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Author Topic: Digi+bot 3K Adventures in ACCEPTING NEW APPS  (Read 29707 times)

Shadestyle

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It begins



"D": You awaken in the internet wasteland, Battered and bruised from yet another fight with digimon you have no business fighting, a sandstorm of Noise approaches, yet another new threat brought about from the blending of realities, it can cause immediate corruption of whatever it touches, searching around frantically, you find shelter beneath an overhang. the only thing more dangerous than the noise however, is the viruses that the noise brings. they haven't noticed you yet. around you lies numerous chunks of "Rock"

"Kori": You sit on the precipice of the Internet wasteland, not so much a hive of scum and villainy as a world of it, your purposes here are unknown to all but yourself.

Dylan: You leave the relative safety of your tent and look out at the Desert, beautiful hues of pink and red in the sunset, your goal is a simple one once you have mentally fortified yourself for it, to scout about this desert and find something of use to the Vile force, you have your own goals to worry about though, so what they do with what you find is of little importance unless it affects you, or the ones you care about. Even if you did disagree,  you currently have no means of contacting them at the moment, so you ain't leaving without something, you only have one beacon, and they won't take failure lightly.

VAV.EXE: Another day, another dollar, if you were paid that is, which you aren't, but eh, it's a living, you leave the sanctity of your file and head onto the local wifi, hopefully there will at least be an interesting virus to deal with today. Pranks can only entertain you so much after all.


Spoiler: DORUmon (click to show/hide)
Spoiler: Korikorimon (click to show/hide)
Spoiler: Dylan (click to show/hide)
Spoiler: VAV.EXE (click to show/hide)
Spoiler: Empty slot (click to show/hide)
Spoiler: Empty slot (click to show/hide)

((A noise storm deals digital damage for every turn you spend in it, Digital potential determines whether or not you can digivolve, it naturally lowers a bit every turn, and when it reaches 0, you de-digivolve if you are above a rookie, attacking and being attacked by an enemy raises it. Dorumon's anger stat determines his rage cannon's damage, anger increases from being attacked, taunted, and from obvious sources.

Digimon raise stats every time they digivolve and retain a very small amount of these boosts when they return to normal. .EXEs gain stats through upgrades which can be found, made, or bought. Humans gain stats through medicines and physical training.

The initial rolls determined your starting stats and general well being.))
« Last Edit: July 20, 2014, 02:26:47 pm by Shadestyle »
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BlitzDungeoneer

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((Damn I suck.))
"Dammit... Why am I so weak?"
D becomes irritated at his own weakness.
"Dammit... But how am I supposed to get stronger if I can't beat anyone? Dammit all to hell..."
D rests, examining the overhang in great detail.
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Again_Dejavu

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Dylan removes the scope from his rifle, and uses it like a telescope. He looks for anything of interest.
The things I do to not get disappeared...
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Shadestyle

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"D": (14/20 Halved due to self infliction) Your introspection on your own weakness irritates you, Increasing your anger to 7%, The overhang is unstable, and bowl-shaped, it is held up by a boulder about as large as you are. (13/30) The viruses still have not noticed you, but are drawing closer, they aren't guaranteed to find you, even if you do nothing.

Dylan: (9/20) You look through the telescopic scope, and see what might be something in the distance, half buried in the sand, it is merely a blur at this distance, and might be a mirage. (9/30) A Methat bursts from the sand wielding a shovel, interrupting your observation, a weak enemy it is, it's hard hat however is not.

You tactically visualize the situation

Code: [Select]
♦♦♦O
♦♦♦♦
♦♦♦♦
TX♦♦►
O being the met hat, T being your tent, and X being yourself, The arrow points in the direction of that thing you saw.


Spoiler: DORUmon (click to show/hide)
Spoiler: Kokorimon (click to show/hide)
Spoiler: Dylan (click to show/hide)
Spoiler: VAV.EXE (click to show/hide)
Spoiler: Empty slot (click to show/hide)
Spoiler: Empty slot (click to show/hide)
« Last Edit: July 20, 2014, 07:15:19 pm by Shadestyle »
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Again_Dejavu

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He points the gun at the Methat, gauging it's hostility.
If necessary shoot the Methat, or if too far to be accurate, reattach the scope and shoot the Methat (If it is hostile.).
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Varee

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Keep heading toward the internet
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Rolepgeek

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((*sniffs* Smells like...angst. *long sniff* Yep, that's angst alright. WE AIN'T GON' BE HAVIN' NUN' THAT IN MAH HOUSE))

((Also it's Kokorimon, not Korikorimon :P))

Kori gazes over the wastes, and tries to see if he can make anything out from it. He could test his strength, here. Work to improve his skills. Then...once he was stronger, he could challenge him again. And win, this time. Hopefully.

Hopefully, that bastard wouldn't also have gotten stronger...
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Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

Shadestyle

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"Kori": (20/20) Your vision perfectly encapsulates the most viable route through and into the wasteland,  you see 9 weakling viruses gathered around a Noise storm in the distance, And spot 2 Viruses guarding what seems to be a valuable looking hunk of code. the code is right on the way to the noise storm. you also see the glimmerings of a city-server on the horizon, and a number of caves if the storm should get worse.

Dylan: (28/30) The Methat cowers under it's G-metal helmet at the sight of your rifle, It has no way of knowing what you are going to do now, but shooting it is more likely to hit you on ricochet than hurt it at all until it lowers it's guard.

VAV.EXE: (22/30) you make it to your station unhindered and unassaulted, In your office are a number of options from searching for viruses, to searching for corrupted data, or unknown objects, on occasion, some of the subroutines leave code lying around, even after you posed a message up specifically stating that you would confiscate it. You also have some access to Real world television stations, which you could flick through at your leisure. you should probably get at least some work out of the way first before you go slacking off though.


Spoiler: DORUmon (click to show/hide)
Spoiler: Kokorimon (click to show/hide)
Spoiler: Dylan (click to show/hide)
Spoiler: VAV.EXE (click to show/hide)
Spoiler: Empty slot (click to show/hide)
Spoiler: Empty slot (click to show/hide)

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Again_Dejavu

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Dylan packs his tent into his backpack, keeping an eye on the Methat, his gun within arm's reach.
If he isn't interfered with, he approaches the mysterious object.
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Rolepgeek

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Kori smiled. Perfect. Fortune favored him today.

The digimon lets himself down the cliff he had been looking over the wasteland from, and takes the route that would bring him towards the Viruses near the code. They would not deprive him of his prize tonight.
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Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

Beirus

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If there is still an empty spot, I'll take it. Hopefully I can eventually partner up with a Wizard or Digimon or something.

Spoiler: Character Sheet (click to show/hide)
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Varee

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Find some virus to bust, preferably a pay job
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BlitzDungeoneer

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Use Full Metal.
"These virus bastards are coming, eh? Dammit... Probably can't beat 'em either. But, where do I go?"
D examines the world outside the overhang.
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Shadestyle

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"D": (24/30) You Summon up some of your strength and use metal body, Your defense skyrockets! One of the smallest viruses has noticed, and breaks away from the group to investigate. (1/20) you can't see anything through the noise.

"Kori": (27/30) You make your way to the Guarded code, even from hear you can tell what it is, It's code for a protective layer, you catch the viruses off guard, a Devimon and a Floshell if your memory is anything to go by, (16/30) You attack the Devimon with a nasty chomp dealing 10 damage of it's 17 and 25,
Code: [Select]
Devimon:  7/17  Hit-R 15/25 Hit-D
Floshell: 20/21 Hit-D

Dylan: (5/30 Enemy) The methat is completely unaware  as you make your escape, taking down your tent, and heading towards the object in the distance (18/20) It is a fully fledged pyramid, made of a bright red metal, you see an entrance and even a wellspring, which you drink from gratefully. (9/30) You hear footsteps nearby, around the corner of the pyramid.

VAV.EXE: (2/20) Your search program states quite clearly that the entire wifi is flooded with viruses, like, a lot, But that can't be right, you had better check it out. (30/30) Huh, apparently the viruses you were detecting were real, hundreds of methats, all precariously balancing stolen cash on their heads, they all defend at the sight of you, leaving their cash trapped outside.

Jason: You awaken at Snail house, some of the Japanese members of the warriors wanted to call it Katatsumuri house, but those guys are weird and we don't talk to them, While many members are poor or even destitute, you were more than lucky, having enough money to purchase this large mansion, and converted it into a base of operations for your fellow warriors, The leader said he would be informing people about new mission intel later, there might be something to do until he gets here, such as talk to your "Roommates" or check television reports.


Spoiler: DORUmon (click to show/hide)
Spoiler: Kokorimon (click to show/hide)
Spoiler: Dylan (click to show/hide)
Spoiler: VAV.EXE (click to show/hide)
Spoiler: Jason Caldwell (click to show/hide)
Spoiler: Empty slot (click to show/hide)

((Your destiny stat, while not visible, has many important effects, from discovering hidden abilities, to surviving mortal wounds, there are quite a few things that roll against destiny, and since you don't know what the stat is, you gotta have a little faith, yknow?))
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Varee

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can i use advance chip? like combining the effect? or can i just use chips normally
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