You could try out another game Jonathan S. Fox worked on (in fact, unlike Liberal Crime Squad, which has loads of developers, he's the ONLY developer for it):
Zombie Survival Squad. Currently at version 3.3.2013 (i.e., it was released on March 3, 2013). It's written in Python 3 using the libcotd library (similar to curses but better).
Also, there's the 1983 game Oubliette for DOS and Commodore 64, which Liberal Crime Squad was inspired by. You can get it
here and there are additional Oubliette-related downloads, such as the manual,
here. On a modern computer you get the best experience playing it if you run it in DOSBox (which is cross-platform). I personally recommend using DOSBox SVN Daum builds by Taewoong
available here, they are MUCH better than the vanilla DOSBox from the official DOSBox website, and are the best way to play DOS games. Those builds have a lot more options than vanilla DOSBox including the ability to emulate nicer hardware (better video and sound cards). You may also want a DOSBox frontend as well...
D-Fend Reloaded is one for Windows that allows you to use many of the extra options from the DOSBox SVN Daum builds if you set it up correctly. But a DOSBox frontend is optional.
Now for other political games that are retro, look at the
political games section at the Home of the Underdogs. Note that they list "Liberty Crime Squad", a misspelling of "Liberal Crime Squad". Anyway they have a bunch of retro political games to pick from... and most of them are DOS games that are best run in Taewoong's DOSBox SVN Daum builds.
Other retro games you may like are the various text adventures... the most common type of text adventures were ones designed to run on "Z-machines" (short for "Zork-machines"), designed for the text adventure Zork. This was actually the first virtual machine that ran bytecode that was cross-platform, allowing the same text adventure to be run on all sorts of different computers, such as DOS computers, Apple computers, Commodore 64, Amiga, Tandy, etc. Z-machine games were made by the company Infocom and were in a variety of genres. You can play any of them using the
Frotz Z-machine interpreter, which has been ported to basically every operating system (see also
here for Frotz downloads... on Windows the one to pick is Windows Frotz 1.17 by David Kinder, the Windows Frotz versions by Rich Lawrence aren't at all as good). You can find a list of Infocom's Z-machine games
here complete with detailed descriptions of them, although you'll have to download the actual Z-machine ROMs for those games on another site (not linking to that, find it yourself). Additionally, you can play the earliest text adventure game, Colossal Cave Adventure, in Frotz... it is actually freeware, originally written in 700 lines of FORTRAN code for the PDP-10 computer in the early 1970s. It was the first ever adventure game for computers, and the adventure game genre is named after it (originally it was just called "Adventure" but nowadays people call it "Colossal Cave Adventure"). It is the source for several memes such as the "XYZZY" cheat code for many games. I recommend going
here to get it as a Z-machine game you can run in Frotz... get Advent.z5, it is the best version. That last link also has a bunch of other freeware Z-machine games. The Infocom games like the Zork series are actually proprietary abandonware, but you can find them online. I'd recommend trying out Colossal Cave Adventure (as the Advent.z5 file played with Frotz) first.
Another retro game I highly recommend is NetHack; it is an open-source dungeon-crawling roguelike game that has its own copyleft license, the NetHack General Public License, which actually predates the GNU GPL (which first came out in 1989) and is based on an even earlier GNU copyleft license from 1988. Still, NetHack is quite an excellent game and I love it; it was continuously updated for many years, then development of the main version of NetHack stalled, and now there are several forks. I like playing it with a modern interface rather than its original text-based one. I highly recommend
Vulture NetHack as the best way to play NetHack. Vulture NetHack is available both for vanilla NetHack as well as several of the forks such as Slash'EM and UnNetHack.
UnNetHack is generally considered to be the best variant of the game, better than vanilla (which hasn't been updated in over a decade), Slash'EM, SporkHack, and various other variants. UnNetHack is currently at version 5.1.0, available
here. I think the Vulture version of UnNetHack might be using an older version of UnNetHack like 4.0.0 but I'm not sure. UnNetHack even has a tutorial mode to teach the game to new players, something badly needed in the game. Oh yeah, and if you want traditional ASCII "graphics" instead of an actual graphical tileset, all the NetHack variants offer that (well, except the Vulture variants of course, since the whole point of them is to add fancy-looking graphics and sound).
Finally, I'd like to mention the game Dracula in London, an old DOS game that has quite a few similarities to Liberal Crime Squad. You have a squad with 6 members, you go on raids in something similar to site mode, you can review your equipment, etc... it's actually VERY similar. Check out Dracula in London
here. (Again, since this is a DOS game, I recommend playing it in Taewoong's latest DOSBox SVN Daum build, for the best experience.) The goal in Dracula in London is to have all your members survive and defeat Dracula. This was one of my favorite games back when I was a kid. Oh, and it has music that is meant to use the PC speaker. And it does quite a good job at using Code Page 437 characters for graphics in most of the game (although a few parts of the game are actually done in graphics modes instead of text modes, but most of the game is in text modes using line-drawing characters). Quite a lot of similarities to Liberal Crime Squad indeed, I highly recommend this game to any fan of LCS. As for the license, Dracula in London is public domain freeware, but the source code is not available unfortunately, as it came out before the idea of open source was widespread, in 1988, the same year as the first version of NetHack (I am sure the author would have released it as open source if he knew that that was a thing).
EDIT: I thought of another game, an online political simulator called
NationStates, where you simulate your own nation. It's all web-based, you play it in your web browser. The game is a bit slow, as you have to wait for real-life days to pass for things to happen, and there's only a small amount of stuff to do on any real-life day in playing that game, that you can usually get done in just a few minutes. Basically that game simulates a nation, politically, and you are the leader of the nation, and each day you get another issue to decide on, and have several different choices for that issue, each of which affects your nation in different ways. Except instead of having a small number of issues like Liberal Crime Squad (only 20-something), it has hundreds and hundreds of different ones, a vast variety. There are also statistics on your nation that are all affected by each issue... the number of those is around 30 or so I think. You can do very radical things in the laws and sometimes there are many options... for instance it's possible to not only legalize public nudity but make it MANDATORY, so that wearing clothing in public is illegal. Instead of having drugs be illegal, or legalizing them, you can put mind-altering drugs into the water supply so that everyone is high on drugs all the time. Some of the issues have lots of options but some only have a few, and for some of them, ALL the choices look bad and if you choose any of them it might have what you would perceive to be a negative impact on your country... if you encounter an issue that doesn't have ANY options you agree with and you think choosing any of them would make your nation worse, you can dismiss the issue, maintaining the status quo on it, and avoid having it change your country. This game also has some multiplayer aspects... there are regions, which are groups of nations, and some of them are open regions anyone can have their nation join, and others are closed regions that are invite-only. And regions get to have nations that are delegates to the World Assembly (the World Assembly in this game used to be called the United Nations, until the real-life United Nations' lawyers sent a strongly-worded letter to the creator of the game telling them not to use the name "United Nations" without their permission). It has a General Assembly and a Security Council just like the real United Nations, and in each one, if you are a World Assembly member nation, you get to vote on World Assembly resolutions. The General Assembly can pass resolutions that make changes to the laws in all World Assembly member nations (so if you want complete control over your nation and its issues and statistics, keep it OUT of the World Assembly). The Security Council passes resolutions commending or condemning various nations (these have no affect on the game and are just for vanity), as well as resolutions to "liberate" regions that have been invaded. Part of the multiplayer system is the regions, again, and people simulate wars and invasions... and people can take over a region through an "invasion" by moving World Assembly member nations into it, having them elect a new World Assembly delegate, and then the new delegate ends up with complete and sole administrative control over the region (if the founder of the region is no longer an active player of the game, that is). They can then do whatever they want with the region, such as kicking out nations they don't like and banning them, censoring posts on the region's webpage, redesigning the region's description to have a message talking about their successful invasion, etc. There are various invader groups that go around doing this. Then there are various "defender" groups that try to undo invasions, and Security Council resolutions to "liberate" regions are one of the tools in the defender groups' arsenal. The other tool defender groups have is to carry out invasions of their own, except they don't call them that, and the point of invasions by "defenders" is to liberate those regions from the control of the invaders, and let all the nations who got kicked out rejoin, and get things in a region back to the way they were prior to an invasion. Oh, and because of the importance of the World Assembly, you're only allowed to have 1 World Assembly member nation per person or IP address... you can have as many nations as you want in the game but if you personally have more than one World Assembly member nation at the same time you get banned, it's against the rules. So most people playing the game have multiple nations they control but only one World Assembly member nation they control. If you just want to keep things simple, you can just play as a single nation and just focus on running your own nation and not involve yourself in any of this regional politics or World Assembly stuff that's multiplayer. Anyway, this is an interesting game that a lot of people have tried but usually most players eventually get bored, and after they don't play it for 30 days, their nations cease to exist... that's what happened with me, I played it for about 9 months before getting bored with it and letting my nations cease to exist... and I had founded a region and ruled it and gotten a bunch of other people to have their nations join. So after my nations ceased to exist, this turned it into a founderless region and a ripe target for invaders and defenders to fight over. But if I ever play the game again I can reactivate the nation that founded that region, and if some invaders took it over, I can kick them out and reassert my control over it. So it's an interesting game but the fact that there is so little to do each real-life day, combined with the fact that you have to login almost every day to keep things up-to-date, well that slow pace makes it rather boring eventually, at least for most people... for instance me, I stopped playing it. Then again, I usually stop playing games after awhile, and switch to other games instead. It's hard to keep playing the same game for a long time without getting bored with it and wanting to play a different game. But if a game is good, then after I haven't played it awhile I'll go back to it again, which is what kept happening with Liberal Crime Squad and why I eventually started programming on it.
But to be honest, none of the games I've listed above that are somewhat similar to Liberal Crime Squad are ones I personally think are better than it... I like Liberal Crime Squad better than any of those games I've listed above. There are some games I like maybe a little better than Liberal Crime Squad but they aren't in the same genre at all and have almost nothing in common with it. For instance, the fan translation of Final Fantasy 5 for the Super Famicom is one of my favorite games of all time... I love that game's "Jobs" system and all the abilities it gives characters, it is so versatile and customizable. I also like Final Fantasy 4 and 6 a whole lot too but those are better known, and of course Chrono Trigger is also very good. Another example is Arcanum: of Steamworks & Magick Obscura, one of the best single-player RPGs for computers ever made, which is for MS Windoze... it still has an active fan community nowadays and has various patches and utilities to improve it from the vanilla version of the game (it is similar to the Fallout series and actually its lead programmers were people who had worked on both Fallout and Fallout 2 but then left to start their own company called Troika). Arcanum is one of the most complicated games ever, but in a good way that's fun. There's Command & Conquer: Tiberian Sun, which I just love because it is so easy to mod and hack that game by editing various .ini files and it's my favorite from the Command & Conquer series. As a tribute to Command & Conquer you'll notice "Kane" is one of the male first names you can get in Liberal Crime Squad now. And there's Warcraft III, probably my favorite game made by Blizzard Entertainment, which is somewhat of a hybrid between a RTS (Real-Time Strategy) and RPG (Role-Playing Game). There are also some various open-source games I really like too, like FreedroidRPG, an awesome game where you play as Tux the penguin and fight robots (it's an action RPG similar to the Diablo series). In fact I even copied something from FreedroidRPG into Liberal Crime Squad, namely the silly poem based on an Internet meme "Roses are red, violets are blue, all my base, are belong to you." That's OK though because both games are GNU GPL games under the same license. In FreedroidRPG, Tux the penguin uses that as a pickup line on a beautiful woman who turns out to be a humanoid robot. FreedroidRPG runs perfectly fine on MS Windoze even though its main character is the Linux mascot. Another nice open-source game is Stendhal, an MMORPG that runs on Java SE 5 or later on any operating system that supports Java SE 5 or later, and has cool-looking retro 2D graphics that look similar to classic games (although they are not identical... the graphics were done by the contributors to the game and are all under GPL compatible licenses); that game has lots of quests, all sorts of different monsters to fight and items to collect, and is played by people from all over the world, you are especially likely to encounter Germans and Brazilians playing the game and speaking their native languages to each other, even though the game itself is in English. And there's Dink Smallwood, which, like the original Colossal Cave Adventure, is an adventure game, except it's much better, with graphics, sound, lots of humor, and it's just fun... Dink Smallwood was originally a proprietary game that was sold for profit, for a short time, then it was turned into proprietary freeware, then the original developer of the game agreed to let fans of the game make an open-source clone of it called GNU FreeDink under the GNU GPL, and now it's being ported to stuff like Android and iPhone by the original developer... Dink Smallwood's main game is fun and there's also lots of mods for it called D-Mods by the fan community... it is a very moddable game. Liberal Crime Squad also has a small bit of tribute to this game... "Dink" is available as a first name for male characters and "Smallwood" is one of the many last names you can get... actually I think someone else added those names into the game earlier on, not me. The original Dink Smallwood game is Windows-only but GNU FreeDink works on Linux and other operating systems, and is part of Richard Stallman's GNU project. Speaking of Richard Stallman, I should probably add his last name as one of the available last names in Liberal Crime Squad, so that you can play as him. Richard Stallman appears as an NPC you can interact with in Stendhal, except in it he's called "Stichard Rallman". Oh and I've put tributes to other stuff in Liberal Crime Squad... one of the available female first names is "Vampira"... she was an actress who played in the movie Plan 9 From Outer Space, that's a tribute to Ed Wood movies. You may have heard of her or of "Elvira", a more recent imitator of hers, whose name is also available as a female first name in LCS. Vampira actually sued Elvira for copyright infringement, for copying her whole schtick... and lost. Hmm... what other games are awesome? The Myst series... I really liked it... with those different worlds and those linking books. And one of my favorite games for the original Nintendo Entertainment System is this RPG called Crystalis, which was ahead of its time and not at all as primitive as other NES RPGs. What else? There's a really simple game I play called HoDoKu, an open-source GNU GPL sudoku game... it's the best implementation of the sudoku game out there. It runs on Java and is cross-platform as long as your platform supports Java, and they also have a Windows version of HoDoKu which is exactly the same except the Java .JAR file is compiled into an executable .EXE file with its own icon and it has an installer. My mom's favorite game is this shareware game called Snood. I used to play it years ago but got bored with it. HoDoKu and Snood are both really simple games to pass a little bit of time, they aren't like real games where you have characters and items and fight monsters and save your progress. Oh yeah, and 2 last RPG games that are great are Lunar: The Silver Star and Lunar 2: Eternal Blue, both originally for Sega CD (i.e., play in the Kega Fusion emulator), but later ported to the original Sony PlayStation (i.e., play in the ePSXe emulator). Oh and Sword of Mana for Game Boy Advance, playable on the VisualBoyAdvance-M emulator, is also a great RPG. And lastly I'd mention 2 other Blizzard games, Diablo 2 and the original StarCraft. So those games I mentioned in this paragraph are games I'd recommend that are completely unrelated to Liberal Crime Squad and in entirely different genres, not even remotely similar to it, except FreedroidRPG has one of the same jokes in it and I Liberally copied that joke word-for-word under the terms of the GNU General Public License version 2 or later because I knew it was just about the only thing from that game that would fit in perfectly in THIS game, and the GNU GPL is all about Liberally sharing stuff between GPL'd projects.