Also, choosing nonvoter is not anti-town in itself, but being selfish might be. Especially when you have a 21% chance of being nk'd the two days you are cleansing, not to mention bring lynched.
Here's the thing: did I ever say I wasn't performing other actions?
No. No I didn't. You all just assumed that I wasn't.
*sigh*
Fine. One claim coming right up, since without it none of you will ever understand my strategy.
I am an adaptable mortician(actual flavor name given by NQT). I started the game with graverob, self-cleanse, flexible, unable to vote, and magnetic, with one point left over. D1, I cleanse myself. D2, I buy free on cleanse with my available points and free-cleanse myself, then take my pick of the powers that are currently on dead players. D3, I can sell free-self-cleanse for five points and basically become whatever I want to be. All of my role combos were based around the idea of being adaptable, changing my strategy as the game progresses. My scum build, as I've mentioned, used one-shot power swap and prolific to steal powers from other players, flexible to sell them, and then bought another power swap and continued the process. I almost took that as my town role too, but decided that a graverobber was less potentially damaging to the town.
My mask, you ask? That, you don't get. I'd rather stay under the power-use radar, at least until I'm immune to some of the more obnoxious abilities that could be used on me (specifically, roleblocks and kills).