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Author Topic: [0.43.05] ✫ DF Wanderer ✫ (R21): Taffer's update/merge /w Modest Mod in 1stpost.  (Read 147706 times)

Deon

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I double checked it from work, it is done exactly in a same way. I mean I could make some stupid mistake, but it is unlikely. It literally does the same both to ettins and dragons :). That's why I am interested to check it immediately, just gotta finish my work document.

Checked again, the material definition (slapping REACTION_CLASS after [SELECT MATERIAL:HEART] in creature raw) and reaction reagents are IDENTICAL. Literally no clue how this works for one and does not work for another :P.

OOHHHHHHHHHHHHHHHH!!!!!!!!!!!!

[CAN_LEARN][CAN_SPEAK]

Intelligent creatures, disallowed to be used in reactions!
And semimegabeasts are intelligent bastards. Made a fool of me.
How could I be so stupid. Gonna work around that.

P.S. It literally downed on me like a lightning strike or a landslide. I totally forgot about this :D.
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Random_Dragon

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Same reason Max's skullcarving doesn't work for me even when copying his additions perfectly? :V
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"Hey idiots, someone hacked my account to call you all idiots! Wasn't me you idiots!" seems to stretch credulity a bit.

Deon

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I will just make EBO soulgems which can be crushed for alchemy or something.
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Random_Dragon

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Oh right, I forgot about that, doh!

Yeah, I just traded intelligence for natural skills. :V
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"Hey idiots, someone hacked my account to call you all idiots! Wasn't me you idiots!" seems to stretch credulity a bit.

Deon

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Okay, it is stupid. Even inorganic materials (i.e. gems dropped from gizzards) cannot be used in reactions if the creature is intelligent >.<.
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Deon

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Release 19b.

Normal semimegabeast hearts won't fit anymore.

Only griffins produce lesser soulgems when butchered, and megabeasts produce soulgems.
Lesser soulgem can be turned into 1 arcane catalyst. Soulgem can be turned into 5 arcane catalysts.

1 hour nopain/noexert pills cost 1 catalyst each.
Stat-buffing potions cost 2 catalysts each.
Permanent extravision potion costs 3 catalysts.
Permanent noexert potion costs 5 catalysts.
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Random_Dragon

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Huehuehue. See why I axed CAN_LEARN from semi-megabeasts? ;w;

Plus, there is no way in hell that I'm letting Toady prevent me from making minotaur leather armor. :V
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"Hey idiots, someone hacked my account to call you all idiots! Wasn't me you idiots!" seems to stretch credulity a bit.

Max™

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That's why I went with the "hunting" interaction to mark a target and remove the can learn tags.
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Random_Dragon

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So basically the options are don't use semi-megabeasts, make them non-sentient, or add a "hurrdurr know I don't know math" spell. o3o
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"Hey idiots, someone hacked my account to call you all idiots! Wasn't me you idiots!" seems to stretch credulity a bit.

Max™

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Call it a stupid smack, you're hitting them so hard they get brain damage, and it's ok to eat the brain damaged.
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Random_Dragon

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So basically a concussion cannibalism spell. >w>
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"Hey idiots, someone hacked my account to call you all idiots! Wasn't me you idiots!" seems to stretch credulity a bit.

Max™

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Though I do need to remind myself to implement a version so I can grant the ability temporarily because otherwise you can't retire an adventurer somewhere without THEM going around giving everybody stupidsmacks.
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Random_Dragon

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Though I do need to remind myself to implement a version so I can grant the ability temporarily because otherwise you can't retire an adventurer somewhere without THEM going around giving everybody stupidsmacks.

If I recall, add some additional self-targeted side effect and it'll...no wait. Nevermind, adding a useless enemy-targeting effect is how you get a self-targeting buff to be restricted to combat use, so it wouldn't work the other way around. ._.
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On DF Wiki · On DFFD

"Hey idiots, someone hacked my account to call you all idiots! Wasn't me you idiots!" seems to stretch credulity a bit.

Max™

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Yup, I just need to add a duration since I only need it when I'm first hunting down semi-megabeasts/dragons.

I love the nonsense that takes place with intelligent dragons too much to give them up now.
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KillzEmAllGod

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Seems the newer giant creatures are missing.
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