roasts!
Is this biome reanimating? I really don't want to know what happens when "absurd numbers of megabeasts" is combined with "reanimating biomes".

Paaaad

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Re: The terrible artifact topic.
« Reply #103 on: January 26, 2015, 08:44:59 am »

A skirt made from the tail fibre of a "long pig". (well, how else am I supposed to read "Long Pig Tail Fibre Skirt"?) I thought it was only the elves that went in for "long pig".

A Long Skirt made out of Pig Tail Fiber.
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Unity! Duty! Destiny!

Does the walker chose the path, or the path the walker?

MobRules

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Re: The terrible artifact topic.
« Reply #104 on: January 26, 2015, 07:18:09 pm »

A skirt made from the tail fibre of a "long pig". (well, how else am I supposed to read "Long Pig Tail Fibre Skirt"?) I thought it was only the elves that went in for "long pig".

A Long Skirt made out of Pig Tail Fiber.

(yes, I actually knew that. But I did a double-take the first time I read it, and even though I quickly saw what it was actually saying, I prefer to interpret it this way. So there. :) )
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Ninja dragons! Protect the masterwork roasts!
Is this biome reanimating? I really don't want to know what happens when "absurd numbers of megabeasts" is combined with "reanimating biomes".
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