TolyK:Does anyone want anyone else inspected? I'll take your opinions into consideration.
If MBP's not dead, which I'll not be happy about, confirming him as scum after all or an ability cop could be nice.
More generally, there are two nice classes of people to inspect: Suspicious people, so we don't have to waste a lynch on them if they're town, and people with useful actions, so we can let them run amok if Toaster's thingy works. Both is even better, ie MBP/Varee.
Speaking of which, who have you confirmed so far?
Cheeetar:And I'd like to reiterate that "cannot stop all NKs forever" is not the same as "useless." Again, recall the counter to Goddess- scum revives, ability steals, and a 50% town kill magnet. That didn't mean the ability was worthless or didn't affect scum, it just meant it had a counter.
"Cannot stop scum from killing town while at the same time can stop all town from doing anything ever" = useless.
No, it's not. I just explained why it's not. He might be able to lock down scum but not the SK. He might be able to lock down all actions save a specific one-shot. He might be able to out someone as lying about their role.
"Cannot stop all kills forever" != useless.
Why would he do it? Because there's something he hasn't told us about his alignment, or because he has a feeling that scum would be able to win within two flawless, uninterrupted nights if he sides with them. We don't need to guess at why he might do it, we need to eliminate the chance of it happening. If this works and Toaster sides with us we have won. Let's do our best to make sure this happens, eh?
He's not gonna give up his cushy job as town antiaction field on a hunch. He's probably not even gonna give up his cushy job as town antiaction field on a promise- the same "what if he's hiding something" shenanigans apply to the town at least as much as they do him. I would agree that there's a
chance of him betraying and murdering us all, but I would argue that it's a particularly small one.
MBP:If scum isn't immune,then why have this ability ? You risk failling your NK, and lose the other actions from ally scum. Again, it's a thing of balance. I guess you could have the person launching it be immune, but then he must do the NK.
This is circular logic. "This ability would be worthless on scum, therefore it's a scum ability but they're immune to it."
I'm going with the most likely function of that panic. Disrupting town to give the scum a chance. early on
Based on what? You've ignored every question I've raised about it, from a prior example to feasibility concerns, and are relying on circular logic and Tiruin lying in a hyperspecific way to make your version work.
I don't think you actually think Tiriun's scum. I think you're terrified/enraged at the combo because it's ruining your wincon.